Initial release
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#pragma once
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "runtime.h"
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enum class AsyncJobKind {
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ImgGen,
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VidGen,
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};
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enum class AsyncJobStatus {
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Queued,
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Generating,
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Completed,
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Failed,
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Cancelled,
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};
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const char* async_job_kind_name(AsyncJobKind kind);
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const char* async_job_status_name(AsyncJobStatus status);
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struct AsyncGenerationJob {
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std::string id;
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AsyncJobKind kind = AsyncJobKind::ImgGen;
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AsyncJobStatus status = AsyncJobStatus::Queued;
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int64_t created_at = unix_timestamp_now();
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int64_t started_at = 0;
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int64_t completed_at = 0;
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ImgGenJobRequest img_gen;
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VidGenJobRequest vid_gen;
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std::vector<std::string> result_images_b64;
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std::string result_media_b64;
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std::string result_media_mime_type;
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int result_frame_count = 0;
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int result_fps = 0;
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std::string error_code;
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std::string error_message;
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};
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struct AsyncJobManager {
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std::mutex mutex;
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std::condition_variable cv;
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std::unordered_map<std::string, std::shared_ptr<AsyncGenerationJob>> jobs;
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std::unordered_map<std::string, int64_t> expired_jobs;
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std::deque<std::string> queue;
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uint64_t next_id = 0;
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bool stop = false;
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size_t max_pending_jobs = 64;
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int64_t completed_ttl_seconds = 600;
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int64_t failed_ttl_seconds = 600;
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};
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void purge_expired_jobs(AsyncJobManager& manager);
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size_t count_pending_jobs(const AsyncJobManager& manager);
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std::string make_async_job_id(AsyncJobManager& manager);
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bool cancel_queued_job(AsyncJobManager& manager, AsyncGenerationJob& job);
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json make_async_job_json(const AsyncJobManager& manager, const AsyncGenerationJob& job);
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bool execute_img_gen_job(ServerRuntime& runtime,
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AsyncGenerationJob& job,
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std::vector<std::string>& output_images,
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std::string& error_message);
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bool execute_vid_gen_job(ServerRuntime& runtime,
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AsyncGenerationJob& job,
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std::string& output_media_b64,
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std::string& output_media_mime_type,
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int& output_frame_count,
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int& output_fps,
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std::string& error_message);
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void async_job_worker(ServerRuntime& runtime);
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