Initial release
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---
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license: mit
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base_model: microsoft/TRELLIS.2-4B
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tags:
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- gguf
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- trellis
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- image-to-3d
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- ggml
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pipeline_tag: image-to-3d
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---
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# TRELLIS.2-4B — GGUF (f16)
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GGUF (`f16`) conversions of [microsoft/TRELLIS.2-4B](https://huggingface.co/microsoft/TRELLIS.2-4B)
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for the **[trellis2cpp](https://github.com/localai-org/trellis2cpp)** /
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[ggml](https://github.com/ggml-org/ggml) runtime — a CUDA-free, PyTorch-free C++ port of
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the TRELLIS.2 image-to-3D pipeline. Load these directly; no safetensors conversion or
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Python is needed at inference.
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## Files
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| File | Pipeline stage | Source safetensors |
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|---|---|---|
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| `ss_flow_f16.gguf` | Sparse-structure flow (64³ occupancy) | `ss_flow_img_dit_1_3B_64_bf16` |
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| `slat_flow_f16.gguf` | Shape-SLAT flow, 512 fine | `slat_flow_img2shape_dit_1_3B_512_bf16` |
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| `slat_flow_1024_f16.gguf` | Shape-SLAT flow, 1024 cascade | `slat_flow_img2shape_dit_1_3B_1024_bf16` |
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| `shape_dec_f16.gguf` | Shape decoder → dual-grid fields | `shape_dec_next_dc_f16c32_fp16` |
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| `shape_enc_f16.gguf` | Shape encoder (re-encode for texture flow) | `shape_enc_next_dc_f16c32_fp16` |
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| `tex_dec_f16.gguf` | PBR texture decoder | `tex_dec_next_dc_f16c32_fp16` |
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| `tex_slat_flow_512_f16.gguf` | Texture-SLAT flow, 512 | `slat_flow_imgshape2tex_dit_1_3B_512_bf16` |
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| `tex_slat_flow_1024_f16.gguf` | Texture-SLAT flow, 1024 | `slat_flow_imgshape2tex_dit_1_3B_1024_bf16` |
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The image conditioning encoder (DINOv3) and the sparse-structure decoder are published
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separately:
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[dinov3-vitl16-pretrain-lvd1689m-GGUF](https://huggingface.co/LocalAI-io/dinov3-vitl16-pretrain-lvd1689m-GGUF)
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and
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[TRELLIS-image-large-GGUF](https://huggingface.co/LocalAI-io/TRELLIS-image-large-GGUF).
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## Conversion
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Converted from the upstream `bf16`/`fp16` safetensors to GGUF `f16` (ggml ftype 1) with
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the `convert_*_to_gguf.py` scripts in the trellis2cpp project. No weights were retrained
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or modified — this is a format conversion only.
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## License
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MIT, inherited from [microsoft/TRELLIS.2-4B](https://huggingface.co/microsoft/TRELLIS.2-4B).
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See [`LICENSE`](LICENSE). Copyright (c) Microsoft Corporation.
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