359 lines
9.4 KiB
C++
359 lines
9.4 KiB
C++
//------------------------------------------------------------------------
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// Project : SDK Base
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// Version : 1.0
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//
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// Category : Helpers
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// Filename : base/source/timer.cpp
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// Created by : Steinberg, 05/2006
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// Description : Timer class for receiving triggers at regular intervals
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//
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//-----------------------------------------------------------------------------
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// This file is part of a Steinberg SDK. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this distribution
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// and at www.steinberg.net/sdklicenses.
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// No part of the SDK, including this file, may be copied, modified, propagated,
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// or distributed except according to the terms contained in the LICENSE file.
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//-----------------------------------------------------------------------------
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#include "base/source/timer.h"
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namespace Steinberg {
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static bool timersEnabled = true;
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//------------------------------------------------------------------------
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DisableDispatchingTimers::DisableDispatchingTimers ()
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{
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oldState = timersEnabled;
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timersEnabled = false;
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}
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//------------------------------------------------------------------------
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DisableDispatchingTimers::~DisableDispatchingTimers ()
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{
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timersEnabled = oldState;
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}
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//------------------------------------------------------------------------
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namespace SystemTime {
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//------------------------------------------------------------------------
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struct ZeroStartTicks
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{
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static const uint64 startTicks;
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static int32 getTicks32 ()
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{
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return static_cast<int32> (SystemTime::getTicks64 () - startTicks);
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}
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};
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const uint64 ZeroStartTicks::startTicks = SystemTime::getTicks64 ();
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//------------------------------------------------------------------------
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int32 getTicks ()
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{
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return ZeroStartTicks::getTicks32 ();
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}
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//------------------------------------------------------------------------
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} // namespace SystemTime
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} // namespace Steinberg
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#if SMTG_OS_MACOS
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#include <CoreFoundation/CoreFoundation.h>
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#include <mach/mach_time.h>
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#ifdef verify
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#undef verify
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#endif
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namespace Steinberg {
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namespace SystemTime {
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//------------------------------------------------------------------------
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struct MachTimeBase
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{
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private:
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struct mach_timebase_info timebaseInfo;
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MachTimeBase () { mach_timebase_info (&timebaseInfo); }
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static const MachTimeBase& instance ()
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{
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static MachTimeBase gInstance;
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return gInstance;
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}
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public:
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static double getTimeNanos ()
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{
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const MachTimeBase& timeBase = instance ();
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double absTime = static_cast<double> (mach_absolute_time ());
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// nano seconds
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double d = (absTime / timeBase.timebaseInfo.denom) * timeBase.timebaseInfo.numer;
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return d;
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}
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};
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/*
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@return the current system time in milliseconds
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*/
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uint64 getTicks64 ()
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{
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return static_cast<uint64> (MachTimeBase::getTimeNanos () / 1000000.);
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}
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//------------------------------------------------------------------------
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} // namespace SystemTime
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//------------------------------------------------------------------------
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class MacPlatformTimer : public Timer
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{
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public:
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MacPlatformTimer (ITimerCallback* callback, uint32 milliseconds);
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~MacPlatformTimer ();
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void stop () override;
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bool verify () const { return platformTimer != nullptr; }
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static void timerCallback (CFRunLoopTimerRef timer, void* info);
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protected:
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CFRunLoopTimerRef platformTimer;
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ITimerCallback* callback;
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};
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//------------------------------------------------------------------------
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MacPlatformTimer::MacPlatformTimer (ITimerCallback* callback, uint32 milliseconds)
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: platformTimer (nullptr), callback (callback)
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{
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if (callback)
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{
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CFRunLoopTimerContext timerContext = {};
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timerContext.info = this;
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platformTimer = CFRunLoopTimerCreate (
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kCFAllocatorDefault, CFAbsoluteTimeGetCurrent () + milliseconds * 0.001,
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milliseconds * 0.001f, 0, 0, timerCallback, &timerContext);
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if (platformTimer)
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CFRunLoopAddTimer (CFRunLoopGetMain (), platformTimer, kCFRunLoopCommonModes);
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}
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}
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//------------------------------------------------------------------------
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MacPlatformTimer::~MacPlatformTimer ()
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{
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stop ();
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}
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//------------------------------------------------------------------------
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void MacPlatformTimer::stop ()
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{
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if (platformTimer)
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{
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CFRunLoopRemoveTimer (CFRunLoopGetMain (), platformTimer, kCFRunLoopCommonModes);
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CFRelease (platformTimer);
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platformTimer = nullptr;
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}
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}
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//------------------------------------------------------------------------
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void MacPlatformTimer::timerCallback (CFRunLoopTimerRef, void* info)
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{
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if (timersEnabled)
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{
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if (auto timer = (MacPlatformTimer*)info)
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timer->callback->onTimer (timer);
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}
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}
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//------------------------------------------------------------------------
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Timer* Timer::create (ITimerCallback* callback, uint32 milliseconds)
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{
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auto timer = NEW MacPlatformTimer (callback, milliseconds);
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if (timer->verify ())
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return timer;
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timer->release ();
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return nullptr;
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}
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//------------------------------------------------------------------------
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} // namespace Steinberg
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#elif SMTG_OS_WINDOWS
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#include <windows.h>
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#include <algorithm>
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#include <list>
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namespace Steinberg {
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namespace SystemTime {
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//------------------------------------------------------------------------
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/*
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@return the current system time in milliseconds
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*/
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uint64 getTicks64 ()
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{
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#if defined(__MINGW32__)
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return GetTickCount ();
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#else
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return GetTickCount64 ();
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#endif
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} // namespace SystemTime
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} // namespace Steinberg
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class WinPlatformTimer;
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using WinPlatformTimerList = std::list<WinPlatformTimer*>;
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//------------------------------------------------------------------------
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// WinPlatformTimer
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//------------------------------------------------------------------------
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class WinPlatformTimer : public Timer
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{
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public:
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//------------------------------------------------------------------------
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WinPlatformTimer (ITimerCallback* callback, uint32 milliseconds);
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~WinPlatformTimer () override;
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void stop () override;
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bool verify () const { return id != 0; }
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//------------------------------------------------------------------------
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private:
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UINT_PTR id;
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ITimerCallback* callback;
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static void addTimer (WinPlatformTimer* t);
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static void removeTimer (WinPlatformTimer* t);
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static void CALLBACK TimerProc (HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
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static WinPlatformTimerList* timers;
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};
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//------------------------------------------------------------------------
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WinPlatformTimerList* WinPlatformTimer::timers = nullptr;
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//------------------------------------------------------------------------
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WinPlatformTimer::WinPlatformTimer (ITimerCallback* callback, uint32 milliseconds)
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: callback (callback)
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{
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id = SetTimer (nullptr, 0, milliseconds, TimerProc);
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if (id)
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addTimer (this);
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}
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//------------------------------------------------------------------------
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WinPlatformTimer::~WinPlatformTimer ()
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{
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stop ();
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}
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//------------------------------------------------------------------------
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void WinPlatformTimer::addTimer (WinPlatformTimer* t)
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{
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if (timers == nullptr)
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timers = NEW WinPlatformTimerList;
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timers->push_back (t);
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}
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//------------------------------------------------------------------------
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void WinPlatformTimer::removeTimer (WinPlatformTimer* t)
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{
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if (!timers)
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return;
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WinPlatformTimerList::iterator it = std::find (timers->begin (), timers->end (), t);
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if (it != timers->end ())
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timers->erase (it);
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if (timers->empty ())
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{
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delete timers;
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timers = nullptr;
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}
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}
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//------------------------------------------------------------------------
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void WinPlatformTimer::stop ()
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{
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if (!id)
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return;
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KillTimer (nullptr, id);
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removeTimer (this);
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id = 0;
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}
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//------------------------------------------------------------------------
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void CALLBACK WinPlatformTimer::TimerProc (HWND /*hwnd*/, UINT /*uMsg*/, UINT_PTR idEvent,
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DWORD /*dwTime*/)
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{
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if (timersEnabled && timers)
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{
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WinPlatformTimerList::const_iterator it = timers->cbegin ();
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while (it != timers->cend ())
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{
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WinPlatformTimer* timer = *it;
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if (timer->id == idEvent)
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{
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if (timer->callback)
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timer->callback->onTimer (timer);
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return;
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}
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++it;
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}
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}
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}
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//------------------------------------------------------------------------
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Timer* Timer::create (ITimerCallback* callback, uint32 milliseconds)
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{
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auto* platformTimer = NEW WinPlatformTimer (callback, milliseconds);
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if (platformTimer->verify ())
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return platformTimer;
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platformTimer->release ();
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return nullptr;
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}
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//------------------------------------------------------------------------
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} // namespace Steinberg
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#elif SMTG_OS_LINUX
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#include <cassert>
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#include <time.h>
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namespace Steinberg {
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namespace SystemTime {
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//------------------------------------------------------------------------
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/*
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@return the current system time in milliseconds
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*/
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uint64 getTicks64 ()
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{
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struct timespec ts;
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clock_gettime (CLOCK_MONOTONIC, &ts);
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return static_cast<uint64> (ts.tv_sec) * 1000 + static_cast<uint64> (ts.tv_nsec) / 1000000;
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}
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//------------------------------------------------------------------------
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} // namespace SystemTime
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static CreateTimerFunc createTimerFunc = nullptr;
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//------------------------------------------------------------------------
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void InjectCreateTimerFunction (CreateTimerFunc f)
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{
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createTimerFunc = f;
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}
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//------------------------------------------------------------------------
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Timer* Timer::create (ITimerCallback* callback, uint32 milliseconds)
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{
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if (createTimerFunc)
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return createTimerFunc (callback, milliseconds);
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return nullptr;
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}
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//------------------------------------------------------------------------
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} // namespace Steinberg
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#endif
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