Initial release

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civ
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# ADetailer
`sd-cli` can run a YOLOv8 object detector on an existing or newly generated
image and perform a cropped inpaint pass for every detected object. The first
implementation supports YOLOv8 detection checkpoints. YOLOv8 segmentation and
MediaPipe models are not supported yet.
## Convert a detector
Ultralytics checkpoints must be converted before use. The converter fuses
BatchNorm into convolution layers and writes a safetensors file with the weight
names expected by the native GGML implementation.
```bash
python scripts/convert_yolov8_to_safetensors.py face_yolov8n.pt face_yolov8n.safetensors
```
The converter requires Python packages `ultralytics`, `torch`, and
`safetensors`.
Only YOLOv8 detection checkpoints are accepted.
PyTorch checkpoints use pickle internally, so only convert `.pt` files from a
trusted source.
## Repair an existing image
Use the dedicated `adetailer` mode to detect and repair objects in an existing
image:
```bash
./bin/sd-cli \
-M adetailer \
-m model.safetensors \
-i input.png \
-o repaired.png \
-p "detailed portrait photo" \
--negative-prompt "deformed face" \
--steps 24 \
--cfg-scale 6 \
--strength 0.4 \
--sampling-method dpm++2m \
--scheduler karras \
--ad-model face_yolov8n.safetensors \
--extra-ad-args "confidence=0.3,inpaint_padding=32,mask_blur=4"
```
This mode reuses the normal image-generation options for the detail pass:
- `--init-img`, `--output`, `--prompt`, and `--negative-prompt`
- `--steps`, `--cfg-scale`, `--sampling-method`, and `--scheduler`
- `--strength`, `--seed`, LoRA settings, VAE tiling, and backend assignments
- `--width` and `--height`, which also resize the input when specified
`--ad-prompt` and `--ad-negative-prompt` optionally override the normal prompts.
Values provided in `--extra-ad-args`, such as `steps`, `cfg_scale`,
`denoising_strength`, or `inpaint_width`, take precedence over inherited values.
## Repair generated images
ADetailer can also run automatically after normal image generation:
```bash
./bin/sd-cli \
-m model.safetensors \
-p "portrait photo" \
--ad-model face_yolov8n.safetensors \
--ad-prompt "[PROMPT], detailed face" \
--ad-negative-prompt "" \
--extra-ad-args "confidence=0.3,denoising_strength=0.4,inpaint_width=512,inpaint_height=512"
```
An empty ADetailer prompt inherits the main prompt. `[PROMPT]` inserts the main
prompt, `[SEP]` assigns different prompts to consecutive masks, and `[SKIP]`
skips the corresponding mask.
All settings other than the detector path and prompts are passed through
`--extra-ad-args` as a comma-separated `key=value` list:
| Key | Default | Description |
| --- | ---: | --- |
| `input_size` | `640` | Square YOLO input size; must be a multiple of 32 |
| `confidence` | `0.3` | Detection confidence threshold |
| `nms` | `0.45` | NMS IoU threshold |
| `max_detections` | `100` | Maximum detections retained after NMS |
| `mask_k_largest` | `0` | Keep only the largest K masks; zero keeps all |
| `mask_min_ratio` | `0` | Minimum bbox area relative to the image |
| `mask_max_ratio` | `1` | Maximum bbox area relative to the image |
| `dilate_erode` | `4` | Positive values dilate; negative values erode |
| `x_offset`, `y_offset` | `0` | Mask offset in pixels; positive Y moves upward |
| `mask_mode` | `none` | `none`, `merge`, or `merge_invert` |
| `merge_masks`, `invert_mask` | `false` | Boolean alternatives to `mask_mode` |
| `mask_blur` | `4` | Final composite feather radius |
| `inpaint_padding` | `32` | Padding around the detected region |
| `inpaint_width`, `inpaint_height` | mode-specific | `512x512` after generation; input/output size in `adetailer` mode |
| `denoising_strength` | mode-specific | `0.4` after generation; inherits `--strength` in `adetailer` mode |
| `steps` | `0` | Detail steps; zero inherits the main generation |
| `cfg_scale` | `-1` | Detail CFG; a negative value inherits the main generation |
| `sample_method` | inherited | Detail sampler name |
| `scheduler` | inherited | Detail scheduler name |
| `sort_by` | `none` | `none`, `left_to_right`, `center_to_edge`, or `area` |
Multiple masks are processed serially. Each completed inpaint becomes the input
for the next mask, and the seed is incremented by the mask index. Use
`mask_mode=merge` to process all detections in one inpaint pass.
The detector uses the `detector` backend module. For example, keep detection on
the CPU while diffusion runs on CUDA:
```bash
--backend "diffusion=cuda0,detector=cpu"
```
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# How to Use
## Download weights
- Download Anima
- safetensors: https://huggingface.co/circlestone-labs/Anima/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/Bedovyy/Anima-GGUF/tree/main
- gguf Anima2: https://huggingface.co/JusteLeo/Anima2-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/circlestone-labs/Anima/tree/main/split_files/vae
- Download Qwen3-0.6B-Base
- safetensors: https://huggingface.co/circlestone-labs/Anima/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/mradermacher/Qwen3-0.6B-Base-GGUF/tree/main
## Examples
```sh
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\anima-preview.safetensors --vae ..\models\vae\qwen_image_vae.safetensors --llm ..\models\text_encoders\qwen_3_06b_base.safetensors -p "a lovely cat holding a sign says 'anima.cpp'" --cfg-scale 6.0 --sampling-method euler -v --offload-to-cpu --diffusion-fa
```
<img alt="anima image example" src="../assets/anima/example.png" />
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# AnimateDiff (SD 1.5)
AnimateDiff adds motion to a frozen Stable Diffusion 1.5 checkpoint by
injecting a temporal-attention module at 20 UNet slots. The base SD 1.5
model, VAE, and text encoder are unchanged; only the motion module produces
the temporal residual that turns a batch of independent frames into a
coherent animation. Reference: Guo et al., "AnimateDiff: Animate Your
Personalized Text-to-Image Diffusion Models without Specific Tuning"
(https://arxiv.org/abs/2307.04725).
## Download weights
- Motion module (v3, recommended)
- fp16 safetensors: https://huggingface.co/conrevo/AnimateDiff-A1111/resolve/main/motion_module/mm_sd15_v3.safetensors
- original checkpoint: https://huggingface.co/guoyww/animatediff/resolve/main/v3_sd15_mm.ckpt
- SD 1.5 base model
- any SD 1.5 checkpoint works. `realisticVisionV60B1` and `toonyou_beta3`
are the ones used in guoyww's reference configs.
- Domain Adapter LoRA (optional, v3 only, sharpens the base UNet's output
toward the motion module's trained distribution)
- ckpt: https://huggingface.co/guoyww/animatediff/resolve/main/v3_sd15_adapter.ckpt
- place under your `--lora-model-dir` and reference in the prompt as
`<lora:v3_sd15_adapter:1.0>`.
The motion module is `~836 MB` and loads alongside the SD 1.5 UNet via
`--motion-module`.
## Motion module versions
Per [animatediff.net/models](https://animatediff.net/models):
| Module | Base | Native res | Character |
|---------------------|------|------------|-----------|
| `mm_sd_v14.ckpt` | 1.5 | 256x256 | earliest, more jittery |
| `mm_sd_v15.ckpt` | 1.5 | 256x256 | improved stability over v1.4 |
| `mm_sd_v15_v2.ckpt` | 1.5 | 384x384 | significantly better motion dynamics |
| `v3_sd15_mm.ckpt` | 1.5 | 512x512 | smoothest, highest quality; pairs with a Domain Adapter LoRA |
| `mm_sdxl_v10_beta` | SDXL | 512x512 | experimental, not yet supported here |
Match your `-H -W` to the module's native resolution for best results. v3 is
trained at 512x512 - going smaller (e.g. 384x384) still works but the motion
character is closer to v2.
## Examples
Generate an 8-frame animation at 512x512, seed 42, 20 steps. The sampler /
scheduler / CFG values below match what mm_sd15_v3 was trained with; using
SD 1.5 defaults (euler_a, low CFG) produces noise-like output.
```
.\bin\Release\sd-cli.exe -M vid_gen \
--model ..\models\checkpoints\realisticVisionV60B1.safetensors \
--motion-module ..\models\animatediff\mm_sd15_v3.safetensors \
--offload-to-cpu --diffusion-fa \
-p "a red apple on a wooden table" \
--cfg-scale 8.0 --sampling-method euler --scheduler discrete \
-H 512 -W 512 --video-frames 8 --fps 8 --steps 20 -s 42 \
-o out.avi
```
Generate at the motion module's native 16-frame context (recommended for
best temporal quality). Needs more VRAM at 512x512, so drop to 384x384 or
use layer streaming:
```
.\bin\Release\sd-cli.exe -M vid_gen \
--model ..\models\checkpoints\realisticVisionV60B1.safetensors \
--motion-module ..\models\animatediff\mm_sd15_v3.safetensors \
--offload-to-cpu --diffusion-fa \
-p "photo of coastline, rocks, storm weather, wind, waves, lightning" \
--cfg-scale 8.0 --sampling-method euler --scheduler discrete \
-H 384 -W 384 --video-frames 16 --fps 8 --steps 20 -s 42 \
-o out.avi
```
Low-VRAM streaming (verified with a 2 GiB cap on RTX 3060):
```
.\bin\Release\sd-cli.exe -M vid_gen \
--model ..\models\checkpoints\realisticVisionV60B1.safetensors \
--motion-module ..\models\animatediff\mm_sd15_v3.safetensors \
--max-vram 2.0 --stream-layers --diffusion-fa \
-p "photo of coastline, rocks, storm weather, wind, waves, lightning" \
--cfg-scale 8.0 --sampling-method euler --scheduler discrete \
-H 384 -W 384 --video-frames 8 --fps 8 --steps 20 -s 42 \
-o out.avi
```
## Reference-quality reproduction
Using guoyww's official reference configs on this impl (RealisticVision v6.0
base + `mm_sd15_v3` or `mm_sd_v15_v2` + native resolution + 16 frames + euler
+ 25 steps + CFG 8 + linear beta schedule) reproduces the reference
AnimateDiff output style.
### v3 (512x512, `mm_sd15_v3`)
| Prompt | Sample |
|---------------------------------------|--------|
| B&W man on stormy coastline | <img src="../assets/animatediff/v3_man.gif" width="256"/> |
| Close-up rabbit macro shot | <img src="../assets/animatediff/v3_rabbit.gif" width="256"/> |
| Coastline, storm, waves, lightning | <img src="../assets/animatediff/v3_coast.gif" width="256"/> |
| Old house, storm, forest, night | <img src="../assets/animatediff/v3_house.gif" width="256"/> |
### v2 (384x384, `mm_sd_v15_v2.ckpt`)
| Prompt | Sample |
|---------------------------------------|--------|
| B&W man on stormy coastline | <img src="../assets/animatediff/v2_man.gif" width="256"/> |
| Close-up rabbit macro shot | <img src="../assets/animatediff/v2_rabbit.gif" width="256"/> |
| Coastline, storm, waves, lightning | <img src="../assets/animatediff/v2_coast.gif" width="256"/> |
| Old house, storm, forest, night | <img src="../assets/animatediff/v2_house.gif" width="256"/> |
Motion is strong for scenes with motion cues in the prompt (storm/waves/wind)
and subtle for static subjects (close-up macro), matching reference behavior.
v2 has an additional motion module at the UNet middle block that v3 dropped;
this impl auto-detects the topology from the checkpoint.
### v3 + Domain Adapter LoRA
Attaching the `v3_sd15_adapter` LoRA sharpens the base UNet output toward
the training distribution the motion module was fine-tuned against. Same
prompt, seed, config as above:
<img src="../assets/animatediff/v3_rabbit_domain_lora.gif" width="256"/>
Individual fur strands, glowing inner-ear, and richer forest detail become
visible compared to the no-LoRA rendering.
```
sd-cli -M vid_gen --model realisticVisionV60B1.safetensors \
--motion-module mm_sd15_v3.safetensors \
--lora-model-dir ./loras \
-p "close up photo of a rabbit ...<lora:v3_sd15_adapter:1.0>" ...
```
## img2video
Pass a pre-rendered image via `-i / --init-img` to animate FROM it. All N output frames start from the encoded init latent, then per-frame noise is added at `--strength`. Character identity, composition, and quality are anchored by the init image; the motion module adds subtle motion on top.
Left: init image rendered with `-M img_gen`. Right: 8-frame vid_gen output.
<img src="../assets/animatediff/img2video_demo.gif" width="512"/>
```
sd-cli -M img_gen ... -o init.png # any high-quality still
sd-cli -M vid_gen --motion-module mm_sd15_v3.safetensors \
-i init.png --strength 0.75 \
--cfg-scale 7.0 --sampling-method euler --scheduler karras \
-H 512 -W 512 --video-frames 8 --steps 25 -s 42 \
-p "..." -o out.avi
```
`--strength` controls how far the motion module is allowed to deviate from the init image (higher = more motion, lower = more static).
## Notes
- The motion module was trained at `video_length=16`. Running with
`--video-frames 16` gives the best coherence; F=8 works but shows a shorter
motion arc. Frame counts up to 32 are supported by the positional encoding
but exceed the trained regime and produce more static output.
- At `--video-frames 1` the motion module is skipped entirely and the output
is bit-identical to `-M img_gen`. This avoids the single-token
temporal-attention degeneracy that would otherwise emit an untrained-magnitude
residual on a single-frame sample.
- The base UNet is frozen, so character identity and style follow the SD 1.5
checkpoint you pass to `--model`. LoRAs and prompt weighting attach to the
base model in the usual way.
- No mid_block motion module in v3. `mm_sdxl_v10_beta` (SDXL variant) is not
supported yet.
- Output is written as MJPEG AVI. Use `--fps` to set playback speed.
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# Backend selection
`stable-diffusion.cpp` has two backend assignments:
- `--backend` selects the runtime backend used to execute model graphs.
- `--params-backend` selects where model parameters are kept.
If `--params-backend` is not set, parameters use the same backend as their module runtime backend.
## Syntax
A backend assignment can be a single backend name:
```shell
sd-cli -m model.safetensors -p "a cat" --backend cpu
```
This applies to every module that does not have a more specific assignment.
Assignments can also target individual modules:
```shell
sd-cli -m model.safetensors -p "a cat" --backend te=cpu,vae=cuda0,diffusion=vulkan0
```
The same syntax is used for parameter placement:
```shell
sd-cli -m model.safetensors -p "a cat" --backend cuda0 --params-backend te=cpu,vae=cpu
```
`--params-backend` also accepts the special value `disk`:
```shell
sd-cli -m model.safetensors -p "a cat" --backend cuda0 --params-backend disk
```
`--max-vram` can target resolved backend/device names:
```shell
sd-cli -m model.safetensors -p "a cat" --backend diffusion=cuda0,vae=vulkan0 --max-vram cuda0=6,vulkan0=2
```
The budget applies to every module running on that backend.
Module names are case-insensitive. Hyphens and underscores in module names are ignored, so `clip_vision`, `clip-vision`, and `clipvision` are equivalent.
`all=`, `default=`, and `*=` can be used to set the default backend inside a mixed assignment:
```shell
sd-cli -m model.safetensors -p "a cat" --backend all=cuda0,te=cpu
```
## Multiple devices per module (layer split)
A `--backend` module assignment can list several devices separated by `&`:
```shell
sd-cli -m model.safetensors -p "a cat" --backend "diffusion=cuda0&cuda1"
```
The module's transformer blocks are then distributed across the listed devices
in contiguous ranges sized proportionally to each device's free memory (minus a
compute-buffer headroom of about 2 GiB per device), and the
module's graphs are executed with a `ggml_backend_sched` that runs each block
on the device holding its weights, copying the residual stream at the range
boundaries. The first device in the list is the module's main device: it also
holds the non-block tensors (embeddings, final norms, small sub-runners such as
CLIP models or projectors) and the graph inputs/outputs.
Layer split is supported for the `diffusion` and `te` modules. For `te` it
applies to the dominant text encoder (`t5xxl` or the LLM); other modules accept
only a single device. If the module has no recognizable transformer blocks, the
assignment falls back to the first listed device.
`--params-backend` accepts no device lists. If the module has no explicit
params assignment, each block range's parameters are loaded directly to (and,
with `--params-backend diffusion=disk`, released directly from) its own device;
an explicit assignment such as `te=cpu` keeps the parameters on that backend
and stages each range to its device on demand.
Layer split cannot be combined with `--max-vram` graph-cut segmentation or
`--stream-layers` for the split module; those are single-device mechanisms and
are disabled for it.
Use `--list-devices` to see the device names available on the system.
### Row split (`--split-mode row`)
`--split-mode` selects how a multi-device module distributes its weights:
`layer` (the default, described above) or `row`. It accepts a single mode or
per-module assignments:
```shell
sd-cli -m model.safetensors -p "a cat" --backend "diffusion=cuda0&cuda1" --split-mode row
sd-cli -m model.safetensors -p "a cat" --backend "diffusion=cuda0&cuda1,te=cuda0&cuda1" --split-mode diffusion=row,te=layer
```
In row mode the module keeps executing on its main (first listed) device, but
its transformer-block matmul weights are allocated in the backend's row-split
buffer type, which slices each weight's rows across the listed devices in
proportion to free memory and runs those matmuls on all devices in parallel.
Compared to a layer split this uses all GPUs within every layer (instead of
sequentially device by device) at the cost of a cross-device reduction per
matmul - usually the faster option when the devices have fast interconnect.
Row split requires backend support for split buffers and is currently
available on CUDA only; on other backends (or when the listed devices belong
to different backend registries) the module falls back to a layer split.
Embeddings, normalization weights, biases and other non-block tensors stay in
regular buffers on the main device.
Direct ("immediately") LoRA application cannot patch row-split tensors; with
`--split-mode row` the automatic LoRA mode selects runtime application, and an
explicit `--lora-apply-mode immediately` skips the split tensors with a
warning.
## Automatic placement (`--auto-fit`)
`--auto-fit` derives the `diffusion` / `te` / `vae` placements from the model
metadata and the per-device memory budgets, then feeds them into the same
backend assignment mechanism described above (the chosen specs are printed).
`--backend` and `--params-backend` are ignored while auto-fit is enabled.
```shell
sd-cli -m model.safetensors -p "a cat" --auto-fit
sd-cli -m model.safetensors -p "a cat" --auto-fit --max-vram cuda0=8,cuda1=14
sd-cli -m model.safetensors -p "a cat" --auto-fit --split-mode row
```
Budgets reuse `--max-vram`: a positive per-device value caps what auto-fit
plans with on that device, a negative value means "free memory minus that many
GiB", and with no budget set each device's free memory minus a 512 MiB margin
is used. (The same values still drive graph-cut segmented execution for
modules that end up on a single device.)
When everything fits resident, components are simply spread across the
available GPUs. When it does not, auto-fit switches to time-share mode: the
heavy components get `disk` params residency (loaded for their phase, freed
after), and a component too large for any single device is split across all
GPUs with the layer/row split mechanism (`--split-mode` selects which, layer
by default). Components that fit nowhere fall back to the CPU. If a VAE decode
still runs out of memory, tiling is enabled and the decode retried once.
## Modules
| Module | Purpose | Accepted names |
| --- | --- | --- |
| `diffusion` | UNet, DiT, MMDiT, Flux, Wan, Qwen Image, and other diffusion models | `diffusion`, `model`, `unet`, `dit` |
| `te` | Text encoders and conditioners | `te`, `clip`, `text`, `textencoder`, `textencoders`, `conditioner`, `cond`, `llm`, `t5`, `t5xxl` |
| `clip_vision` | CLIP vision encoder | `clip_vision`, `clipvision`, `clip-vision`, `vision` |
| `vae` | VAE and TAE | `vae`, `firststage`, `autoencoder`, `tae` |
| `controlnet` | ControlNet | `controlnet`, `control` |
| `photomaker` | PhotoMaker ID encoder and PhotoMaker LoRA | `photomaker`, `photomakerid`, `pmid`, `photo` |
| `upscaler` | ESRGAN upscaler | `upscaler`, `esrgan`, `hires` |
| `detector` | ADetailer YOLOv8 detector | `detector`, `adetailer`, `yolo` |
`te` is the preferred module name for text encoders. `clip` is kept as an accepted alias because many existing commands and model names use CLIP terminology.
## Backend names
Backend names are resolved against the GGML backend device list. Matching is case-insensitive and accepts exact names or unique prefixes, so common values include names such as:
- `cpu`
- `cuda0`
- `vulkan0`
- `metal`
The special values `auto`, `default`, and an empty backend name select the default backend. The default preference is GPU, then integrated GPU, then CPU.
The special value `gpu` selects the first GPU backend, falling back to the first integrated GPU backend.
The special value `disk` is accepted only by `--params-backend`. `--backend disk` is invalid because `disk` is a parameter residency mode, not a runtime compute backend.
## Runtime backend vs. parameter backend
The runtime backend controls where graph execution runs. The parameter backend controls where model weights are allocated or whether they are reloaded from disk on demand.
For example:
```shell
sd-cli -m model.safetensors -p "a cat" --backend cuda0 --params-backend cpu
```
This runs all modules on `cuda0`, but stores parameters in CPU RAM. During execution, parameters are moved to the runtime backend as needed.
For example:
```shell
sd-cli -m model.safetensors -p "a cat" --backend cuda0 --params-backend disk
```
This runs all modules on `cuda0`, reloads parameters from the model file as needed, and releases those parameter buffers after use.
`disk` is never selected implicitly. If `--params-backend` is not set, parameters use the runtime backend.
Per-module assignments can be mixed:
```shell
sd-cli -m model.safetensors -p "a cat" --backend diffusion=cuda0,te=cpu,vae=cpu --params-backend diffusion=cuda0,te=cpu,vae=cpu
```
This keeps text encoding and VAE execution on CPU while the diffusion model runs on GPU.
## Backend sharing and lifetime
Backends are managed by `SDBackendManager`.
Within one manager, backend instances are cached by resolved backend device name. If multiple modules request the same backend, they share the same `ggml_backend_t`.
For example:
```shell
--backend te=cpu,vae=cpu
```
uses one shared CPU backend for both `te` and `vae` runtime execution.
Runtime and parameter assignments also share the same backend cache. If `--backend diffusion=cuda0` and `--params-backend diffusion=cuda0` resolve to the same device, both use the same backend instance.
`--params-backend disk` does not create a separate backend instance. Parameters are loaded lazily using the module runtime backend.
`SDBackendManager` owns the backend instances and frees them when the context or upscaler is destroyed. Model runners receive non-owning runtime and parameter backend pointers and do not free them.
## Compatibility flags
The example CLI/server still accepts these older CPU placement flags as compatibility aliases:
- `--clip-on-cpu`
- `--vae-on-cpu`
- `--control-net-cpu`
- `--offload-to-cpu`
`--clip-on-cpu`, `--vae-on-cpu`, and `--control-net-cpu` are deprecated. The example argument layer prepends `te=cpu`, `vae=cpu`, and `controlnet=cpu` to `--backend` before creating the context.
`--offload-to-cpu` prepends a CPU default to the parameter assignment in the caller before creating the context:
```shell
--params-backend '*=cpu'
```
Because this default is inserted first, later explicit `--params-backend` entries can still override it, for example `--offload-to-cpu --params-backend te=disk` keeps non-TE parameters on CPU and reloads TE parameters from disk.
Library callers should set `backend` and `params_backend` directly. The old CPU/offload fields are no longer part of the C API. Explicit `--backend` and `--params-backend` assignments are preferred for new commands.
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# How to Use
Boogu Image uses a Boogu diffusion transformer, the FLUX VAE, and Qwen3-VL as the LLM text and vision encoder.
## Download weights
- Download Boogu Image
- safetensors: https://huggingface.co/Comfy-Org/Boogu-Image/tree/main/diffusion_models
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/ae.safetensors
- Download Qwen3-VL 8B
- gguf: https://huggingface.co/unsloth/Qwen3-VL-8B-Instruct-GGUF/tree/main
- For image editing with GGUF text encoders, also download the matching mmproj file and pass it with `--llm_vision`.
## Examples
### Boogu Image Base
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\boogu_image_base_bf16.safetensors --llm ..\models\text_encoders\Qwen3VL-8B-Instruct-Q4_K_M.gguf --vae ..\models\vae\ae.sft -p "a lovely cat" --diffusion-fa -v --offload-to-cpu
```
<img width="256" alt="Boogu Image Base example" src="../assets/boogu/example.png" />
### Boogu Image Edit
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\boogu_image_edit_bf16.safetensors --llm ..\models\text_encoders\Qwen3VL-8B-Instruct-Q4_K_M.gguf --llm_vision ..\models\text_encoders\mmproj-Qwen3VL-8B-Instruct-F16.gguf --vae ..\models\vae\ae.sft --diffusion-fa -v --offload-to-cpu -r ..\assets\flux\flux1-dev-q8_0.png -p "change 'flux.cpp' to 'boogu.cpp'"
```
<img width="256" alt="Boogu Image Edit example" src="../assets/boogu/edit_example.png" />
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# Build from scratch
## Get the Code
```
git clone --recursive https://github.com/leejet/stable-diffusion.cpp
cd stable-diffusion.cpp
```
- If you have already cloned the repository, you can use the following command to update the repository to the latest code.
```
cd stable-diffusion.cpp
git pull origin master
git submodule init
git submodule update
```
## WebP and WebM Support in Examples
The example applications (`examples/cli` and `examples/server`) use `libwebp` to support WebP image I/O, and `examples/cli` can also use `libwebm` for `.webm` video output. Both are enabled by default. WebM output currently reuses `libwebp` to encode each frame as VP8 before muxing with `libwebm`.
If you do not want WebP/WebM support, you can disable them at configure time:
```shell
mkdir build && cd build
cmake .. -DSD_WEBP=OFF -DSD_WEBM=OFF
cmake --build . --config Release
```
If the submodules are not available, you can also link against system packages instead:
```shell
mkdir build && cd build
cmake .. -DSD_USE_SYSTEM_WEBP=ON -DSD_USE_SYSTEM_WEBM=ON
cmake --build . --config Release
```
## Build (CPU only)
If you don't have a GPU or CUDA installed, you can build a CPU-only version.
```shell
mkdir build && cd build
cmake ..
cmake --build . --config Release
```
## Build with OpenBLAS
```shell
mkdir build && cd build
cmake .. -DGGML_OPENBLAS=ON
cmake --build . --config Release
```
## Build with CUDA
This provides GPU acceleration using NVIDIA GPU. Make sure to have the CUDA toolkit installed. You can download it from your Linux distro's package manager (e.g. `apt install nvidia-cuda-toolkit`) or from here: [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads). Recommended to have at least 4 GB of VRAM.
```shell
mkdir build && cd build
cmake .. -DSD_CUDA=ON
cmake --build . --config Release
```
## Build with HipBLAS
This provides GPU acceleration using AMD GPU. Make sure to have the ROCm toolkit installed.
To build for another GPU architecture than installed in your system, set `$GFX_NAME` manually to the desired architecture (replace first command). This is also necessary if your GPU is not officially supported by ROCm, for example you have to set `$GFX_NAME` manually to `gfx1030` for consumer RDNA2 cards.
Windows User Refer to [docs/hipBLAS_on_Windows.md](docs%2FhipBLAS_on_Windows.md) for a comprehensive guide.
```shell
mkdir build && cd build
if command -v rocminfo; then export GFX_NAME=$(rocminfo | awk '/ *Name: +gfx[1-9]/ {print $2; exit}'); else echo "rocminfo missing!"; fi
if [ -z "${GFX_NAME}" ]; then echo "Error: Couldn't detect GPU!"; else echo "Building for GPU: ${GFX_NAME}"; fi
cmake .. -G "Ninja" -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DSD_HIPBLAS=ON -DCMAKE_BUILD_TYPE=Release -DGPU_TARGETS=$GFX_NAME -DAMDGPU_TARGETS=$GFX_NAME -DCMAKE_BUILD_WITH_INSTALL_RPATH=ON -DCMAKE_POSITION_INDEPENDENT_CODE=ON
cmake --build . --config Release
```
## Build with MUSA
This provides GPU acceleration using Moore Threads GPU. Make sure to have the MUSA toolkit installed.
```shell
mkdir build && cd build
cmake .. -DCMAKE_C_COMPILER=/usr/local/musa/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/musa/bin/clang++ -DSD_MUSA=ON -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release
```
## Build with Metal
Using Metal makes the computation run on the GPU. Currently, there are some issues with Metal when performing operations on very large matrices, making it highly inefficient at the moment. Performance improvements are expected in the near future.
```shell
mkdir build && cd build
cmake .. -DSD_METAL=ON
cmake --build . --config Release
```
## Build with Vulkan
Install Vulkan SDK from https://www.lunarg.com/vulkan-sdk/.
On Ubuntu, install the Vulkan development packages and SPIR-V headers:
```shell
sudo apt-get install build-essential libvulkan-dev glslc spirv-headers
```
```shell
mkdir build && cd build
cmake .. -DSD_VULKAN=ON
cmake --build . --config Release
```
## Build with OpenCL (for Adreno GPU)
Currently, it supports only Adreno GPUs and is primarily optimized for Q4_0 type
To build for Windows ARM please refers to [Windows 11 Arm64](https://github.com/ggml-org/llama.cpp/blob/master/docs/backend/OPENCL.md#windows-11-arm64)
Building for Android:
Android NDK:
Download and install the Android NDK from the [official Android developer site](https://developer.android.com/ndk/downloads).
Setup OpenCL Dependencies for NDK:
You need to provide OpenCL headers and the ICD loader library to your NDK sysroot.
* OpenCL Headers:
```bash
# In a temporary working directory
git clone https://github.com/KhronosGroup/OpenCL-Headers
cd OpenCL-Headers
# Replace <YOUR_NDK_PATH> with your actual NDK installation path
# e.g., cp -r CL /path/to/android-ndk-r26c/toolchains/llvm/prebuilt/linux-x86_64/sysroot/usr/include
sudo cp -r CL <YOUR_NDK_PATH>/toolchains/llvm/prebuilt/linux-x86_64/sysroot/usr/include
cd ..
```
* OpenCL ICD Loader:
```shell
# In the same temporary working directory
git clone https://github.com/KhronosGroup/OpenCL-ICD-Loader
cd OpenCL-ICD-Loader
mkdir build_ndk && cd build_ndk
# Replace <YOUR_NDK_PATH> in the CMAKE_TOOLCHAIN_FILE and OPENCL_ICD_LOADER_HEADERS_DIR
cmake .. -G Ninja -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_TOOLCHAIN_FILE=<YOUR_NDK_PATH>/build/cmake/android.toolchain.cmake \
-DOPENCL_ICD_LOADER_HEADERS_DIR=<YOUR_NDK_PATH>/toolchains/llvm/prebuilt/linux-x86_64/sysroot/usr/include \
-DANDROID_ABI=arm64-v8a \
-DANDROID_PLATFORM=24 \
-DANDROID_STL=c++_shared
ninja
# Replace <YOUR_NDK_PATH>
# e.g., cp libOpenCL.so /path/to/android-ndk-r26c/toolchains/llvm/prebuilt/linux-x86_64/sysroot/usr/lib/aarch64-linux-android
sudo cp libOpenCL.so <YOUR_NDK_PATH>/toolchains/llvm/prebuilt/linux-x86_64/sysroot/usr/lib/aarch64-linux-android
cd ../..
```
Build `stable-diffusion.cpp` for Android with OpenCL:
```shell
mkdir build-android && cd build-android
# Replace <YOUR_NDK_PATH> with your actual NDK installation path
# e.g., -DCMAKE_TOOLCHAIN_FILE=/path/to/android-ndk-r26c/build/cmake/android.toolchain.cmake
cmake .. -G Ninja \
-DCMAKE_TOOLCHAIN_FILE=<YOUR_NDK_PATH>/build/cmake/android.toolchain.cmake \
-DANDROID_ABI=arm64-v8a \
-DANDROID_PLATFORM=android-28 \
-DGGML_OPENMP=OFF \
-DSD_OPENCL=ON
ninja
```
*(Note: Don't forget to include `LD_LIBRARY_PATH=/vendor/lib64` in your command line before running the binary)*
## Build with SYCL
Using SYCL makes the computation run on the Intel GPU. Please make sure you have installed the related driver and [Intel® oneAPI Base toolkit](https://www.intel.com/content/www/us/en/developer/tools/oneapi/base-toolkit.html) before start. More details and steps can refer to [llama.cpp SYCL backend](https://github.com/ggml-org/llama.cpp/blob/master/docs/backend/SYCL.md#linux).
```shell
# Export relevant ENV variables
source /opt/intel/oneapi/setvars.sh
# Option 1: Use FP32 (recommended for better performance in most cases)
cmake .. -DSD_SYCL=ON -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx
# Option 2: Use FP16
cmake .. -DSD_SYCL=ON -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx -DGGML_SYCL_F16=ON
cmake --build . --config Release
```
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## Caching
Caching methods accelerate diffusion inference by reusing intermediate computations when changes between steps are small.
### Cache Modes
| Mode | Target | Description |
|------|--------|-------------|
| `ucache` | UNET models | Condition-level caching with error tracking |
| `easycache` | DiT models | Condition-level cache |
| `dbcache` | DiT models | Block-level L1 residual threshold |
| `taylorseer` | DiT models | Taylor series approximation |
| `cache-dit` | DiT models | Combined DBCache + TaylorSeer |
| `spectrum` | UNET and DiT models | Chebyshev + Taylor output forecasting |
### UCache (UNET Models)
UCache caches the residual difference (output - input) and reuses it when input changes are below threshold.
```bash
sd-cli -m model.safetensors -p "a cat" --cache-mode ucache --cache-option "threshold=1.5"
```
#### Parameters
| Parameter | Description | Default |
|-----------|-------------|---------|
| `threshold` | Error threshold for reuse decision | 1.0 |
| `start` | Start caching at this percent of steps | 0.15 |
| `end` | Stop caching at this percent of steps | 0.95 |
| `decay` | Error decay rate (0-1) | 1.0 |
| `relative` | Scale threshold by output norm (0/1) | 1 |
| `reset` | Reset error after computing (0/1) | 1 |
#### Reset Parameter
The `reset` parameter controls error accumulation behavior:
- `reset=1` (default): Resets accumulated error after each computed step. More aggressive caching, works well with most samplers.
- `reset=0`: Keeps error accumulated. More conservative, recommended for `euler_a` sampler.
### EasyCache (DiT Models)
Condition-level caching for DiT models. Caches and reuses outputs when input changes are below threshold.
```bash
--cache-mode easycache --cache-option "threshold=0.3"
```
#### Parameters
| Parameter | Description | Default |
|-----------|-------------|---------|
| `threshold` | Input change threshold for reuse | 0.2 |
| `start` | Start caching at this percent of steps | 0.15 |
| `end` | Stop caching at this percent of steps | 0.95 |
### Cache-DIT (DiT Models)
For DiT models like FLUX and QWEN, use block-level caching modes.
#### DBCache
Caches blocks based on L1 residual difference threshold:
```bash
--cache-mode dbcache --cache-option "threshold=0.25,warmup=4"
```
#### TaylorSeer
Uses Taylor series approximation to predict block outputs:
```bash
--cache-mode taylorseer
```
#### Cache-DIT (Combined)
Combines DBCache and TaylorSeer:
```bash
--cache-mode cache-dit
```
#### Parameters
| Parameter | Description | Default |
|-----------|-------------|---------|
| `Fn` | Front blocks to always compute | 8 |
| `Bn` | Back blocks to always compute | 0 |
| `threshold` | L1 residual difference threshold | 0.08 |
| `warmup` | Steps before caching starts | 8 |
#### SCM Options
Steps Computation Mask controls which steps can be cached:
```bash
--scm-mask "1,1,1,1,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,1"
```
Mask values: `1` = compute, `0` = can cache.
| Policy | Description |
|--------|-------------|
| `dynamic` | Check threshold before caching |
| `static` | Always cache on cacheable steps |
```bash
--scm-policy dynamic
```
### Spectrum (UNET and DiT Models)
Spectrum uses Chebyshev polynomial fitting blended with Taylor extrapolation to predict denoised outputs, skipping entire forward passes. Based on the paper [Spectrum: Adaptive Spectral Feature Forecasting for Efficient Diffusion Sampling](https://github.com/tingyu215/Spectrum).
```bash
sd-cli -m model.safetensors -p "a cat" --cache-mode spectrum
```
#### Parameters
| Parameter | Description | Default |
|-----------|-------------|---------|
| `w` | Chebyshev vs Taylor blend weight (0=Taylor, 1=Chebyshev) | 0.40 |
| `m` | Chebyshev polynomial degree | 3 |
| `lam` | Ridge regression regularization | 1.0 |
| `window` | Initial window size (compute every N steps) | 2 |
| `flex` | Window growth per computed step after warmup | 0.50 |
| `warmup` | Steps to always compute before caching starts | 4 |
| `stop` | Stop caching at this fraction of total steps | 0.9 |
### Performance Tips
- Start with default thresholds and adjust based on output quality
- Lower threshold = better quality, less speedup
- Higher threshold = more speedup, potential quality loss
- More steps generally means more caching opportunities
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# How to Use
You can run Chroma using stable-diffusion.cpp with a GPU that has 6GB or even 4GB of VRAM, without needing to offload to RAM.
## Download weights
- Download Chroma
- If you don't want to do the conversion yourself, download the preconverted gguf model from [silveroxides/Chroma-GGUF](https://huggingface.co/silveroxides/Chroma-GGUF)
- Otherwise, download chroma's safetensors from [lodestones/Chroma](https://huggingface.co/lodestones/Chroma)
- Download vae from https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/ae.safetensors
- Download t5xxl from https://huggingface.co/comfyanonymous/flux_text_encoders/blob/main/t5xxl_fp16.safetensors
## Convert Chroma weights
You can download the preconverted gguf weights from [silveroxides/Chroma-GGUF](https://huggingface.co/silveroxides/Chroma-GGUF), this way you don't have to do the conversion yourself.
```
.\bin\Release\sd-cli.exe -M convert -m ..\models\unet\chroma-unlocked-v40.safetensors -o ..\models\chroma-unlocked-v40-q8_0.gguf -v --type q8_0
```
## Run
### Example
For example:
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\chroma-unlocked-v40-q8_0.gguf --vae ..\models\ae.sft --t5xxl ..\models\t5xxl_fp16.safetensors -p "a lovely cat holding a sign says 'chroma.cpp'" --cfg-scale 4.0 --sampling-method euler -v --model-args chroma_use_dit_mask=false --clip-on-cpu
```
![](../assets/flux/chroma_v40.png)
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# How to Use
## Download weights
- Download Chroma1-Radiance
- safetensors: https://huggingface.co/lodestones/Chroma1-Radiance/tree/main
- gguf: https://huggingface.co/silveroxides/Chroma1-Radiance-GGUF/tree/main
- Download t5xxl
- safetensors: https://huggingface.co/comfyanonymous/flux_text_encoders/blob/main/t5xxl_fp16.safetensors
## Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\Chroma1-Radiance-v0.4-Q8_0.gguf --t5xxl ..\models\clip\t5xxl_fp16.safetensors -p "a lovely cat holding a sign says 'chroma radiance cpp'" --cfg-scale 4.0 --sampling-method euler -v
```
<img alt="Chroma1-Radiance" src="../assets/flux/chroma1-radiance.png" />
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# Running distilled models: SSD1B, Vega and SDx.x with tiny U-Nets
## Preface
These models feature a reduced U-Net architecture. Unlike standard SDXL models, the SSD-1B and Vega U-Net contains only one middle block and fewer attention layers in its up- and down-blocks, resulting in significantly smaller file sizes. Using these models can reduce inference time by more than 33%. For more details, refer to Segmind's paper: https://arxiv.org/abs/2401.02677v1.
Similarly, SD1.x- and SD2.x-style models with a tiny U-Net consist of only 6 U-Net blocks, leading to very small files and time savings of up to 50%. For more information, see the paper: https://arxiv.org/pdf/2305.15798.pdf.
## SSD1B
Note that not all of these models follow the standard parameter naming conventions. However, several useful SSD-1B models are available online, such as:
* https://huggingface.co/segmind/SSD-1B/resolve/main/SSD-1B-A1111.safetensors
* https://huggingface.co/hassenhamdi/SSD-1B-fp8_e4m3fn/resolve/main/SSD-1B_fp8_e4m3fn.safetensors
Useful LoRAs are also available:
* https://huggingface.co/seungminh/lora-swarovski-SSD-1B/resolve/main/pytorch_lora_weights.safetensors
* https://huggingface.co/kylielee505/mylcmlorassd/resolve/main/pytorch_lora_weights.safetensors
## Vega
Segmind's Vega model is available online here:
* https://huggingface.co/segmind/Segmind-Vega/resolve/main/segmind-vega.safetensors
VegaRT is an example for an LCM-LoRA:
* https://huggingface.co/segmind/Segmind-VegaRT/resolve/main/pytorch_lora_weights.safetensors
Both files can be used out-of-the-box, unlike the models described in next sections.
## SD1.x, SD2.x with tiny U-Nets
These models require conversion before use. You will need a Python script provided by the diffusers team, available on GitHub:
* https://raw.githubusercontent.com/huggingface/diffusers/refs/heads/main/scripts/convert_diffusers_to_original_stable_diffusion.py
### SD2.x
NotaAI provides the following model online:
* https://huggingface.co/nota-ai/bk-sdm-v2-tiny
Creating a .safetensors file involves two steps. First, run this short Python script to download the model from Hugging Face:
```python
from diffusers import StableDiffusionPipeline
pipe = StableDiffusionPipeline.from_pretrained("nota-ai/bk-sdm-v2-tiny",cache_dir="./")
```
Second, create the .safetensors file by running:
```bash
python convert_diffusers_to_original_stable_diffusion.py \
--model_path models--nota-ai--bk-sdm-v2-tiny/snapshots/68277af553777858cd47e133f92e4db47321bc74 \
--checkpoint_path bk-sdm-v2-tiny.safetensors --half --use_safetensors
```
This will generate the **file bk-sdm-v2-tiny.safetensors**, which is now ready for use with sd.cpp.
### SD1.x
Several Tiny SD 1.x models are available online, such as:
* https://huggingface.co/segmind/tiny-sd
* https://huggingface.co/segmind/portrait-finetuned
* https://huggingface.co/nota-ai/bk-sdm-tiny
These models also require conversion, partly because some tensors are stored in a non-contiguous manner. To create a usable checkpoint file, follow these simple steps:
Download and prepare the model using Python:
##### Download the model using Python on your computer, for example this way:
```python
import torch
from diffusers import StableDiffusionPipeline
pipe = StableDiffusionPipeline.from_pretrained("segmind/tiny-sd")
unet=pipe.unet
for param in unet.parameters():
param.data = param.data.contiguous() # <- important here
pipe.save_pretrained("segmindtiny-sd", safe_serialization=True)
```
##### Run the conversion script:
```bash
python convert_diffusers_to_original_stable_diffusion.py \
--model_path ./segmindtiny-sd \
--checkpoint_path ./segmind_tiny-sd.safetensors --half --use_safetensors
```
The file segmind_tiny-sd.safetensors will be generated and is now ready for use with sd.cpp. You can follow a similar process for the other models mentioned above.
### SDXS-512-DreamShaper
Another very tiny and **incredibly fast** model is SDXS by IDKiro et al. The authors refer to it as *"Real-Time One-Step Latent Diffusion Models with Image Conditions"*. For details read the paper: https://arxiv.org/pdf/2403.16627 . Once again the authors removed some more blocks of U-Net part and unlike other SD1 models they use an adjusted _AutoEncoderTiny_ instead of default _AutoEncoderKL_ for the VAE part.
##### Some ready-to-run SDXS-512 model files are available online, such as:
* https://huggingface.co/akleine/sdxs-512
* https://huggingface.co/concedo/sdxs-512-tinySDdistilled-GGUF
##### Run the model as follows:
```bash
~/stable-diffusion.cpp/build/bin/sd-cli -m sdxs.safetensors -p "portrait of a lovely cat" \
--cfg-scale 1 --steps 1
```
Both options: ``` --cfg-scale 1 ``` and ``` --steps 1 ``` are mandatory here.
### SDXS-512-0.9
Even though the name "SDXS-512-0.9" is similar to "SDXS-512-DreamShaper", it is *completely different* but also **incredibly fast**. Sometimes it is preferred, so try it yourself.
##### Download a ready-to-run file from here:
* https://huggingface.co/akleine/sdxs-09
For the use of this model, both options ``` --cfg-scale 1 ``` and ``` --steps 1 ``` are again absolutely necessary.
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# Docker
## Run CLI
```shell
docker run --rm -v /path/to/models:/models -v /path/to/output/:/output ghcr.io/leejet/stable-diffusion.cpp:master [args...]
# For example
# docker run --rm -v ./models:/models -v ./build:/output ghcr.io/leejet/stable-diffusion.cpp:master -m /models/sd-v1-4.ckpt -p "a lovely cat" -v -o /output/output.png
```
## Run server
```shell
docker run --rm --init -v /path/to/models:/models -v /path/to/output/:/output -p "1234:1234" --entrypoint "/sd-server" ghcr.io/leejet/stable-diffusion.cpp:master [args...]
# For example
# docker run --rm --init -v ./models:/models -v ./build:/output -p "1234:1234" --entrypoint "/sd-server" ghcr.io/leejet/stable-diffusion.cpp:master -m /models/sd-v1-4.ckpt -p "a lovely cat" -v -o /output/output.png
```
## Building using Docker
```shell
docker build -f docker/Dockerfile -t sd .
```
## Building variants using Docker
Vulkan:
```shell
docker build -f docker/Dockerfile.vulkan -t sd .
```
## Run locally built image's CLI
```shell
docker run --rm -v /path/to/models:/models -v /path/to/output/:/output sd [args...]
# For example
# docker run --rm -v ./models:/models -v ./build:/output sd -m /models/sd-v1-4.ckpt -p "a lovely cat" -v -o /output/output.png
```
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# Image Editing
Image editing in `stable-diffusion.cpp` allows you to use reference images to guide the generation process, enabling tasks like identity preservation, style transfer, or layout modification.
## Supported Models
Depending on the architecture, different models handle reference images differently.
| Model | Default Preset |
| :--- | :--- |
| [**FLUX.1-Kontext-dev**](./kontext.md) | `flux_kontext` |
| [**LongCat Image Edit**](./longcat_image.md) | `longcat` |
| [**Qwen Image Edit**](./qwen_image_edit.md) | `qwen` |
| **Qwen Image LAYERED** | `qwen_layered` |
| [**Flux.2 [Dev] / Flux.2 [Klein]**](./flux2.md) | `flux2` |
| [**Boogu Image Edit**](./boogu_image.md) | `z_image_omni` |
| **Krea2 (Community Edit LoRAs)** | `krea2_ostris_edit` |
| [**Mage-Flow-Edit**](./mage_flow.md#image-editing) | `mage_flow` |
| **Anima (Community Edit LoRAs)** | `cosmos_reference` |
Stable-diffusion.spp also supports basic Unet-based editing models like instruct-pix2pix or CosXL-Edit. This document is not about those.
---
## Configuring Reference Modes (`--ref-image-args`)
Different DiT-based editing models require different configurations to process reference images correctly (e.g., whether to use a Vision Language Model (VLM) encoder or pass VAE-encoded images directly to the DiT).
To simplify this, we provide **Presets**. By default, the system automatically selects the best preset based on the model architecture. However, you can override this using the `--ref-image-args` argument.
### Usage
The `--ref-image-args` argument accepts a comma-separated list of key-value pairs:
**Using a preset:**
`--ref-image-args "preset=qwen_layered"`
**Using a preset with a specific override:**
`--ref-image-args "preset=krea2_edit,force_ref_timestep_zero=true"`
### Available Presets
| Preset | Primary Use Case |
| :--- | :--- |
| `flux_kontext` | FLUX.1 Kontext |
| `longcat` | LongCat Image Edit |
| `flux2` | FLUX.2 models |
| `qwen` | Qwen Image Edit |
| `qwen_layered` | Qwen Image Layered |
| `z_image_omni` | Boogu, Z-Image Omni |
| `krea2_ostris_edit` | Most Krea2 Community edit LoRAs (trained with Ostris script) |
| `mage_flow` | Mage-Flow-Edit |
| `krea2_edit` | Specifically for [lbouaraba/krea2edit](https://huggingface.co/conradlocke/krea2-identity-edit). (or similar) |
| `cosmos_reference` | For Anima |
| `default` | Uses the automatic detection based on model architecture. |
---
## Advanced Parameter Reference
If presets are insufficient, you can manually configure the following parameters via `--ref-image-args`:
| Key | Type | Description | Allowed Values |
| :--- | :--- | :--- | :--- |
| `preset` | string | Overrides the automatic preset. | (See the Presets table above) |
| `pass_to_vlm` | bool | Whether reference images are passed to the VLM encoder. | `true`, `false` |
| `pass_to_dit` | bool | Whether VAE-encoded references are passed directly to the DiT. | `true`, `false` |
| `ref_index_mode` | string | Behavior of the RoPE index. | `fixed`, `increase`, `decrease` |
| `force_ref_timestep_zero` | bool | Forces timestep=0 for reference tokens. | `true`, `false` (Krea2 only) |
| `resize_before_vae` | bool | Whether reference images are resized before VAE encoding. | `true`, `false` |
| `vae_input_max_pixels` | int | Maximum pixel area for VAE reference inputs. | Integer |
| `vlm_resize_mode` | string | How to resize VLM reference inputs. | `longest_side`, `area`, `none` |
| `vlm_max_size` | int | Maximum VLM input size; interpreted according to `vlm_resize_mode`. | Integer |
| `vlm_min_size` | int | Minimum VLM input size; interpreted according to `vlm_resize_mode`. | Integer |
| `vlm_size` | int | Shortcut to set both VLM min and max size to the same value. | Integer |
### Preset Default Values
For a technical overview of how each preset is configured, see the table below.
| Preset | VLM | RoPE Index | Cond Resize | Special Notes |
| :--- | :---: | :---: | :---: | :--- |
| `flux_kontext` | No | `fixed` | `none` | |
| `longcat` | Yes | `fixed` | `area` | |
| `flux2` | No | `increase` | `none` | |
| `qwen` | Yes | `increase` | `area` | |
| `qwen_layered` | Yes | `decrease` | `area` | |
| `mage_flow` | Yes | `increase` | `longest` | `vlm_max_size = 384`, VAE input resized to target |
| `z_image_omni` | Yes | `fixed` | `area` | |
| `krea2_ostris_edit`| Yes | `increase` | `area` | `force_ref_timestep_zero = true` |
| `krea2_edit` | Yes | `increase` | `longest` | `vlm_size = 768` |
| `cosmos_reference` | No | `fixed` | `none` | `resize_before_vae = false` |
**Additional Default Notes:**
- **VLM Input Sizes:** For most presets, `vlm_max_size` and `vlm_min_size` are set to `-1`, meaning the values are model-dependent and handled automatically. In `area` mode they represent pixel area; in `longest_side` mode they represent a side length in pixels.
- **VAE Input Size:** `vae_input_max_pixels` defaults to $1024 \times 1024$ pixels (`1048576`).
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# How to Use
You can run ERNIE-Image with stable-diffusion.cpp on GPUs with 4GB of VRAM — or even less.
## Download weights
- Download ERNIE-Image-Turbo
- safetensors: https://huggingface.co/Comfy-Org/ERNIE-Image/tree/main/diffusion_models
- gguf: https://huggingface.co/unsloth/ERNIE-Image-Turbo-GGUF/tree/main
- Download ERNIE-Image
- safetensors: https://huggingface.co/Comfy-Org/ERNIE-Image/tree/main/diffusion_models
- gguf: https://huggingface.co/unsloth/ERNIE-Image-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/ERNIE-Image/tree/main/vae
- Download ministral 3b
- safetensors: https://huggingface.co/Comfy-Org/ERNIE-Image/tree/main/text_encoders
- gguf: https://huggingface.co/unsloth/Ministral-3-3B-Instruct-2512-GGUF/tree/main
## Examples
### ERNIE-Image-Turbo
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\ernie-image-turbo.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\ministral-3-3b.safetensors -p "a lovely cat" --cfg-scale 1.0 --steps 8 -v --offload-to-cpu --diffusion-fa
```
<img width="256" alt="ERNIE-Image Turbo example" src="../assets/ernie_image/turbo_example.png" />
### ERNIE-Image
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\ernie-image-UD-Q4_K_M.gguf --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\ministral-3-3b.safetensors -p "a lovely cat" --cfg-scale 5.0 -v --offload-to-cpu --diffusion-fa
```
<img width="256" alt="ERNIE-Image example" src="../assets/ernie_image/example.png" />
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## Using ESRGAN to upscale results
You can use ESRGAN—such as the model [RealESRGAN_x4plus_anime_6B.pth](https://github.com/xinntao/Real-ESRGAN/releases/download/v0.2.2.4/RealESRGAN_x4plus_anime_6B.pth)—to upscale the generated images and improve their overall resolution and clarity.
- Specify the model path using the `--upscale-model PATH` parameter. example:
```bash
sd-cli -m ../models/v1-5-pruned-emaonly.safetensors -p "a lovely cat" --upscale-model ../models/RealESRGAN_x4plus_anime_6B.pth
```
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# How to Use
You can run Flux using stable-diffusion.cpp with a GPU that has 6GB or even 4GB of VRAM, without needing to offload to RAM.
## Download weights
- Download flux
- If you don't want to do the conversion yourself, download the preconverted gguf model from [FLUX.1-dev-gguf](https://huggingface.co/leejet/FLUX.1-dev-gguf) or [FLUX.1-schnell](https://huggingface.co/leejet/FLUX.1-schnell-gguf)
- Otherwise, download flux-dev from https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/flux1-dev.safetensors or flux-schnell from https://huggingface.co/black-forest-labs/FLUX.1-schnell/blob/main/flux1-schnell.safetensors
- Download vae from https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/ae.safetensors
- Download clip_l from https://huggingface.co/comfyanonymous/flux_text_encoders/blob/main/clip_l.safetensors
- Download t5xxl from https://huggingface.co/comfyanonymous/flux_text_encoders/blob/main/t5xxl_fp16.safetensors
## Convert flux weights
You can download the preconverted gguf weights from [FLUX.1-dev-gguf](https://huggingface.co/leejet/FLUX.1-dev-gguf) or [FLUX.1-schnell](https://huggingface.co/leejet/FLUX.1-schnell-gguf), this way you don't have to do the conversion yourself.
For example:
```
.\bin\Release\sd-cli.exe -M convert -m ..\models\unet\flux1-dev.sft -o ..\models\flux1-dev-q8_0.gguf -v --type q8_0
```
## Run
- `--cfg-scale` is recommended to be set to 1.
### Flux-dev
For example:
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\flux1-dev-q8_0.gguf --vae ..\models\ae.sft --clip_l ..\models\clip_l.safetensors --t5xxl ..\models\t5xxl_fp16.safetensors -p "a lovely cat holding a sign says 'flux.cpp'" --cfg-scale 1.0 --sampling-method euler -v --clip-on-cpu
```
Using formats of different precisions will yield results of varying quality.
| Type | q8_0 | q4_0 | q4_k | q3_k | q2_k |
|---- | ---- |---- |---- |---- |---- |
| **Memory** | 12068.09 MB | 6394.53 MB | 6395.17 MB | 4888.16 MB | 3735.73 MB |
| **Result** | ![](../assets/flux/flux1-dev-q8_0.png) |![](../assets/flux/flux1-dev-q4_0.png) |![](../assets/flux/flux1-dev-q4_k.png) |![](../assets/flux/flux1-dev-q3_k.png) |![](../assets/flux/flux1-dev-q2_k.png)|
### Flux-schnell
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\flux1-schnell-q8_0.gguf --vae ..\models\ae.sft --clip_l ..\models\clip_l.safetensors --t5xxl ..\models\t5xxl_fp16.safetensors -p "a lovely cat holding a sign says 'flux.cpp'" --cfg-scale 1.0 --sampling-method euler -v --steps 4 --clip-on-cpu
```
| q8_0 |
| ---- |
|![](../assets/flux/flux1-schnell-q8_0.png) |
## Run with LoRA
Since many flux LoRA training libraries have used various LoRA naming formats, it is possible that not all flux LoRA naming formats are supported. It is recommended to use LoRA with naming formats compatible with ComfyUI.
### Flux-dev q8_0 with LoRA
- LoRA model from https://huggingface.co/XLabs-AI/flux-lora-collection/tree/main (using comfy converted version!!!)
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\flux1-dev-q8_0.gguf --vae ...\models\ae.sft --clip_l ..\models\clip_l.safetensors --t5xxl ..\models\t5xxl_fp16.safetensors -p "a lovely cat holding a sign says 'flux.cpp'<lora:realism_lora_comfy_converted:1>" --cfg-scale 1.0 --sampling-method euler -v --lora-model-dir ../models --clip-on-cpu
```
![output](../assets/flux/flux1-dev-q8_0%20with%20lora.png)
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# How to Use
## Flux.2-dev
### Download weights
- Download FLUX.2-dev
- gguf: https://huggingface.co/city96/FLUX.2-dev-gguf/tree/main
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-dev/tree/main
- Download FLUX.2-small-decoder (full_encoder_small_decoder.safetensors) as an alternative VAE option
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-small-decoder/tree/main
- Download Mistral-Small-3.2-24B-Instruct-2506-GGUF
- gguf: https://huggingface.co/unsloth/Mistral-Small-3.2-24B-Instruct-2506-GGUF/tree/main
### Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux2-dev-Q4_K_S.gguf --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\Mistral-Small-3.2-24B-Instruct-2506-Q4_K_M.gguf -r .\kontext_input.png -p "change 'flux.cpp' to 'flux2-dev.cpp'" --cfg-scale 1.0 --sampling-method euler -v --diffusion-fa --offload-to-cpu
```
<img alt="flux2 example" src="../assets/flux2/example.png" />
## Flux.2 klein 4B / Flux.2 klein base 4B
### Download weights
- Download FLUX.2-klein-4B
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-klein-4B
- gguf: https://huggingface.co/leejet/FLUX.2-klein-4B-GGUF/tree/main
- Download FLUX.2-klein-base-4B
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-klein-base-4B
- gguf: https://huggingface.co/leejet/FLUX.2-klein-base-4B-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-dev/tree/main
- Download FLUX.2-small-decoder (full_encoder_small_decoder.safetensors) as an alternative VAE option
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-small-decoder/tree/main
- Download Qwen3 4b
- safetensors: https://huggingface.co/Comfy-Org/flux2-klein-4B/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/unsloth/Qwen3-4B-GGUF/tree/main
### Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux-2-klein-4b.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\qwen_3_4b.safetensors -p "a lovely cat" --cfg-scale 1.0 --steps 4 -v --offload-to-cpu --diffusion-fa
```
<img alt="flux2-klein-4b" src="../assets/flux2/flux2-klein-4b.png" />
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux-2-klein-4b.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\qwen_3_4b.safetensors -r .\kontext_input.png -p "change 'flux.cpp' to 'klein.cpp'" --cfg-scale 1.0 --sampling-method euler -v --diffusion-fa --offload-to-cpu --steps 4
```
<img alt="flux2-klein-4b-edit" src="../assets/flux2/flux2-klein-4b-edit.png" />
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux-2-klein-base-4b.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\qwen_3_4b.safetensors -p "a lovely cat" --cfg-scale 4.0 --steps 20 -v --offload-to-cpu --diffusion-fa
```
<img alt="flux2-klein-base-4b" src="../assets/flux2/flux2-klein-base-4b.png" />
## Flux.2 klein 9B / Flux.2 klein base 9B
### Download weights
- Download FLUX.2-klein-9B
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-klein-9B
- gguf: https://huggingface.co/leejet/FLUX.2-klein-9B-GGUF/tree/main
- Download FLUX.2-klein-base-9B
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-klein-base-9B
- gguf: https://huggingface.co/leejet/FLUX.2-klein-base-9B-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-dev/tree/main
- Download Qwen3 8B
- safetensors: https://huggingface.co/Comfy-Org/flux2-klein-9B/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/unsloth/Qwen3-8B-GGUF/tree/main
### Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux-2-klein-9b.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\qwen_3_8b.safetensors -p "a lovely cat" --cfg-scale 1.0 --steps 4 -v --offload-to-cpu --diffusion-fa
```
<img alt="flux2-klein-9b" src="../assets/flux2/flux2-klein-9b.png" />
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux-2-klein-9b.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\qwen_3_8b.safetensors -r .\kontext_input.png -p "change 'flux.cpp' to 'klein.cpp'" --cfg-scale 1.0 --sampling-method euler -v --diffusion-fa --offload-to-cpu --steps 4
```
<img alt="flux2-klein-9b-edit" src="../assets/flux2/flux2-klein-9b-edit.png" />
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\flux-2-klein-base-9b.safetensors --vae ..\models\vae\flux2_ae.safetensors --llm ..\models\text_encoders\qwen_3_8b.safetensors -p "a lovely cat" --cfg-scale 4.0 --steps 20 -v --offload-to-cpu --diffusion-fa
```
<img alt="flux2-klein-base-9b" src="../assets/flux2/flux2-klein-base-9b.png" />
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# How to Use
## Download weights
- Download HiDream-O1-Image-Dev
- safetensors: https://huggingface.co/Comfy-Org/HiDream-O1-Image/tree/main/checkpoints
- Download HiDream-O1-Image
- safetensors: https://huggingface.co/Comfy-Org/HiDream-O1-Image/tree/main/checkpoints
## Examples
### HiDream-O1-Image-Dev
```
.\bin\Release\sd-cli.exe -m ..\models\diffusion_models\hidream_o1_image_dev_bf16.safetensors -p "a lovely cat holding a sign says
'hidream o1 cpp'" --cfg-scale 1.0 -v -H 1024 -W 1024
```
<img width="256" alt="HiDream-O1-Image-Dev example" src="../assets/hidream-o1/dev_example.png" />
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# Using hipBLAS on Windows
To get hipBLAS in `stable-diffusion.cpp` working on Windows, go through this guide section by section.
## Build Tools for Visual Studio 2022
Skip this step if you already have Build Tools installed.
To install Build Tools, go to [Visual Studio Downloads](https://visualstudio.microsoft.com/vs/), download `Visual Studio 2022 and other Products` and run the installer.
## CMake
Skip this step if you already have CMake installed: running `cmake --version` should output `cmake version x.y.z`.
Download latest `Windows x64 Installer` from [Download | CMake](https://cmake.org/download/) and run it.
## ROCm
Skip this step if you already have Build Tools installed.
The [validation tools](https://rocm.docs.amd.com/en/latest/reference/validation_tools.html) not support on Windows. So you should confirm the Version of `ROCM` by yourself.
Fortunately, `AMD` provides complete help documentation, you can use the help documentation to install [ROCM](https://rocm.docs.amd.com/en/latest/deploy/windows/quick_start.html)
>**If you encounter an error, if it is [AMD ROCm Windows Installation Error 215](https://github.com/RadeonOpenCompute/ROCm/issues/2363), don't worry about this error. ROCM has been installed correctly, but the vs studio plugin installation failed, we can ignore it.**
Then we must set `ROCM` as environment variables before running cmake.
Usually if you install according to the official tutorial and do not modify the ROCM path, then there is a high probability that it is here `C:\Program Files\AMD\ROCm\7.1.1\bin`
This is what I use to set the clang:
```Commandline
set CC=C:\Program Files\AMD\ROCm\7.1.1\bin\clang.exe
set CXX=C:\Program Files\AMD\ROCm\7.1.1\bin\clang++.exe
```
## Ninja
Skip this step if you already have Ninja installed: running `ninja --version` should output `1.11.1`.
Download latest `ninja-win.zip` from [GitHub Releases Page](https://github.com/ninja-build/ninja/releases/tag/v1.11.1) and unzip. Then set as environment variables. I unzipped it in `C:\Program Files\ninja`, so I set it like this:
```Commandline
set ninja=C:\Program Files\ninja\ninja.exe
```
## Building stable-diffusion.cpp
The thing different from the regular CPU build is `-DSD_HIPBLAS=ON` ,
`-G "Ninja"`, `-DCMAKE_C_COMPILER=clang`, `-DCMAKE_CXX_COMPILER=clang++`, `-DAMDGPU_TARGETS=gfx1150;gfx1151;gfx1200;gfx1201;gfx1100;gfx1101;gfx1102;gfx1030;gfx1031;gfx1032`
>**Notice**: check the `clang` and `clang++` information:
```Commandline
clang --version
clang++ --version
```
If you see like this, we can continue:
```
clang version 17.0.0 (git@github.amd.com:Compute-Mirrors/llvm-project e3201662d21c48894f2156d302276eb1cf47c7be)
Target: x86_64-pc-windows-msvc
Thread model: posix
InstalledDir: C:\Program Files\AMD\ROCm\7.1.1\bin
```
```
clang version 17.0.0 (git@github.amd.com:Compute-Mirrors/llvm-project e3201662d21c48894f2156d302276eb1cf47c7be)
Target: x86_64-pc-windows-msvc
Thread model: posix
InstalledDir: C:\Program Files\AMD\ROCm\7.1.1\bin
```
>**Notice** that the GPU targets are now compatible with multiple GPU architectures (ROCm 7.1.1 targets). You can change them to match your GPU architecture. Click here to see your architecture [LLVM Target](https://rocm.docs.amd.com/en/latest/release/windows_support.html#windows-supported-gpus)
Examples:
- AMD Radeon™ RX 7900 XTX Graphics: `gfx1100`
- AMD Radeon™ RX 7900 XT Graphics: `gfx1101`
- AMD Radeon™ RX 7900 GRE Graphics: `gfx1102`
option:
```commandline
mkdir build
cd build
cmake .. -G "Ninja" -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DSD_HIPBLAS=ON -DCMAKE_BUILD_TYPE=Release -DAMDGPU_TARGETS="gfx1150;gfx1151;gfx1200;gfx1201;gfx1100;gfx1101;gfx1102;gfx1030;gfx1031;gfx1032"
cmake --build . --config Release
```
If everything went OK, `build\bin\sd-cli.exe` file should appear.
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# HunyuanVideo 1.5
HunyuanVideo 1.5 uses a HunyuanVideo diffusion transformer, a causal video VAE, Qwen2.5-VL 7B for the main text conditioning,
and ByT5 Small GlyphXL for glyph-aware text conditioning.
## Download weights
- Download HunyuanVideo 1.5
- safetensors: https://huggingface.co/Comfy-Org/HunyuanVideo_1.5_repackaged/tree/main/split_files/diffusion_models
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/HunyuanVideo_1.5_repackaged/tree/main/split_files/vae
- Download qwen_2.5_vl 7b
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/mradermacher/Qwen2.5-VL-7B-Instruct-GGUF/tree/main
- Download byt5 small glyphxl
- safetensros: https://huggingface.co/Comfy-Org/HunyuanVideo_1.5_repackaged/tree/main/split_files/text_encoders
## Text-to-video example
```shell
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\hunyuanvideo1.5_720p_t2v_fp16.safetensors --vae ..\models\vae\hunyuanvideo15_vae_fp16.safetensors --llm ..\models\text_encoders\qwen_2.5_vl_7b.safetensors --t5xxl ..\models\text_encoders\byt5_small_glyphxl_fp16.safetensors -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -W 1280 -H 720 --offload-to-cpu --diffusion-fa --video-frames 33 --vae-tiling
```
<video src=../assets/hunyuan_video/hy1.5_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
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# How to Use
## Download weights
- Download Ideogram4
- safetensors: https://huggingface.co/ideogram-ai/ideogram-4-fp8/tree/main/transformer
- Download Ideogram4 uncond
- safetensors: https://huggingface.co/ideogram-ai/ideogram-4-fp8/tree/main/unconditional_transformer
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-dev/tree/main
- Download Qwen3-VL-8B-Instruct
- gguf: https://huggingface.co/unsloth/Qwen3-VL-8B-Instruct-GGUF/tree/main
## Convert weights
fp8 scale -> bf16
```
python .\convert_fp8_scale_to_bf16.py --input .\ideogram4_fp8.safetensors --output ideogram4_bf16.safetensors
python .\convert_fp8_scale_to_bf16.py --input .\ideogram4_uncond_fp8.safetensors --output ideogram4_uncond_bf16.safetensors
```
bf16 -> q8
```
.\bin\Release\sd-cli.exe -M convert -m ideogram4_bf16.safetensors -o ideogram4-Q8_0.gguf --tensor-type-rules "^layers.*adaln_modulation.*weight=q8_0,layers.*attention.o.*weight=q8_0,layers.*attention.qkv.*weight=q8_0,layers.*feed_forward.*weight=q8_0" -v
.\bin\Release\sd-cli.exe -M convert -m ideogram4_uncond_bf16.safetensors -o ideogram4_uncond-Q8_0.gguf --tensor-type-rules "^layers.*adaln_modulation.*weight=q8_0,layers.*attention.o.*weight=q8_0,layers.*attention.qkv.*weight=q8_0,layers.*feed_forward.*weight=q8_0" -v
```
If you want lower VRAM usage, you can change the quantization from q8_0 to a lower-level quantization, such as q4_0.
## Examples
```sh
.\bin\Release\sd-cli.exe --diffusion-model ideogram4-Q8_0.gguf --uncond-diffusion-model ideogram4_uncond-Q8_0.gguf --llm ..\models\text_encoders\Qwen3VL-8B-Instruct-Q4_K_M.gguf --vae ..\models\vae\flux2_ae.safetensors -p '{"high_level_description":"A square 1024 x 1024 luxury fashion magazine cover featuring exactly one short chubby fluffy cat as the main model. The cat sits on a soft ivory studio floor, facing the viewer with a stylish calm expression, wearing tiny black sunglasses, a red silk scarf, and a small gold collar charm. In front of the cat on the floor is a wide horizontal luxury nameplate that clearly reads ideogram4.cpp. The whole design feels premium, fashionable, clean, and editorial.","style_description":{"aesthetics":"luxury fashion magazine cover, high-end pet couture campaign, minimalist editorial design, elegant studio photography, soft paper texture, refined typography, fashionable and polished","lighting":"Soft diffused studio lighting, gentle spotlight on the cat, subtle floor shadow, warm ivory highlights, clean separation between subject and background","photo":"high-resolution fashion editorial photography look, front-facing cat portrait, crisp fur details, glossy sunglasses, clear readable nameplate text, shallow depth of field","medium":"mixed media fashion photography and premium editorial graphic design","color_palette":["#F4EFE7","#111111","#D8B56D","#B73A3A","#FFFFFF","#8A7A6A"]},"compositional_deconstruction":{"canvas":"Square 1024 x 1024 canvas with a normal upright orientation. Do not rotate the poster or any text. Use a clean fashion magazine cover layout.","background":"Warm ivory studio backdrop with subtle paper grain, a soft spotlight gradient, faint floor shadow, and a few minimal gold editorial lines. The background is spacious, premium, and uncluttered.","layout":"Top center has a small elegant headline. Center area features one cat as the main fashion model. Lower foreground has a wide horizontal luxury nameplate placed on the floor in front of the cat. Bottom center has a small footer. All text is horizontal, upright, and readable left to right.","elements":[{"type":"text","desc":"Top center headline reading LOOK WHAT I FOUND in a refined high-fashion serif font. The headline is horizontal, centered, elegant, and secondary to the nameplate text."},{"type":"obj","desc":"Exactly one short chubby fluffy cat sitting in the center like a luxury fashion model. The cat has a large round head, compact body, short legs, soft detailed fur, expressive eyes, and a calm confident pose. The cat is cute and rounded, not tall, not stretched, not duplicated."},{"type":"obj","desc":"Tiny glossy black sunglasses worn naturally by the cat, slightly oversized but still showing the cat face clearly. The sunglasses add a chic fashion-editorial attitude."},{"type":"obj","desc":"A red silk scarf tied neatly around the cat neck, with soft folds and a couture feeling. The scarf must not cover the cat face or the nameplate."},{"type":"obj","desc":"A small gold collar charm or fashion accessory under the scarf, subtle and premium, adding a luxury campaign detail."},{"type":"obj","desc":"In the lower foreground, place a wide horizontal luxury nameplate on the floor in front of the cat. The nameplate is low, flat, landscape-oriented, much wider than tall, like a fashion show seat card or premium display plaque. It is centered, front-facing, level, and fully visible. It must not become vertical, tall, standing, rotated, or side-facing."},{"type":"text","desc":"Print the exact text ideogram4.cpp only on the wide horizontal nameplate. Use clean bold black lettering, perfectly spelled, lowercase, with the number 4 and .cpp extension. The text must fit completely inside the nameplate, stay horizontal, and be readable from left to right."},{"type":"obj","desc":"Add sparse premium editorial accents around the edges: thin gold lines, small code brackets, tiny cursor marks, subtle dots, and minimal geometric details. No extra cats, no stickers, no animal faces, no busy decorations."},{"type":"text","desc":"Bottom center footer reading tiny paws, big compile energy in a small refined monospace or editorial font. The footer is horizontal, centered, understated, and much smaller than the nameplate text."}]}}' --diffusion-fa -v --offload-to-cpu -H 1024 -W 1024
```
<img alt="ideogram4 image example" src="../assets/ideogram4/example.png" />
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# Importance Matrix (imatrix) Quantization
## What is an Importance Matrix?
Quantization reduces the precision of a model's weights, decreasing its size and computational requirements. However, this can lead to a loss of quality. An importance matrix helps mitigate this by identifying which weights are *most* important for the model's performance. During quantization, these important weights are preserved with higher precision, while less important weights are quantized more aggressively. This allows for better overall quality at a given quantization level.
This originates from work done with language models in [llama.cpp](https://github.com/ggml-org/llama.cpp/blob/master/tools/imatrix/README.md).
## Usage
The imatrix feature involves two main steps: *training* the matrix and *using* it during quantization.
### Training the Importance Matrix
To generate an imatrix, run stable-diffusion.cpp with the `--imat-out` flag, specifying the output filename. This process runs alongside normal image generation.
```bash
sd.exe [same exact parameters as normal generation] --imat-out imatrix.dat
```
* **`[same exact parameters as normal generation]`**: Use the same command-line arguments you would normally use for image generation (e.g., prompt, dimensions, sampling method, etc.).
* **`--imat-out imatrix.dat`**: Specifies the output file for the generated imatrix.
You can generate multiple images at once using the `-b` flag to speed up the training process.
### Continuing Training an Existing Matrix
If you want to refine an existing imatrix, use the `--imat-in` flag *in addition* to `--imat-out`. This will load the existing matrix and continue training it.
```bash
sd.exe [same exact parameters as normal generation] --imat-out imatrix.dat --imat-in imatrix.dat
```
With that, you can train and refine the imatrix while generating images like you'd normally do.
### Using Multiple Matrices
You can load and merge multiple imatrices together:
```bash
sd.exe [same exact parameters as normal generation] --imat-out imatrix.dat --imat-in imatrix.dat --imat-in imatrix2.dat
```
### Quantizing with an Importance Matrix
To quantize a model using a trained imatrix, use the `-M convert` option (or equivalent quantization command) and the `--imat-in` flag, specifying the imatrix file.
```bash
sd.exe -M convert [same exact parameters as normal quantization] --imat-in imatrix.dat
```
* **`[same exact parameters as normal quantization]`**: Use the same command-line arguments you would normally use for quantization (e.g., target quantization method, input/output filenames).
* **`--imat-in imatrix.dat`**: Specifies the imatrix file to use during quantization. You can specify multiple `--imat-in` flags to combine multiple matrices.
## Important Considerations
* The quality of the imatrix depends on the prompts and settings used during training. Use prompts and settings representative of the types of images you intend to generate for the best results.
* Experiment with different training parameters (e.g., number of images, prompt variations) to optimize the imatrix for your specific use case.
* The performance impact of training an imatrix during image generation or using an imatrix for quantization is negligible.
* Using already quantized models to train the imatrix seems to be working fine.
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# INT8 Convrot Safetensors
sd.cpp can load and execute ComfyUI `int8_tensorwise` safetensors with `convrot` metadata directly. The stored INT8 weights are not converted to another weight type at load time.
## Checkpoint format
Each quantized linear module contains the following tensors:
- `<module>.weight`: an I8 weight matrix.
- `<module>.weight_scale`: one floating-point scale for each output row. ComfyUI's two-dimensional `[out_features, 1]` representation is normalized to a one-dimensional tensor while loading.
- `<module>.comfy_quant`: a U8 tensor containing the JSON quantization configuration.
A supported configuration has this form:
```json
{
"format": "int8_tensorwise",
"convrot": true,
"convrot_groupsize": 256
}
```
The convrot group size must be a power of four and must divide the input feature dimension. The commonly used configuration is H256, with `convrot_groupsize` set to `256`.
## How INT8 convrot works
Convrot combines an offline rotation of the weights with the same rotation of the activations at runtime. The rotation uses a normalized regular Hadamard matrix constructed recursively from
```text
[ 1 1 1 -1 ]
[ 1 1 -1 1 ]
H4 = [ 1 -1 1 1 ] / 2
[-1 1 1 1 ]
```
For a group size `G = 4^n`, the transform is the normalized Kronecker power of `H4`. It is applied independently to every contiguous group of `G` input features. The resulting block-diagonal rotation matrix `R` is orthogonal and symmetric, so `R R^T = I`.
For an original floating-point linear layer
```text
Y = X W^T + b
```
the checkpoint stores a rotated weight matrix `W_rot = W R`, quantized per output row. At runtime sd.cpp computes `X_rot = X R`. Ignoring quantization error,
```text
X_rot W_rot^T = X R (W R)^T = X R R^T W^T = X W^T
```
The rotation therefore preserves the linear operation. Its purpose is to spread isolated large values across each feature group, reducing the effect of outliers on tensorwise INT8 quantization.
### Weight quantization
The rotated weights are quantized offline with one scale per output row:
```text
s_w[o] = max_i(abs(W_rot[o, i])) / 127
Q_w[o, i] = clamp(round(W_rot[o, i] / s_w[o]), -127, 127)
```
`Q_w` is stored in `<module>.weight`, and `s_w` is stored in `<module>.weight_scale`.
### Runtime activation quantization
For every activation row, sd.cpp applies the group-wise Hadamard rotation and then calculates one dynamic scale across the entire rotated row:
```text
s_x[r] = max_i(abs(X_rot[r, i])) / 127
Q_x[r, i] = clamp(round(X_rot[r, i] / s_x[r]), -127, 127)
```
The matrix multiplication accumulates into signed 32-bit integers:
```text
A[r, o] = sum_i(Q_x[r, i] * Q_w[o, i])
```
The floating-point output is reconstructed as
```text
Y[r, o] ~= A[r, o] * s_x[r] * s_w[o] + b[o]
```
The packed runtime activation tensor contains the I8 activation rows and their floating-point row scales. Linear layers that share the same input and convrot group size reuse this packed tensor, avoiding repeated rotation and activation quantization within the graph.
## Backend support
- CPU provides the portable regular Hadamard, activation quantization, INT8 matrix multiplication, and scale restoration implementations.
- NVIDIA CUDA devices with compute capability 7.5 or newer use the native accelerated path. For H256, CUDA fuses the rotation, row-wise maximum reduction, and activation quantization. It uses cuBLAS for I8 x I8 to I32 GEMM and a CUDA kernel for scale restoration and bias addition.
- Vulkan and other GPU backends do not currently have dedicated INT8 convrot kernels. They use the backend scheduler to fall back to CPU, which is expected to be substantially slower than the CUDA path.
LoRA adapters are applied at runtime without modifying the INT8 weights. The INT8 convrot path computes the base linear output, while LoRA, LoHa, LoKr, and raw weight-difference adapters compute their output corrections from the original, unrotated activation and add them to the base output. `--lora-apply-mode auto` selects this path for models containing INT8 tensorwise weights. If `immediately` is requested, sd.cpp falls back to runtime application because merging an adapter would require dequantizing and rotating its weight update, then recalculating the per-row scales and requantizing the result.
The dedicated CUDA convrot activation path currently requires a group size of `256`; other supported group sizes use CPU execution.
## Example
ComfyUI INT8 convrot safetensors can be passed to `--diffusion-model` without conversion:
```powershell
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\krea2_turbo_int8_convrot.safetensors --llm ..\models\text_encoders\Qwen3-VL-4B-Instruct-Q4_K_M.gguf --vae ..\models\vae\wan_2.1_vae.safetensors -p "a lovely cat holding a sign says 'krea2.cpp'" --steps 8 --cfg-scale 1 --diffusion-fa -v --offload-to-cpu
```
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# IP-Adapter
stable-diffusion.cpp supports [IP-Adapter](https://github.com/tencent-ailab/IP-Adapter)
image-prompt conditioning for SD 1.5 and SDXL. Given a reference image,
IP-Adapter transfers the subject and appearance of that image into the
generation, alongside the text prompt.
IP-Adapter encodes the reference image with a CLIP-Vision (ViT-H/14)
encoder, projects the embedding into a few image tokens, and injects them
through a decoupled cross-attention added to every attn2 layer of the
UNet. It composes with Control Net, so a reference image (appearance) and
an OpenPose hint (pose) can be combined in a single generation.
Both the classic adapters and the higher-fidelity **Plus** adapters are
supported; see [Plus variants](#plus-variants) below. The variant is
detected from the weight file, so the same options work for both.
## Required weights
1. A base SD 1.5 or SDXL model.
2. A CLIP-Vision (ViT-H/14) image encoder, passed with `--clip_vision`
(for example `clip_vision_h.safetensors`).
3. An IP-Adapter weight file, passed with `--ip-adapter`. The `vit-h`
variants reuse the same ViT-H encoder as above. From
[h94/IP-Adapter](https://huggingface.co/h94/IP-Adapter):
- SD 1.5: `models/ip-adapter_sd15.safetensors`
- SDXL: `sdxl_models/ip-adapter_sdxl_vit-h.safetensors`
- SD 1.5 Plus: `models/ip-adapter-plus_sd15.safetensors`
- SDXL Plus: `sdxl_models/ip-adapter-plus_sdxl_vit-h.safetensors`
The Plus files (`ip-adapter-plus_*`) are used exactly like the classic
ones; see [Plus variants](#plus-variants).
## Options
- `--ip-adapter <path>` path to the IP-Adapter weight file.
- `--ip-adapter-image <path>` path to the reference image.
- `--ip-adapter-strength <float>` strength of the IP-Adapter injection
(default 1.0). Lower values let the text prompt dominate; 0.6 to 0.8 is
a good starting range.
## Example (SD 1.5)
```
sd-cli -m ..\models\sd_v1.5.safetensors --clip_vision ..\models\clip_vision_h.safetensors --ip-adapter ..\models\ip-adapter_sd15.safetensors --ip-adapter-image ..\assets\reference.png --ip-adapter-strength 0.8 -p "a woman, best quality" -n "lowres, bad anatomy" --cfg-scale 7 --steps 30 --sampling-method dpm++2m --scheduler karras -W 512 -H 512
```
## Example (SDXL)
```
sd-cli -m ..\models\sdxl.safetensors --clip_vision ..\models\clip_vision_h.safetensors --ip-adapter ..\models\ip-adapter_sdxl_vit-h.safetensors --ip-adapter-image ..\assets\reference.png --ip-adapter-strength 0.8 -p "a woman, best quality" -n "lowres, bad anatomy" --cfg-scale 6 --steps 25 --sampling-method dpm++2m --scheduler karras -W 1024 -H 1024 --diffusion-fa --vae-tiling
```
The SDXL VAE decode at 1024x1024 is memory heavy; add `--vae-tiling` (and
`--offload-to-cpu`) on GPUs with limited VRAM.
## Plus variants
The Plus adapters (`ip-adapter-plus_sd15`, `ip-adapter-plus_sdxl_vit-h`)
replace the small linear image projection with a Resampler (a
Perceiver-style module with learned latent queries). Instead of pooling the
CLIP-Vision output into one vector, the Resampler attends over the full grid
of penultimate CLIP-Vision hidden states and emits more image tokens (16
instead of 4). The result transfers finer detail and layout from the
reference, at a small extra cost in the image-projection step.
No extra flags are needed. The variant is detected from the weight file (the
Resampler's `image_proj.latents` tensor), and every Resampler dimension is
read from the tensor shapes, so the same `--ip-adapter`,
`--ip-adapter-image`, and `--ip-adapter-strength` options apply. Plus
composes with Control Net in the same way as the classic adapters.
```
sd-cli -m ..\models\sd_v1.5.safetensors --clip_vision ..\models\clip_vision_h.safetensors --ip-adapter ..\models\ip-adapter-plus_sd15.safetensors --ip-adapter-image ..\assets\reference.png --ip-adapter-strength 0.8 -p "a woman, best quality" -n "lowres, bad anatomy" --cfg-scale 7 --steps 30 --sampling-method dpm++2m --scheduler karras -W 512 -H 512
```
The startup log line `IP-Adapter: 16 image tokens` (versus `4` for the
classic adapters) confirms a Plus file was loaded.
## Combining with Control Net
Add the usual Control Net options to keep the reference appearance while
controlling the pose:
```
sd-cli -m ..\models\sdxl.safetensors --clip_vision ..\models\clip_vision_h.safetensors --ip-adapter ..\models\ip-adapter_sdxl_vit-h.safetensors --ip-adapter-image ..\assets\character.png --ip-adapter-strength 0.9 --control-net ..\models\OpenPoseXL2.safetensors --control-image ..\assets\pose.png --control-strength 0.8 -p "a character, side view" --cfg-scale 6 --steps 25 -W 1024 -H 1024 --diffusion-fa --vae-tiling
```
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# How to Use
You can run Kontext using stable-diffusion.cpp with a GPU that has 6GB or even 4GB of VRAM, without needing to offload to RAM.
## Download weights
- Download Kontext
- If you don't want to do the conversion yourself, download the preconverted gguf model from [FLUX.1-Kontext-dev-GGUF](https://huggingface.co/QuantStack/FLUX.1-Kontext-dev-GGUF)
- Otherwise, download FLUX.1-Kontext-dev from https://huggingface.co/black-forest-labs/FLUX.1-Kontext-dev/blob/main/flux1-kontext-dev.safetensors
- Download vae from https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/ae.safetensors
- Download clip_l from https://huggingface.co/comfyanonymous/flux_text_encoders/blob/main/clip_l.safetensors
- Download t5xxl from https://huggingface.co/comfyanonymous/flux_text_encoders/blob/main/t5xxl_fp16.safetensors
## Convert Kontext weights
You can download the preconverted gguf weights from [FLUX.1-Kontext-dev-GGUF](https://huggingface.co/QuantStack/FLUX.1-Kontext-dev-GGUF), this way you don't have to do the conversion yourself.
```
.\bin\Release\sd-cli.exe -M convert -m ..\models\unet\flux1-kontext-dev.safetensors -o ..\models\flux1-kontext-dev-q8_0.gguf -v --type q8_0
```
## Run
- `--cfg-scale` is recommended to be set to 1.
### Example
For example:
```
.\bin\Release\sd-cli.exe -r .\flux1-dev-q8_0.png --diffusion-model ..\models\flux1-kontext-dev-q8_0.gguf --vae ..\models\ae.sft --clip_l ..\models\clip_l.safetensors --t5xxl ..\models\t5xxl_fp16.safetensors -p "change 'flux.cpp' to 'kontext.cpp'" --cfg-scale 1.0 --sampling-method euler -v --clip-on-cpu
```
| ref_image | prompt | output |
| ---- | ---- |---- |
| ![](../assets/flux/flux1-dev-q8_0.png) | change 'flux.cpp' to 'kontext.cpp' |![](../assets/flux/kontext1_dev_output.png) |
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# How to Use
Krea2 uses a Krea2 diffusion transformer, the Wan2.1 VAE, and Qwen3-VL 4B as the LLM text encoder.
## Download weights
- Download Krea2 Raw
- safetensors: https://huggingface.co/krea/Krea-2-Raw/tree/main
- gguf: https://huggingface.co/realrebelai/KREA-2_GGUFs/tree/main/BASE
- Download Krea2 Turbo
- safetensors: https://huggingface.co/krea/Krea-2-Turbo/tree/main
- gguf: https://huggingface.co/realrebelai/KREA-2_GGUFs/tree/main/TURBO
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/vae/wan_2.1_vae.safetensors
- Download Qwen3-VL 4B
- safetensors: https://huggingface.co/Comfy-Org/Krea-2/tree/main/text_encoders
- gguf: https://huggingface.co/Qwen/Qwen3-VL-4B-Instruct-GGUF/tree/main
## Examples
### Krea2
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\Krea-2-Raw-Q8_0.gguf --llm ..\models\text_encoders\Qwen3-VL-4B-Instruct-Q4_K_M.gguf --vae ..\models\vae\wan_2.1_vae.safetensors -p "a lovely cat holding a sign says 'krea2.cpp'" --diffusion-fa -v --offload-to-cpu
```
<img width="256" alt="Krea2 Raw example" src="../assets/krea2/example.png" />
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## LCM/LCM-LoRA
- Download LCM-LoRA form https://huggingface.co/latent-consistency/lcm-lora-sdv1-5
- Specify LCM-LoRA by adding `<lora:lcm-lora-sdv1-5:1>` to prompt
- It's advisable to set `--cfg-scale` to `1.0` instead of the default `7.0`. For `--steps`, a range of `2-8` steps is recommended. For `--sampling-method`, `lcm`/`euler_a` is recommended.
Here's a simple example:
```
./bin/sd-cli -m ../models/v1-5-pruned-emaonly.safetensors -p "a lovely cat<lora:lcm-lora-sdv1-5:1>" --steps 4 --lora-model-dir ../models -v --cfg-scale 1
```
| without LCM-LoRA (--cfg-scale 7) | with LCM-LoRA (--cfg-scale 1) |
| ---- |---- |
| ![](../assets/without_lcm.png) |![](../assets/with_lcm.png) |
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# How to Use
Lens uses a Lens diffusion transformer, the FLUX.2 VAE, and GPT-OSS-20B as the LLM text encoder.
## Download weights
- Download Lens
- safetensors: https://huggingface.co/Comfy-Org/Lens/tree/main/diffusion_models
- Download Lens Turbo
- safetensors: https://huggingface.co/Comfy-Org/Lens/tree/main/diffusion_models
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.2-dev/tree/main
- Download GPT-OSS-20B
- gguf: https://huggingface.co/unsloth/gpt-oss-20b-GGUF/tree/main
## Examples
### Lens
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\lens_bf16.safetensors --llm "..\models\text_encoders\gpt-oss-20b-UD-Q8_K_XL.gguf" --vae ..\models\vae\flux2_ae.safetensors --cfg-scale 5.0 -p "A crystal dragon soaring through an aurora borealis sky, its entire body made of transparent faceted crystal refracting the green and purple aurora light into rainbow spectra, ice particles trailing from its wings, high fantasy digital art" --diffusion-fa -v
```
<img width="256" alt="Lens example" src="../assets/lens/example.png" />
### Lens Turbo
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\lens_turbo_bf16.safetensors --llm "..\models\text_encoders\gpt-oss-20b-UD-Q8_K_XL.gguf" --vae ..\models\vae\flux2_ae.safetensors --cfg-scale 1.0 -p "A crystal dragon soaring through an aurora borealis sky, its entire body made of transparent faceted crystal refracting the green and purple aurora light into rainbow spectra, ice particles trailing from its wings, high fantasy digital art" --diffusion-fa -v --steps 4
```
<img width="256" alt="Lens Turbo example" src="../assets/lens/turbo_example.png" />
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# How to Use
Lingbot Video uses a Lingbot diffusion transformer, the Wan2.1 VAE, and Qwen3-VL 4B as the LLM text encoder.
## Download weights
- Download lingbot-video-dense-1.3b
- safetensors: https://huggingface.co/robbyant/lingbot-video-dense-1.3b/tree/main/transformer
- Download lingbot-video-moe-30b-a3b
- safetensors: https://huggingface.co/robbyant/lingbot-video-moe-30b-a3b/tree/main/transformer
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/vae/wan_2.1_vae.safetensors
- Download Qwen3-VL 4B
- safetensors: https://huggingface.co/Comfy-Org/Krea-2/tree/main/text_encoders
- gguf: https://huggingface.co/Qwen/Qwen3-VL-4B-Instruct-GGUF/tree/main
## Notes
- Use `-M vid_gen`.
- T2V uses the text prompt only.
- I2V uses `-i` as the first video frame. The same image is also passed to the
Qwen3-VL prompt enhancer when vision weights are available.
- Video frames are aligned to Wan-style temporal compression, so use frame counts
like 33, 49, or 81.
## Examples
### LingBot-Video T2V
```sh
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\lingbot-video-dens-1.3b.safetensors --llm ..\models\text_encoders\Qwen3-VL-4B-Instruct-Q4_K_M.gguf --vae ..\models\vae\wan_2.1_vae.safetensors -p '{"caption":{"comprehensive_description":"A lovely cat sits comfortably on a soft cushion near a sunlit window, looking calm, gentle, and adorable. The cat has soft fluffy fur, bright expressive eyes, small rounded ears, delicate whiskers, and a relaxed posture. Warm daylight falls across the cat from one side, creating soft highlights on the fur and a cozy glow around the scene. The background is softly blurred, showing hints of a peaceful indoor home environment with warm tones and gentle natural light. The overall atmosphere is cute, tender, serene, and photorealistic, emphasizing the cat''s charming appearance, soft texture, and affectionate presence.","camera_info":{"color":"Warm","frame_size":"Close Up","shot_type_angle":"Eye level","lens_size":"Medium Lens","composition":"Centered balanced","lighting":"Soft light","lighting_type":"Daylight"},"world_knowledge":[],"prominent_elements":[{"name":"lovely cat","description":"A cute and gentle domestic cat with soft fluffy fur, expressive eyes, and a calm relaxed presence.","location":"center of the frame","relative_size":"large","shape_and_color":"Small animal body with rounded face, triangular ears, bright eyes, and soft fur in warm natural tones","texture":"soft, fluffy, silky","appearance_details":"The cat has clean well-groomed fur, delicate whiskers, small ears, a cute nose, and bright attentive eyes. Its expression appears calm, affectionate, and slightly curious.","relationship":"Acts as the main subject and emotional focal point of the scene.","orientation":"facing the camera","pose":"sitting comfortably with a relaxed posture","expression":"gentle, adorable, calm, slightly curious","clothing":"","gender":"","skin_tone_and_texture":""},{"name":"cat eyes","description":"Bright expressive eyes that give the cat a sweet and affectionate appearance.","location":"upper center of the cat face","relative_size":"small","shape_and_color":"Round almond-like eyes with glossy reflections","texture":"clear, glossy, reflective","appearance_details":"The eyes catch the soft daylight, creating small natural highlights that make the cat look vivid and alive.","relationship":"Enhance the emotional charm and cuteness of the cat.","orientation":"looking toward the camera","pose":"","expression":"soft and attentive","clothing":"","gender":"","skin_tone_and_texture":""},{"name":"soft cushion","description":"A comfortable cushion or blanket where the cat is resting.","location":"bottom portion of the frame","relative_size":"medium","shape_and_color":"Soft rounded fabric surface in light warm neutral tones","texture":"plush, fabric, cozy","appearance_details":"The cushion gently supports the cat and adds a comfortable home-like feeling to the scene.","relationship":"Provides a cozy resting place for the cat.","orientation":"horizontal","pose":"","expression":"","clothing":"","gender":"","skin_tone_and_texture":""},{"name":"sunlit indoor background","description":"A softly blurred indoor background with warm daylight and peaceful home atmosphere.","location":"behind the cat, filling the upper and side areas of the frame","relative_size":"large","shape_and_color":"Soft abstract shapes in warm beige, cream, and pale golden tones","texture":"soft, blurry, bokeh-like","appearance_details":"The background is intentionally out of focus, keeping attention on the cat while creating a cozy and serene mood.","relationship":"Provides a warm and gentle environment that supports the cute domestic scene.","orientation":"upright","pose":"","expression":"","clothing":"","gender":"","skin_tone_and_texture":"","is_cluster":true,"number_of_objects":"numerous"}]}}' -n '{"universal_negative":{"visual_quality":["low quality","worst quality","blurry","pixelated","jpeg artifacts","low resolution","unstable color","color flicker","underexposed","overexposed","invisible subject","subject hidden in darkness"],"artistic_style":["painting","illustration","drawing","cartoon","3d render","cgi","sketch","digital art"],"composition_and_content":["text","watermark","signature","logo","subtitles","pillarboxed","side bars","portrait image in landscape frame"],"temporal_and_motion_stability":["flickering","jittery","motion blur","temporal inconsistency","warping","morphing","incoherent motion","unnatural movement","static object with sudden jump","frame-to-frame inconsistency"],"material_and_structure":["plastic-like glass","unrealistic texture","deformed bottle","liquid freezing improperly","distorted reflections"]}}' --diffusion-fa --offload-to-cpu --cfg-scale 3 --video-frames 33 -v
```
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# How to Use
LongCat-Image uses a LongCat diffusion transformer, the FLUX VAE, and Qwen2.5-VL as the LLM text encoder.
## Download weights
- Download LongCat Image
- safetensors: https://huggingface.co/Comfy-Org/LongCat-Image/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/vantagewithai/LongCat-Image-GGUF/tree/main/comfy
- Download LongCat Image Edit
- LongCat Image Edit Turbo: https://huggingface.co/meituan-longcat/LongCat-Image-Edit-Turbo
- gguf: https://huggingface.co/vantagewithai/LongCat-Image-Edit-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/ae.safetensors
- Download qwen_2.5_vl 7b
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/mradermacher/Qwen2.5-VL-7B-Instruct-GGUF/tree/main
- For image editing with GGUF text encoders, also download the matching mmproj file and pass it with `--llm_vision`.
## Run
LongCat uses quoted text for character-level text rendering. Put target text inside single quotes, double quotes, or Chinese quotes.
### LongCat Image
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\LongCat-Image-Q4_K_M.gguf --vae ..\models\vae\ae.sft --llm ..\models\text_encoders\Qwen2.5-VL-7B-Instruct-Q8_0.gguf -p "a lovely cat holding a sign says 'longcat.cpp'" --cfg-scale 5.0 --sampling-method euler --flow-shift 3 -v --offload-to-cpu --diffusion-fa
```
<img alt="longcat example" src="../assets/longcat/example.png" />
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## LoRA
- You can specify the directory where the lora weights are stored via `--lora-model-dir`. If not specified, the default is the current working directory.
- LoRA is specified via prompt, just like [stable-diffusion-webui](https://github.com/AUTOMATIC1111/stable-diffusion-webui/wiki/Features#lora).
Here's a simple example:
```
./bin/sd-cli -m ../models/v1-5-pruned-emaonly.safetensors -p "a lovely cat<lora:marblesh:1>" --lora-model-dir ../models
```
`../models/marblesh.safetensors` or `../models/marblesh.ckpt` will be applied to the model
# Lora Apply Mode
There are two ways to apply LoRA: **immediately** and **at_runtime**. You can specify it using the `--lora-apply-mode` parameter.
By default, the mode is selected automatically:
* If the model weights contain any quantized parameters, the **at_runtime** mode is used;
* Otherwise, the **immediately** mode is used.
The **immediately** mode may have precision and compatibility issues with quantized parameters, but it usually offers faster inference speed and, in some cases, lower memory usage.
In contrast, the **at_runtime** mode provides better compatibility and higher precision, but inference may be slower and memory usage may be higher in some cases.
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# How to Use
## Download weights
- Download LTX-2.3
- safetensors: https://huggingface.co/Kijai/LTX2.3_comfy/tree/main/diffusion_models
- gguf: https://huggingface.co/unsloth/LTX-2.3-GGUF/tree/main
- Download gemma-3-12b-it
- gguf: https://huggingface.co/unsloth/gemma-3-12b-it-GGUF/tree/main
- Download embeddings connectors
- safetensors: https://huggingface.co/unsloth/LTX-2.3-GGUF/tree/main/text_encoders
- Download vae
- safetensors: https://huggingface.co/unsloth/LTX-2.3-GGUF/tree/main/vae
- Download audio vae
- safetensors: https://huggingface.co/unsloth/LTX-2.3-GGUF/tree/main/vae
- Download LTX spatial latent upscaler
- safetensors: https://huggingface.co/Lightricks/LTX-2.3/resolve/main/ltx-2.3-spatial-upscaler-x2-1.1.safetensors
## Examples
### LTX-2.3 dev T2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\ltx-2.3-22b-dev-UD-Q4_K_M.gguf --vae ..\models\vae\ltx-2.3-22b-dev_video_vae.safetensors --audio-vae ..\models\vae\ltx-2.3-22b-dev_audio_vae.safetensors --llm ..\models\text_encoders\gemma-3-12b-it-qat-UD-Q4_K_XL.gguf --embeddings-connectors ..\models\text_encoders\ltx-2.3-22b-dev_embeddings_connectors.safetensors -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "worst quality, low quality, blurry, distorted, artifacts" -W 1280 -H 720 --diffusion-fa --offload-to-cpu --video-frames 33 --fps 24 -o t2v.webm
```
<video
src="../assets/ltx2/t2v.webm"
controls
muted
style="max-width: 100%; height: auto;"></video>
### LTX-2.3 dev I2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\ltx-2.3-22b-dev-UD-Q4_K_M.gguf --vae ..\models\vae\ltx-2.3-22b-dev_video_vae.safetensors --audio-vae ..\models\vae\ltx-2.3-22b-dev_audio_vae.safetensors --llm ..\models\text_encoders\gemma-3-12b-it-qat-UD-Q4_K_XL.gguf --embeddings-connectors ..\models\text_encoders\ltx-2.3-22b-dev_embeddings_connectors.safetensors -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -W 1280 -H 720 --diffusion-fa --offload-to-cpu --video-frames 33 -i ..\assets\ernie_image\turbo_example.png -o i2v.webm
```
<video
src="../assets/ltx2/i2v.webm"
controls
muted
style="max-width: 100%; height: auto;"></video>
### LTX-2.3 dev FLF2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\ltx-2.3-22b-dev-UD-Q4_K_M.gguf --vae ..\models\vae\ltx-2.3-22b-dev_video_vae.safetensors --audio-vae ..\models\vae\ltx-2.3-22b-dev_audio_vae.safetensors --llm ..\models\text_encoders\gemma-3-12b-it-qat-UD-Q4_K_XL.gguf --embeddings-connectors ..\models\text_encoders\ltx-2.3-22b-dev_embeddings_connectors.safetensors -p "glass flower blossom" --cfg-scale 6.0 --sampling-method euler -v -W 1280 -H 720 --diffusion-fa --offload-to-cpu --video-frames 33 --init-img ..\..\ComfyUI\input\start_image.png --end-img ..\..\ComfyUI\input\end_image.png -o flf2v.webm
```
<video
src="../assets/ltx2/flf2v.webm"
controls
muted
style="max-width: 100%; height: auto;"></video>
### LTX-2.3 spatial latent upscale
LTX spatial latent upscale runs a model-backed x2 latent upsampler between the low-resolution video pass and the high-resolution refine pass. `-W` and `-H` are the pre-upscale generation size; the spatial upsampler produces x2 latent dimensions.
Put `ltx-2.3-spatial-upscaler-x2-1.1.safetensors` under the directory passed to `--hires-upscalers-dir`, then use the model name without path or extension in `--hires-upscaler`.
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\ltx-2.3-22b-dev-UD-Q4_K_M.gguf --vae ..\models\vae\ltx-2.3-22b-dev_video_vae.safetensors --audio-vae ..\models\vae\ltx-2.3-22b-dev_audio_vae.safetensors --llm ..\models\text_encoders\gemma-3-12b-it-qat-UD-Q4_K_XL.gguf --embeddings-connectors ..\models\text_encoders\ltx-2.3-22b-dev_embeddings_connectors.safetensors --hires-upscalers-dir ..\models\latent_upscale_models --hires-upscaler ltx-2.3-spatial-upscaler-x2-1.1 --hires --hires-steps 4 -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -W 640 -H 360 --diffusion-fa --offload-to-cpu --video-frames 33 -i ..\assets\ernie_image\turbo_example.png -o hires_i2v.webm
```
By default, the hires refine pass uses the main sampler and scheduler, then trims the second-pass sigma schedule by `--hires-denoising-strength` (`0.7` by default). To reproduce a ComfyUI-style explicit refine schedule, pass custom hires sigmas:
```
--hires-sigmas "0.85,0.725,0.421875,0.0"
```
<video
src="../assets/ltx2/hires_i2v.webm"
controls
muted
style="max-width: 100%; height: auto;"></video>
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# Mage-Flow
[Mage-Flow](https://github.com/microsoft/Mage) uses a 4B native-resolution multimodal diffusion transformer, Qwen3-VL for text and image conditioning, and the 128-channel Mage-VAE. Both text-to-image and instruction-based image editing checkpoints are supported.
## Download weights
- Download Mage-Flow
- safetensors: https://huggingface.co/microsoft/Mage-Flow/tree/main/transformer
- Download Mage-Flow-Base
- safetensors: https://huggingface.co/microsoft/Mage-Flow-Base/tree/main/transformer
- Download Mage-Flow-Turbo
- safetensors: https://huggingface.co/microsoft/Mage-Flow-Turbo/tree/main/transformer
- Download Mage-Flow-Edit
- safetensors: https://huggingface.co/microsoft/Mage-Flow-Edit/tree/main/transformer
- Download Mage-Flow-Edit-Turbo
- safetensors: https://huggingface.co/microsoft/Mage-Flow-Edit-Turbo/tree/main/transformer
- Download Mage-Flow-Edit-Base
- safetensors: https://huggingface.co/microsoft/Mage-Flow-Edit-Base/tree/main/transformer
- Download Mage-Flow vae
- safetensors: https://huggingface.co/microsoft/Mage-Flow/tree/main/vae
- Download Qwen3-VL 4B
- safetensors: https://huggingface.co/Comfy-Org/Krea-2/tree/main/text_encoders
- gguf: https://huggingface.co/Qwen/Qwen3-VL-4B-Instruct-GGUF/tree/main
## Text-to-image
Use 30 steps for Base models and 4 steps with `--cfg-scale 1` for Turbo models. Image dimensions must be multiples of 16; the official checkpoints are trained for native resolutions from 512 to 2048 pixels.
```bash
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\Mage-Flow-Turbo.safetensors --llm ..\models\text_encoders\Qwen3-VL-4B-Instruct-Q4_K_M.gguf --vae ..\models\vae\mage_vae.safetensors -p "a lovely cat holding a sign says 'mage.cpp'" --cfg-scale 1.0 --steps 4 --diffusion-fa -v --offload-to-cpu
```
<img width="256" alt="Mage-Flow example" src="../assets/mage_flow/example.png" />
## Image editing
Mage-Flow-Edit accepts one or more reference images. The default `mage_flow` reference preset sends each image to both Qwen3-VL and the diffusion transformer, caps the VLM copy's longest edge at 384 pixels, and keeps the VAE copy at the requested output resolution.
For the Turbo edit checkpoint, use 4 steps and `--cfg-scale 1`.
```bash
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\Mage-Flow-Edit.safetensors --llm ..\models\text_encoders\Qwen3-VL-4B-Instruct-Q4_K_M.gguf --llm_vision ..\models\text_encoders\Qwen3-VL-4B-Instruct-mmproj-BF16.gguf --vae ..\models\vae\mage_vae.safetensors -r ..\assets\flux\flux1-dev-q8_0.png -p "change 'flux.cpp' to 'mage.cpp'" --cfg-scale 4.0 --sampling-method euler -v --diffusion-fa --offload-to-cpu
```
<img width="256" alt="Mage-Flow-Edit example" src="../assets/mage_flow/edit_example.png" />
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# MiniMax-H3
MiniMax-H3 jointly generates video and stereo audio with a packed diffusion
transformer. The implementation supports text-to-audio-video (T2VA), optional
first-frame conditioning (I2VA), first/last-frame conditioning (FL2VA), and
image/video/audio reference conditioning (Ref2VA).
## Model files
Pass the four MiniMax-H3 components separately:
- `--diffusion-model`: MiniMax-H3 diffusion transformer
- `--vae`: MiniMax-H3 video VAE
- `--audio-vae`: MiniMax-H3 audio VAE
- `--llm`: the MiniMax-H3 Qwen3-VL-32B text encoder checkpoint
The text encoder must be the MiniMax-H3 variant: Qwen3-VL-32B truncated to 50
language layers and exported without the final language-model normalization.
Its Qwen3-VL vision tower, including the three DeepStack mergers, must also be
present. If the vision tower is stored separately, pass it with `--llm_vision`.
Both the original time-embedder DiT and the smaller AdaLN curve-table variant
are detected from their weights.
### Download weights
- Download minimax_h3_fl2va/minimax_h3_ref2va
- safetensors: https://huggingface.co/Comfy-Org/MiniMax-H3/tree/main/diffusion_models
- gguf: https://huggingface.co/leejet/MiniMax-H3-GGUF/tree/main
- Download qwen3vl_32b_minimax_h3
- safetensors: https://huggingface.co/Comfy-Org/MiniMax-H3/tree/main/text_encoders
- gguf: https://huggingface.co/leejet/MiniMax-H3-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/MiniMax-H3/tree/main/vae
- Download audio vae
- safetensors: https://huggingface.co/Comfy-Org/MiniMax-H3/tree/main/vae
## Text-to-audio-video
```sh
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\minimax_h3_fl2va-Q4_K_M.gguf --vae ..\models\vae\minimax_h3_video_vae_fp16.safetensors --audio-vae ..\models\vae\minimax_h3_audio_vae_fp32.safetensors --llm ..\models\text_encoders\qwen3vl_32b_minimax_h3-Q4_K_M.gguf -p "A cute American Shorthair silver tabby kitten surfs on a tropical ocean wave, riding a white surfboard with the clear text 'sd.cpp' on it. Cinematic tracking shot, realistic water, bright sunlight, smooth motion, and consistent character appearance. Add upbeat tropical surf-rock background music with cheerful drums and guitar, synchronized with the kittens energetic surfing." --cfg-scale 1.0 -v -W 864 -H 480 --diffusion-fa --offload-to-cpu --rng cpu --fps 24 --video-frames 56
```
<video src=../assets/minimax-h3/t2av.mp4 controls="controls" muted="muted" type="video/mp4"></video>
Omitting `--audio-vae` still runs the joint diffusion model but produces video without a
decoded audio track.
## First/last-frame conditioning
Add `--init-img` for I2VA, or both `--init-img` and `--end-img` for FL2VA:
```sh
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\minimax_h3_fl2va-Q4_K_M.gguf --vae ..\models\vae\minimax_h3_video_vae_fp16.safetensors --audio-vae ..\models\vae\minimax_h3_audio_vae_fp32.safetensors --llm ..\models\text_encoders\qwen3vl_32b_minimax_h3-Q4_K_M.gguf -p "a lovely cat" -i ..\assets\ernie_image\turbo_example.png --cfg-scale 1.0 -v -W 864 -H 480 --diffusion-fa --offload-to-cpu --rng cpu --fps 24 --video-frames 56
```
<video src=../assets/minimax-h3/i2av.mp4 controls="controls" muted="muted" type="video/mp4"></video>
## Reference-to-audio-video conditioning
Ref2VA accepts any combination of reference images, reference videos, paired
video soundtracks, and standalone audio references:
```sh
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\minimax_h3_ref2va_pruned-Q4_K_M.gguf --vae ..\models\vae\minimax_h3_video_vae_fp16.safetensors --audio-vae ..\models\vae\minimax_h3_audio_vae_fp32.safetensors --llm ..\models\text_encoders\qwen3vl_32b_minimax_h3-Q4_K_M.gguf -p "Use the cat from <Picture 1> as the main character. Keep the cats appearance, fur color, facial features, and identity consistent with the reference image. Create a 2-second cinematic video: start with an extreme close-up shot of the cats face, focusing on its cute expression and detailed fur texture. The camera slowly rotates around the cats head, creating a dynamic reveal. Then smoothly pull back and zoom out to reveal the full scene: the cat is standing confidently on a surfboard, riding ocean waves. Water splashes around the board, sea breeze gently moves the cats fur, and the cat maintains a cute and fearless expression while surfing. Smooth camera movement, cinematic orbit shot, seamless zoom-out transition, low-angle wide shot, realistic ocean environment, golden sunlight, dynamic waves, high-quality realistic style, natural motion, no distortion, keep the cats identity unchanged." -r ..\assets\ernie_image\turbo_example.png --cfg-scale 1.0 -v -W 864 -H 480 --diffusion-fa --offload-to-cpu --rng cpu --fps 24 --video-frames 56
```
<video src=../assets/minimax-h3/r2av.mp4 controls="controls" muted="muted" type="video/mp4"></video>
`--ref-image`, `--ref-video`, and `--ref-audio` can each be repeated. A
reference video is a directory of image frames sorted lexicographically and is
treated as 24 fps. Repeated `--ref-video-audio` WAV files are paired by index
with repeated `--ref-video` inputs. WAV PCM (8/16/24/32-bit) and 32/64-bit
floating-point samples are accepted; audio is converted to stereo 32 kHz by the
pipeline.
Reference inputs are presented to Qwen3-VL in image, video, then audio order.
Videos are sampled at 2 fps for the Qwen presentation while their full 24 fps
latents condition the diffusion transformer. Paired video and audio references
share the same timeline. Ref2VA cannot be combined with `--init-img` or
`--end-img` in one request.
Reference images keep their aspect ratio and are only downscaled when their
pixel area exceeds the requested generation canvas.
The C API exposes the same inputs through `ref_images`, `ref_videos`, and
`ref_audios` in `sd_vid_gen_params_t`. Each `sd_ref_video_t` supplies its own
frame rate and optional soundtrack; non-24-fps inputs are resampled internally.
## Shape and runtime notes
- Width and height are aligned upward to a multiple of 32.
- Frame count is aligned upward to the `17k + 5` grid, with a minimum of 5.
- MiniMax-H3 runs at 24 fps; another requested value is overridden.
- The default video flow shift is 12. The audio stream is mapped internally to
its shift of 3, so the regular samplers can operate on the packed AV latent.
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# How to Use
MiniT2I uses a MiniT2I diffusion transformer and `google/flan-t5-large` as the text encoder.
## Download weights
- Download MiniT2I diffusion model
- safetensors: https://huggingface.co/MiniT2I/MiniT2I/tree/main/minit2i-b-16/transformer (`diffusion_pytorch_model.safetensors`)
- Download flan-t5-large text encoder
- safetensors: https://huggingface.co/google/flan-t5-large/tree/main (`model.safetensors`)
## Examples
### Mac Metal
```
./bin/sd-cli \
--backend metal \
--diffusion-model ../models/minit2i/diffusion_pytorch_model.safetensors \
--t5xxl ../models/flan-t5-large/model.safetensors \
--prompt "a cat" \
--steps 100 \
--cfg-scale 6 \
--width 512 \
--height 512 \
--seed 42 \
--sampling-method euler \
--rng cpu \
--output minit2i_metal.png \
--threads 8
```
### CUDA with diffusion flash attention
```
./bin/sd-cli \
--diffusion-model ../models/minit2i/diffusion_pytorch_model.safetensors \
--t5xxl ../models/flan-t5-large/model.safetensors \
--prompt "a cat" \
--steps 100 \
--cfg-scale 6 \
--width 512 \
--height 512 \
--seed 42 \
--sampling-method euler \
--diffusion-fa \
--output minit2i_cuda.png
```
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# Model Configuration Conventions
This document describes the conventions for model configuration structs and
weight-based configuration detection.
## Config Types
Model configuration should live in a model-specific `*Config` struct.
Examples:
- `ZImageConfig`
- `UNetConfig`
- `MMDiTConfig`
- `LLMConfig`
Preserve established acronym casing in type names, such as `UNet`, `MMDiT`,
`LLM`, `VAE`, and `T5`.
Place the config struct near the top of the model header, before the main model
blocks and runner types that consume it.
## Config Variables
Variables and members that hold a config should be named `config`.
Examples:
```cpp
UNetConfig config;
UnetModelBlock unet;
MMDiTRunner(...)
: DiffusionModelRunner(backend, params_backend, prefix),
config(MMDiTConfig::detect_from_weights(tensor_storage_map, prefix)),
mmdit(config) {
}
```
Avoid alternate names such as `params`, `params_cfg`, `model_params`, or
model-specific aliases unless an existing public API requires them.
## Weight Detection
If a model can derive configuration from loaded weight metadata, expose that
logic as a static method on the config type:
```cpp
static XxxConfig detect_from_weights(const String2TensorStorage& tensor_storage_map,
const std::string& prefix);
```
Additional selector arguments are allowed when required by an existing model
family, for example `SDVersion version` or an architecture enum:
```cpp
static UNetConfig detect_from_weights(const String2TensorStorage& tensor_storage_map,
const std::string& prefix,
SDVersion version = VERSION_SD1);
```
Use `TensorStorage` metadata, especially `n_dims` and `ne`, to infer shapes.
Do not load or parse tensor data for config detection.
Detection should respect `prefix`. For nested weights, construct full names from
`prefix + "." + suffix` or filter entries with `starts_with(name, prefix)`.
Do not add persistent config fields such as `inferred_from_weights` only to
record whether detection happened. If the function needs to decide whether to
print a debug line, keep that as local control flow inside `detect_from_weights`.
## Logging
When config values are inferred from weights, print one `LOG_DEBUG` line at the
end of `detect_from_weights`.
Example:
```cpp
LOG_DEBUG("llm: num_layers = %" PRId64 ", vocab_size = %" PRId64 ", hidden_size = %" PRId64 ", intermediate_size = %" PRId64,
config.num_layers,
config.vocab_size,
config.hidden_size,
config.intermediate_size);
```
Only print the config detection log when the function actually inferred values
from weights. Do not duplicate the same config summary in runner constructors or
model loading code.
Use the correct format specifiers for field types, such as `%" PRId64 "` for
`int64_t` and `%d` for `int`.
## Runner And Model Responsibilities
Runners should detect the config once and pass it into the model block:
```cpp
struct XxxRunner : public DiffusionModelRunner {
XxxConfig config;
XxxModel model;
XxxRunner(..., const String2TensorStorage& tensor_storage_map, const std::string prefix)
: DiffusionModelRunner(backend, params_backend, prefix),
config(XxxConfig::detect_from_weights(tensor_storage_map, prefix)),
model(config) {
model.init(params_ctx, tensor_storage_map, prefix);
}
};
```
Model blocks should consume `config` directly instead of re-scanning weights in
their constructors. Keep config-derived behavior centralized in the config
struct.
If a model has no weight-derived config today, it may still provide
`detect_from_weights` for API consistency, but it should not print a config
detection log unless it actually derives values from weights.
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# How to Use
## Download weights
- Download Ovis-Image-7B
- safetensors: https://huggingface.co/Comfy-Org/Ovis-Image/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/leejet/Ovis-Image-7B-GGUF
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.1-schnell/tree/main
- Download Ovis 2.5
- safetensors: https://huggingface.co/Comfy-Org/Ovis-Image/tree/main/split_files/text_encoders
## Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ovis_image-Q4_0.gguf --vae ..\models\vae\ae.sft --llm ..\models\text_encoders\ovis_2.5.safetensors -p "a lovely cat" --cfg-scale 5.0 -v --offload-to-cpu --diffusion-fa
```
<img alt="ovis image example" src="../assets/ovis_image/example.png" />
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## Use Flash Attention to save memory and improve speed.
Enabling flash attention for the diffusion model reduces memory usage by varying amounts of MB.
eg.:
- flux 768x768 ~600mb
- SD2 768x768 ~1400mb
For most backends, it slows things down, but for cuda it generally speeds it up too.
At the moment, it is only supported for some models and some backends (like cpu, cuda/rocm, metal).
Run by adding `--diffusion-fa` to the arguments and watch for:
```
[INFO ] stable-diffusion.cpp:312 - Using flash attention in the diffusion model
```
and the compute buffer shrink in the debug log:
```
[DEBUG] ggml_extend.hpp:1004 - flux compute buffer size: 650.00 MB(VRAM)
```
## Offload weights to the CPU to save VRAM without reducing generation speed.
Using `--offload-to-cpu` allows you to offload weights to the CPU, saving VRAM without reducing generation speed.
## Use params backend to reduce VRAM or RAM usage.
`--params-backend` controls where model parameters are kept. If it is not set, parameters use the same backend as `--backend`, so a GPU runtime backend also keeps parameters in VRAM.
Use CPU params to reduce VRAM usage:
```shell
--backend cuda0 --params-backend cpu
```
This keeps model weights in system RAM and moves them to the runtime backend when needed. In the example CLI/server, `--offload-to-cpu` is a compatibility shortcut that prepends `*=cpu` to `--params-backend` before creating the context, so explicit module assignments can still override it:
```shell
--offload-to-cpu --params-backend te=disk
```
Use disk params to reduce both VRAM and RAM usage:
```shell
--backend cuda0 --params-backend disk
```
This reloads parameters from the model file on demand and releases them after use. It has the lowest memory residency, but can be slower because weights must be read again. `disk` is never selected implicitly; set it explicitly when RAM usage matters more than reload cost.
Per-module assignments can target only the largest modules:
```shell
--backend cuda0 --params-backend diffusion=disk,te=cpu,vae=cpu
```
See [backend selection](./backend.md) for full syntax.
## Run models that don't fit in VRAM (CPU streaming).
`--offload-to-cpu` alone keeps every parameter in system RAM and stages it to the runtime backend on first use, then leaves it resident there. If the diffusion model is larger than the runtime backend's free memory (e.g. Flux dev at bf16 on an 8 GiB GPU), that residency stops fitting during the sampling loop and generation fails. Two additional flags make it fit by trading a small amount of speed for room:
- `--max-vram <GiB>` sets a VRAM budget the graph-cut segmenter respects. It cuts each forward pass into segments sized to fit the budget, running them in sequence and freeing intermediate activations between them. Negative values auto-detect free VRAM and spare the given amount (`--max-vram -1` uses most of the free VRAM and keeps ~1 GiB headroom), a positive value caps the budget, `0` disables segmentation.
- `--stream-layers` streams the diffusion model's transformer blocks one at a time. Each block's parameters are copied from the CPU to the runtime backend just before it runs and evicted when the residency budget is reached. Prefetching hides most of the copy latency behind compute. This flag only takes effect when the diffusion params backend is CPU, so it must be combined with `--offload-to-cpu` (or an explicit `--params-backend diffusion=cpu`); a warning is logged and the flag is ignored otherwise.
The three flags stack. The recommended shape for "biggest model my card can host":
```shell
sd-cli --diffusion-model flux1-dev.safetensors ... \
--offload-to-cpu --max-vram -1 --stream-layers
```
- `--offload-to-cpu`: params in RAM, staged as needed.
- `--max-vram -1`: use most of the free VRAM as the compute budget, spare 1 GiB headroom, let the graph-cut segmenter split each forward pass to fit.
- `--stream-layers`: on top of the segmenter, stream individual transformer blocks so their weights don't all need to be resident at once.
Ordered from fastest to smallest-VRAM: no flags → `--offload-to-cpu``--offload-to-cpu --max-vram <N>``--offload-to-cpu --max-vram <N> --stream-layers`. Each step down costs a few percent of throughput to buy more room; combined they can run models roughly 3-4x larger than the raw VRAM would allow.
## Use quantization to reduce memory usage.
[quantization](./quantization_and_gguf.md)
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## Using PhotoMaker to personalize image generation
You can use [PhotoMaker](https://github.com/TencentARC/PhotoMaker) to personalize generated images with your own ID.
**NOTE**, currently PhotoMaker **ONLY** works with **SDXL** (any SDXL model files will work).
Download PhotoMaker model file (in safetensor format) [here](https://huggingface.co/bssrdf/PhotoMaker). The official release of the model file (in .bin format) does not work with ```stablediffusion.cpp```.
- Specify the PhotoMaker model path using the `--photo-maker PATH` parameter.
- Specify the input images path using the `--pm-id-images-dir PATH` parameter.
In prompt, make sure you have a class word followed by the trigger word ```"img"``` (hard-coded for now). The class word could be one of ```"man, woman, girl, boy"```. If input ID images contain asian faces, add ```Asian``` before the class
word.
Another PhotoMaker specific parameter:
- ```--pm-style-strength (0-100)%```: default is 20 and 10-20 typically gets good results. Lower ratio means more faithfully following input ID (not necessarily better quality).
Other parameters recommended for running Photomaker:
- ```--cfg-scale 5.0```
- ```-H 1024```
- ```-W 1024```
If on low memory GPUs (<= 8GB), recommend running with ```--vae-on-cpu``` option to get artifact free images.
Example:
```bash
bin/sd-cli -m ../models/sdxlUnstableDiffusers_v11.safetensors --vae ../models/sdxl_vae.safetensors --photo-maker ../models/photomaker-v1.safetensors --pm-id-images-dir ../assets/photomaker_examples/scarletthead_woman -p "a girl img, retro futurism, retro game art style but extremely beautiful, intricate details, masterpiece, best quality, space-themed, cosmic, celestial, stars, galaxies, nebulas, planets, science fiction, highly detailed" -n "realistic, photo-realistic, worst quality, greyscale, bad anatomy, bad hands, error, text" --cfg-scale 5.0 --sampling-method euler -H 1024 -W 1024 --pm-style-strength 10 --vae-on-cpu --steps 50
```
## PhotoMaker Version 2
[PhotoMaker Version 2 (PMV2)](https://github.com/TencentARC/PhotoMaker/blob/main/README_pmv2.md) has some key improvements. Unfortunately it has a very heavy dependency which makes running it a bit involved in ```SD.cpp```.
Running PMV2 is now a two-step process:
- Run a python script ```face_detect.py``` to obtain **id_embeds** for the given input images
```
python face_detect.py input_image_dir
```
An ```id_embeds.bin``` file will be generated in ```input_images_dir```
**Note: this step is only needed to run once; the same ```id_embeds``` can be reused**
- Run the same command as in version 1 but replacing ```photomaker-v1.safetensors``` with ```photomaker-v2.safetensors```.
You can download ```photomaker-v2.safetensors``` from [here](https://huggingface.co/bssrdf/PhotoMakerV2)
- All the command line parameters from Version 1 remain the same for Version 2 plus one extra pointing to a valid ```id_embeds``` file: --pm-id-embed-path [path_to__id_embeds.bin]
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# How to Use
PiD is NVIDIA's Pixel Diffusion Decoder. It replaces the usual VAE decode or decode-then-upscale path with a pixel-space diffusion decoder conditioned on a
source latent and text prompt. Both the original PiD checkpoints and PiD 1.5 are supported.
In stable-diffusion.cpp, PiD currently runs as an image edit pipeline: provide a reference image with `-r`/`--ref-image`, encode that image with a matching VAE, then let the PiD diffusion model decode/upscale directly to RGB.
## Download weights
- Download PiD
- safetensors: https://huggingface.co/Comfy-Org/PixelDiT/tree/main/diffusion_models
- Download Gemma 2 2B
- safetensors: https://huggingface.co/Comfy-Org/PixelDiT/tree/main/text_encoders
- Download the VAE that matches the PiD checkpoint backbone
- safetensors: https://huggingface.co/nvidia/PiD/tree/main/checkpoints
- Flux / Z-Image PiD: use the Flux VAE and pass `--vae-format flux`
- SD3 PiD: use the SD3 VAE and pass `--vae-format sd3`
- Flux.2 PiD: use the Flux.2 VAE and pass `--vae-format flux2`
- Qwen-Image PiD: use the Qwen-Image 2D VAE and pass `--vae-format wan`
The official PiD model card should be checked before use. At the time of the initial PiD release, the official weights are under the NSCLv1 non-commercial license.
## Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\pid_flux1_512_to_2048_4step_bf16.safetensors --llm "..\models\text_encoders\gemma_2_2b_it_elm_bf16.safetensors" --vae ..\models\vae\ae.sft --vae-format flux --cfg-scale 1.0 -p "a lovely cat" -r ..\assets\ernie_image\turbo_example.png --diffusion-fa -v --steps 4 -H 2048 -W 2048 --rng cpu
```
Before:
<img width="256" alt="ERNIE-Image Turbo example" src="../assets/ernie_image/turbo_example.png" />
After:
<img width="1024" alt="PiD example" src="../assets/pid/example.png" />
## Notes
- `-r`/`--ref-image` is required. PiD uses the first reference image as the source latent condition.
- `--vae-format` should match the VAE latent layout used by the PiD checkpoint. This is important when using standalone VAE files because the PiD diffusion
checkpoint alone does not identify the VAE format.
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# PuLID-Flux face-identity preservation
stable-diffusion.cpp supports the [PuLID-Flux](https://github.com/ToTheBeginning/PuLID)
identity-injection technique on top of Flux.1 (schnell or dev) models.
Given a single source portrait, PuLID-Flux produces new generations that
preserve the source person's face across arbitrary scenes, poses, and
prompts.
Unlike PhotoMaker (which extracts the identity inside the inference
process from a directory of images), PuLID-Flux's identity extractor is
a heavy stack (insightface ArcFace + EVA-CLIP-L + IDFormer encoder) that
is impractical to port to C++/ggml. To keep this implementation small and
cross-vendor, **stable-diffusion.cpp consumes a precomputed identity
embedding** produced by an external Python tool that runs once per source
portrait. Everything downstream of that one-shot extraction is C++ and
runs on any backend (Vulkan, CUDA, Metal, ROCm, CPU).
## Architecture summary
The PuLID-Flux contribution to the Flux denoise loop is a stack of 20
small cross-attention modules (`PerceiverAttentionCA`) inserted between
the Flux transformer blocks:
- After every 2nd of the 19 double-stream blocks (10 hook points)
- After every 4th of the 38 single-stream blocks (10 hook points)
Each cross-attention layer takes the current image tokens as query, the
32-token / 2048-dim identity embedding as key+value, and adds its output
(scaled by `id_weight`, typically 1.0) back to the image tokens.
## Required weights
Three files in addition to the standard Flux weight set:
1. **Flux base** (transformer + VAE + clip_l + t5xxl) -- exactly as
[docs/flux.md](flux.md) describes.
2. **PuLID weights** -- download from
[guozinan/PuLID](https://huggingface.co/guozinan/PuLID):
- `pulid_flux_v0.9.0.safetensors` or `pulid_flux_v0.9.1.safetensors`
(recommended; this implementation is verified against v0.9.1)
- **v1.1 (`pulid_v1.1.safetensors`) is NOT yet supported** -- it uses
renamed keys (`id_adapter_attn_layers.*` instead of `pulid_ca.*`)
and possibly different module structure. Future PR.
3. **Identity embedding (.pulidembd)** -- produced by the precompute
tool below.
## Precompute the identity embedding
The precompute tool runs the PyTorch identity-extraction stack on a
single portrait image and writes the resulting `(32, 2048)` embedding
to a `.pulidembd` binary file (about 131 KB). Run it once per source
person; the same file is reused for any number of generations.
A reference Python script is provided alongside this docs file at
[`scripts/pulid_extract_id.py`](../scripts/pulid_extract_id.py). It
requires:
- A working CUDA / CPU PyTorch stack
- `insightface`, `facexlib`, `eva-clip`, `torchvision`, `opencv-python`,
`huggingface_hub`, `gguf`
- The PuLID weights file (same one stable-diffusion.cpp will load below)
- The ToTheBeginning/PuLID repo's `pulid/` package (including
`pulid/pipeline_flux.py`) and `eva_clip/` package on `PYTHONPATH`; `flux/`
is not needed for embedding extraction
Run it as:
```
python pulid_extract_id.py \
--portrait /path/to/source-photo.jpg \
--pulid-weights /path/to/pulid_flux_v0.9.1.safetensors \
--out /path/to/source.pulidembd
```
## Format (gguf)
The embedding is a standard **gguf** container holding a single tensor:
```
tensor name : "pulid_id"
shape : [token_dim, num_tokens] (ggml order; typically [2048, 32])
type : F16 (also accepts F32 / BF16)
metadata : general.architecture = "pulid", pulid.version = 1
```
stable-diffusion.cpp loads it with the normal gguf reader
(`gguf_init_from_file`) and converts to fp32 at load time -- no bespoke
parser. Total file size for the typical (32, 2048, fp16) case is ~131 KB.
## Command-line usage
```
.\bin\Release\sd-cli.exe \
--diffusion-model models\flux1-schnell-Q4_K_S.gguf \
--vae models\ae.safetensors \
--clip_l models\clip_l.safetensors \
--t5xxl models\t5xxl_fp16.safetensors \
--pulid-weights models\pulid_flux_v0.9.1.safetensors \
--pulid-id-embedding source.pulidembd \
--pulid-id-weight 1.0 \
-p "candid photograph of a young woman on a beach at sunset" \
--cfg-scale 1.0 --sampling-method euler --steps 4 -W 512 -H 512 \
--seed 42 --clip-on-cpu \
-o out.png
```
For Flux Dev (instead of Schnell), add `--guidance 3.5` and `--steps 20`.
## Flags
| Flag | Purpose |
|----------------------------|-------------------------------------------------------------------|
| `--pulid-weights <path>` | Path to `pulid_flux_v0.9.x.safetensors`. Loaded with the model. |
| `--pulid-id-embedding <p>` | Path to a `.pulidembd` binary produced by the precompute tool. |
| `--pulid-id-weight <f>` | Identity-injection strength. Typical 0.7-1.2; default 1.0. |
All three flags must be set together to activate PuLID. Setting only
`--pulid-weights` (no embedding) loads the weights but disables injection
at runtime. Setting `--pulid-id-weight 0` zeros out the contribution
(useful for falsification testing: outputs should be byte-identical to
a no-PuLID run with the same seed).
## Memory budget
At 512x512, 4 steps (Schnell), the 20 cross-attention layers add roughly
10% to denoise time and almost nothing to peak VRAM. Tested on a 12 GB
consumer card alongside Flux Schnell Q4 GGUF + CPU-offloaded clip_l and
t5xxl + GPU-resident VAE.
At 1024x1024 with Flux Dev Q4 + 20 steps + PuLID, the VAE decode compute
buffer doesn't fit on a 12 GB card even with `--vae-on-cpu`. Workaround:
explicitly route VAE to the CPU backend instead of the offload flag:
```
--backend "diffusion=vulkan0,vae=cpu"
```
The `--vae-on-cpu` flag offloads VAE weights but leaves the compute graph
on the default backend; this is existing stable-diffusion.cpp behavior,
not a PuLID-specific issue. Documented here because anyone running PuLID
at 1024 will hit it.
## Backend selection
The standard `--backend` flag works as documented. Common patterns:
```
# AMD Vulkan
--backend "diffusion=vulkan0,vae=cpu"
# NVIDIA Vulkan
--backend "diffusion=vulkan1,vae=cpu"
# CUDA
--backend "diffusion=cuda0,vae=cpu"
```
The PuLID cross-attention layers run on the same backend as the main
diffusion model. They have not yet been independently profiled on every
backend; only Vulkan and CPU have been tested by the original contributor.
## Verification
A three-way SHA-256 check is the recommended sanity test when bringing up
a new combination of model + backend + hardware:
| Run | Expected hash relation |
|----------------------------------------------|------------------------------------|
| A: no `--pulid-*` flags | baseline |
| B: PuLID flags, `--pulid-id-weight 0.0` | **byte-identical to A** |
| C: PuLID flags, `--pulid-id-weight 1.0` | **different from A,B**, preserves source identity |
If A and C differ but A and B differ too, the injection is allocating
or computing something even at zero weight -- likely a bug.
## Limitations / not yet supported
- **`--skip-layers` (skip-layer-guidance / SLG) combined with PuLID** is not
supported. The `pulid_ca` index advances per non-skipped block, so a
skipped block silently misaligns the cross-attention weight assignment
vs. the trained intervals. The reference PyTorch implementation does
not have SLG either, so there is no well-defined behavior to emulate.
Use either feature alone.
- **PuLID v1.1 weights** (`pulid_v1.1.safetensors`, renamed key layout).
- **Multiple ID images.** The reference PyTorch implementation can fuse
several portraits into one embedding for stronger identity. This
implementation accepts a single embedding produced from one or more
images by the external precompute tool.
- **Negative-prompt branch of CFG.** PuLID only injects on the positive
conditioning path in the published reference, and the implementation
here follows that. Flux's distilled guidance doesn't run a separate
uncond branch in normal use, so this matters only for `--true-cfg`
workflows that aren't standard for Flux.
- **Backends other than Vulkan and CPU** are untested by the original
contributor. The implementation is pure-ggml and should work on CUDA,
ROCm, and Metal, but verification by users on those backends is
welcomed.
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## Quantization
You can specify the model weight type using the `--type` parameter. The weights are automatically converted when loading the model.
- `f16` for 16-bit floating-point
- `f32` for 32-bit floating-point
- `q8_0` for 8-bit integer quantization
- `q5_0` or `q5_1` for 5-bit integer quantization
- `q4_0` or `q4_1` for 4-bit integer quantization
### Memory Requirements of Stable Diffusion 1.x
| precision | f32 | f16 |q8_0 |q5_0 |q5_1 |q4_0 |q4_1 |
| ---- | ---- |---- |---- |---- |---- |---- |---- |
| **Memory** (txt2img - 512 x 512) | ~2.8G | ~2.3G | ~2.1G | ~2.0G | ~2.0G | ~2.0G | ~2.0G |
| **Memory** (txt2img - 512 x 512) *with Flash Attention* | ~2.4G | ~1.9G | ~1.6G | ~1.5G | ~1.5G | ~1.5G | ~1.5G |
## Convert to GGUF
You can also convert weights in the formats `ckpt/safetensors/diffusers` to gguf and perform quantization in advance, avoiding the need for quantization every time you load them.
For example:
```sh
./bin/sd-cli -M convert -m ../models/v1-5-pruned-emaonly.safetensors -o ../models/v1-5-pruned-emaonly.q8_0.gguf -v --type q8_0
```
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# How to Use
## Download weights
- Download Qwen Image
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Qwen-Image-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/vae
- Download qwen_2.5_vl 7b
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/mradermacher/Qwen2.5-VL-7B-Instruct-GGUF/tree/main
## Examples
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\qwen-image-Q8_0.gguf --vae ..\models\vae\qwen_image_vae.safetensors --llm ..\models\text_encoders\Qwen2.5-VL-7B-Instruct-Q8_0.gguf -p '一个穿着"QWEN"标志的T恤的中国美女正拿着黑色的马克笔面相镜头微笑。她身后的玻璃板上手写体写着 “一、Qwen-Image的技术路线: 探索视觉生成基础模型的极限,开创理解与生成一体化的未来。二、Qwen-Image的模型特色:1、复杂文字渲染。支持中英渲染、自动布局; 2、精准图像编辑。支持文字编辑、物体增减、风格变换。三、Qwen-Image的未来愿景:赋能专业内容创作、助力生成式AI发展。”' --cfg-scale 2.5 --sampling-method euler -v --offload-to-cpu -H 1024 -W 1024 --diffusion-fa --flow-shift 3
```
<img alt="qwen example" src="../assets/qwen/example.png" />
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# How to Use
## Download weights
- Download Qwen Image
- Qwen Image Edit
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image-Edit_ComfyUI/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Qwen-Image-Edit-GGUF/tree/main
- Qwen Image Edit 2509
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image-Edit_ComfyUI/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Qwen-Image-Edit-2509-GGUF/tree/main
- Qwen Image Edit 2511
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image-Edit_ComfyUI/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/unsloth/Qwen-Image-Edit-2511-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/vae
- Download qwen_2.5_vl 7b
- safetensors: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/mradermacher/Qwen2.5-VL-7B-Instruct-GGUF/tree/main
## Examples
### Qwen Image Edit
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\Qwen_Image_Edit-Q8_0.gguf --vae ..\models\vae\qwen_image_vae.safetensors --llm ..\models\text_encoders\qwen_2.5_vl_7b.safetensors --cfg-scale 2.5 --sampling-method euler -v --offload-to-cpu --diffusion-fa --flow-shift 3 -r ..\assets\flux\flux1-dev-q8_0.png -p "change 'flux.cpp' to 'edit.cpp'" --seed 1118877715456453
```
<img alt="qwen_image_edit" src="../assets/qwen/qwen_image_edit.png" />
### Qwen Image Edit 2509
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\Qwen-Image-Edit-2509-Q4_K_S.gguf --vae ..\models\vae\qwen_image_vae.safetensors --llm ..\models\text_encoders\Qwen2.5-VL-7B-Instruct-Q8_0.gguf --llm_vision ..\models\text_encoders\Qwen2.5-VL-7B-Instruct.mmproj-Q8_0.gguf --cfg-scale 2.5 --sampling-method euler -v --offload-to-cpu --diffusion-fa --flow-shift 3 -r ..\assets\flux\flux1-dev-q8_0.png -p "change 'flux.cpp' to 'Qwen Image Edit 2509'"
```
<img alt="qwen_image_edit_2509" src="../assets/qwen/qwen_image_edit_2509.png" />
### Qwen Image Edit 2511
To use the new Qwen Image Edit 2511 mode, `--model-args qwen_image_zero_cond_t=true` must be enabled; otherwise, image editing quality will degrade significantly.
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\qwen-image-edit-2511-Q4_K_M.gguf --vae ..\models\vae\qwen_image_vae.safetensors --llm ..\models\text_encoders\qwen_2.5_vl_7b.safetensors --cfg-scale 2.5 --sampling-method euler -v --offload-to-cpu --diffusion-fa --flow-shift 3 -r ..\assets\flux\flux1-dev-q8_0.png -p "change 'flux.cpp' to 'edit.cpp'" --model-args qwen_image_zero_cond_t=true
```
<img alt="qwen_image_edit_2509" src="../assets/qwen/qwen_image_edit_2511.png" />
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# Building and Using the RPC Server with `stable-diffusion.cpp`
This guide covers how to build a version of [the RPC server from `llama.cpp`](https://github.com/ggml-org/llama.cpp/blob/master/tools/rpc/README.md) that is compatible with your version of `stable-diffusion.cpp` to manage multi-backends setups. RPC allows you to offload specific model components to a remote server.
> **Note on Model Location:** The model files (e.g., `.safetensors` or `.gguf`) remain on the **Client** machine. The client parses the file and transmits the necessary tensor data and computational graphs to the server. The server does not need to store the model files locally.
## 1. Building `stable-diffusion.cpp` with RPC client
First, you should build the client application from source. It requires `SD_RPC=ON` to include the RPC backend to your client.
```bash
mkdir build
cd build
cmake .. \
-DSD_RPC=ON \
# Add other build flags here (e.g., -DSD_VULKAN=ON)
cmake --build . --config Release -j $(nproc)
```
> **Note:** Ensure you add the other flags you would normally use (e.g., `-DSD_VULKAN=ON`, `-DSD_CUDA=ON`, `-DSD_HIPBLAS=ON`, or `-DGGML_METAL=ON`), for more information about building `stable-diffusion.cpp` from source, please refer to the [build.md](build.md) documentation.
## 2. Ensure `llama.cpp` is at the correct commit
`stable-diffusion.cpp`'s RPC client is designed to work with a specific version of `llama.cpp` (compatible with the `ggml` submodule) to ensure API compatibility. The commit hash for `llama.cpp` is stored in `ggml/scripts/sync-llama.last`.
> **Start from Root:** Perform these steps from the root of your `stable-diffusion.cpp` directory.
1. Read the target commit hash from the submodule tracker:
```bash
# Linux / WSL / MacOS
HASH=$(cat ggml/scripts/sync-llama.last)
# Windows (PowerShell)
$HASH = Get-Content -Path "ggml\scripts\sync-llama.last"
```
2. Clone `llama.cpp` at the target commit .
```bash
git clone https://github.com/ggml-org/llama.cpp.git
cd llama.cpp
git checkout $HASH
```
To save on download time and storage, you can use a shallow clone to download only the target commit:
```bash
mkdir -p llama.cpp
cd llama.cpp
git init
git remote add origin https://github.com/ggml-org/llama.cpp.git
git fetch --depth 1 origin $HASH
git checkout FETCH_HEAD
```
## 3. Build `llama.cpp` (RPC Server)
The RPC server acts as the worker. You must explicitly enable the **backend** (the hardware interface, such as CUDA for Nvidia, Metal for Apple Silicon, or Vulkan) when building, otherwise the server will default to using only the CPU.
To find the correct flags for your system, refer to the official documentation for the [`llama.cpp`](https://github.com/ggml-org/llama.cpp/blob/master/docs/build.md) repository.
> **Crucial:** You must include the compiler flags required to satisfy the API compatibility with `stable-diffusion.cpp` (`-DGGML_MAX_NAME=128`). Without this flag, `GGML_MAX_NAME` will default to `64` for the server, and data transfers between the client and server will fail. Of course, `-DGGML_RPC` must also be enabled.
>
> I recommend disabling the `LLAMA_CURL` flag to avoid unnecessary dependencies, and disabling shared library builds to avoid potential conflicts.
> **Build Target:** We are specifically building the `rpc-server` target. This prevents the build system from compiling the entire `llama.cpp` suite (like `llama-server`), making the build significantly faster.
### Linux / WSL (Vulkan)
```bash
mkdir build
cd build
cmake .. -DGGML_RPC=ON \
-DGGML_VULKAN=ON \ # Ensure backend is enabled
-DGGML_BUILD_SHARED_LIBS=OFF \
-DLLAMA_CURL=OFF \
-DCMAKE_C_FLAGS=-DGGML_MAX_NAME=128 \
-DCMAKE_CXX_FLAGS=-DGGML_MAX_NAME=128
cmake --build . --config Release --target rpc-server -j $(nproc)
```
### macOS (Metal)
```bash
mkdir build
cd build
cmake .. -DGGML_RPC=ON \
-DGGML_METAL=ON \
-DGGML_BUILD_SHARED_LIBS=OFF \
-DLLAMA_CURL=OFF \
-DCMAKE_C_FLAGS=-DGGML_MAX_NAME=128 \
-DCMAKE_CXX_FLAGS=-DGGML_MAX_NAME=128
cmake --build . --config Release --target rpc-server
```
### Windows (Visual Studio 2022, Vulkan)
```powershell
mkdir build
cd build
cmake .. -G "Visual Studio 17 2022" -A x64 `
-DGGML_RPC=ON `
-DGGML_VULKAN=ON `
-DGGML_BUILD_SHARED_LIBS=OFF `
-DLLAMA_CURL=OFF `
-DCMAKE_C_FLAGS=-DGGML_MAX_NAME=128 `
-DCMAKE_CXX_FLAGS=-DGGML_MAX_NAME=128
cmake --build . --config Release --target rpc-server
```
## 4. Usage
Once both applications are built, you can run the server and the client to manage your GPU allocation.
### Step A: Run the RPC Server
Start the server. It listens for connections on the default address (usually `localhost:50052`). If your server is on a different machine, ensure the server binds to the correct interface and your firewall allows the connection.
**On the Server :**
If running on the same machine, you can use the default address:
```bash
./rpc-server
```
If you want to allow connections from other machines on the network:
```bash
./rpc-server --host 0.0.0.0
```
> **Security Warning:** The RPC server does not currently support authentication or encryption. **Only run the server on trusted local networks**. Never expose the RPC server directly to the open internet.
> **Drivers & Hardware:** Ensure the Server machine has the necessary drivers installed and functional (e.g., Nvidia Drivers for CUDA, Vulkan SDK, or Metal). If no devices are found, the server will simply fallback to CPU usage.
<!-- ### Step B: Check if the client is able to connect to the server and see the available devices
We're assuming the server is running on your local machine, and listening on the default port `50052`. If it's running on a different machine, you can replace `localhost` with the IP address of the server.
**On the Client:**
```bash
./sd-cli --rpc-servers localhost:50052 --list-devices
```
If the server is running and the client is able to connect, you should see `RPC0 localhost:50052` in the list of devices.
Example output:
(Client built without GPU acceleration, two GPUs available on the server)
```
List of available GGML devices:
Name Description
-------------------
CPU AMD Ryzen 9 5900X 12-Core Processor
RPC0 localhost:50052
RPC1 localhost:50052
``` -->
### Step B: Run with RPC device
If everything is working correctly, you can now run the client while offloading some or all of the work to the RPC server.
Example: Setting the main backend to the RPC0 device for doing all the work on the server.
```bash
./sd-cli -m models/sd1.5.safetensors -p "A cat" --rpc-servers localhost:50052 --backend RPC0
```
---
## 5. Scaling: Multiple RPC Servers
You can connect the client to multiple RPC servers simultaneously to scale out your hardware usage.
Example: A main machine (192.168.1.10) with 3 GPUs, with one GPU running CUDA and the other two running Vulkan, and a second machine (192.168.1.11) only one GPU.
**On the first machine (Running two server instances):**
**Terminal 1 (CUDA):**
```bash
# Linux / WSL
export CUDA_VISIBLE_DEVICES=0
cd ./build_cuda/bin/Release
./rpc-server --host 0.0.0.0
# Windows PowerShell
$env:CUDA_VISIBLE_DEVICES="0"
cd .\build_cuda\bin\Release
./rpc-server --host 0.0.0.0
```
**Terminal 2 (Vulkan):**
```bash
cd ./build_vulkan/bin/Release
# ignore the first GPU (used by CUDA server)
./rpc-server --host 0.0.0.0 --port 50053 -d Vulkan1,Vulkan2
```
**On the second machine:**
```bash
cd ./build/bin/Release
./rpc-server --host 0.0.0.0
```
**On the Client:**
Pass multiple server addresses separated by commas.
```bash
./sd-cli --rpc-servers 192.168.1.10:50052,192.168.1.10:50053,192.168.1.11:50052 [...]
```
The client will map these servers to sequential device IDs (e.g., RPC0 from the first server, RPC2, RPC3 from the second, and RPC4 from the third). With this setup, you could for example use RPC0 for the main backend, RPC1 and RPC2 for the text encoders, and RPC3 for the VAE.
---
## 6. Performance Considerations
RPC performance is heavily dependent on network bandwidth, as large weights and activations must be transferred back and forth over the network, especially for large models, or when using high resolutions. For best results, ensure your network connection is stable and has sufficient bandwidth (>1Gbps recommended). This shoumd not be a concern if you are running the server and client on the same machine, as the data transfer will happen over the loopback interface.
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## Download weights
- download original weights(.ckpt or .safetensors). For example
- Stable Diffusion v1.4 from https://huggingface.co/CompVis/stable-diffusion-v-1-4-original
- Stable Diffusion v1.5 from https://huggingface.co/stable-diffusion-v1-5/stable-diffusion-v1-5
- Stable Diffuison v2.1 from https://huggingface.co/Manojb/stable-diffusion-2-1-base
- Stable Diffusion 3 2B from https://huggingface.co/stabilityai/stable-diffusion-3-medium
### txt2img example
```sh
./bin/sd-cli -m ../models/sd-v1-4.ckpt -p "a lovely cat"
# ./bin/sd-cli -m ../models/v1-5-pruned-emaonly.safetensors -p "a lovely cat"
# ./bin/sd-cli -m ../models/sd_xl_base_1.0.safetensors --vae ../models/sdxl_vae-fp16-fix.safetensors -H 1024 -W 1024 -p "a lovely cat" -v
# ./bin/sd-cli -m ../models/sd3_medium_incl_clips_t5xxlfp16.safetensors -H 1024 -W 1024 -p 'a lovely cat holding a sign says \"Stable Diffusion CPP\"' --cfg-scale 4.5 --sampling-method euler -v --clip-on-cpu
# ./bin/sd-cli --diffusion-model ../models/flux1-dev-q3_k.gguf --vae ../models/ae.sft --clip_l ../models/clip_l.safetensors --t5xxl ../models/t5xxl_fp16.safetensors -p "a lovely cat holding a sign says 'flux.cpp'" --cfg-scale 1.0 --sampling-method euler -v --clip-on-cpu
# ./bin/sd-cli -m ..\models\sd3.5_large.safetensors --clip_l ..\models\clip_l.safetensors --clip_g ..\models\clip_g.safetensors --t5xxl ..\models\t5xxl_fp16.safetensors -H 1024 -W 1024 -p 'a lovely cat holding a sign says \"Stable diffusion 3.5 Large\"' --cfg-scale 4.5 --sampling-method euler -v --clip-on-cpu
```
Using formats of different precisions will yield results of varying quality.
| f32 | f16 |q8_0 |q5_0 |q5_1 |q4_0 |q4_1 |
| ---- |---- |---- |---- |---- |---- |---- |
| ![](../assets/f32.png) |![](../assets/f16.png) |![](../assets/q8_0.png) |![](../assets/q5_0.png) |![](../assets/q5_1.png) |![](../assets/q4_0.png) |![](../assets/q4_1.png) |
### img2img example
- `./output.png` is the image generated from the above txt2img pipeline
```
./bin/sd-cli -m ../models/sd-v1-4.ckpt -p "cat with blue eyes" -i ./output.png -o ./img2img_output.png --strength 0.4
```
<p align="center">
<img src="../assets/img2img_output.png" width="256x">
</p>
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# How to Use
## Download weights
- Download sd3.5_large from https://huggingface.co/stabilityai/stable-diffusion-3.5-large/blob/main/sd3.5_large.safetensors
- Download clip_g from https://huggingface.co/Comfy-Org/stable-diffusion-3.5-fp8/blob/main/text_encoders/clip_g.safetensors
- Download clip_l from https://huggingface.co/Comfy-Org/stable-diffusion-3.5-fp8/blob/main/text_encoders/clip_l.safetensors
- Download t5xxl from https://huggingface.co/Comfy-Org/stable-diffusion-3.5-fp8/blob/main/text_encoders/t5xxl_fp16.safetensors
## Run
### SD3.5 Large
For example:
```
.\bin\Release\sd-cli.exe -m ..\models\sd3.5_large.safetensors --clip_l ..\models\clip_l.safetensors --clip_g ..\models\clip_g.safetensors --t5xxl ..\models\t5xxl_fp16.safetensors -H 1024 -W 1024 -p 'a lovely cat holding a sign says \"Stable diffusion 3.5 Large\"' --cfg-scale 4.5 --sampling-method euler -v --clip-on-cpu
```
![](../assets/sd3.5_large.png)
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# How to Use
SeFi-Image uses a Flux2-style dual-time transformer (semantic + texture streams), the standard Flux2 VAE, and Qwen3-VL as the LLM text encoder. Tech report: [arXiv:2606.22568](https://arxiv.org/abs/2606.22568).
## Download weights
The SeFi-Image family ships in three scales (1B / 2B / 5B) and three families (Base / RL / turbo), all gated on Hugging Face under https://huggingface.co/SeFi-Image.
- 1B and 2B variants pair with Qwen3-VL-2B-Instruct.
- 5B variants pair with Qwen3-VL-4B-Instruct.
- All variants use the standard Flux2 VAE (`flux2_ae.safetensors` from https://huggingface.co/black-forest-labs/FLUX.2-dev).
Convert the transformer and text encoder to sd.cpp safetensors:
```bash
python3 scripts/convert_sefi.py <hf_repo_dir> <out_dir>/sefi_<scale>_<family>.safetensors
python3 scripts/convert_qwen3_vl.py <hf_repo_dir>/Qwen3-VL-XB-Instruct <out_dir>/qwen3_vl_<X>b.safetensors
```
## Variant defaults
| Family | timestep_shift_alpha | steps | cfg-scale |
|---|---|---|---|
| Base | 0.3 | 50 | 4.0 |
| RL | 0.3 | 50 | 4.0 |
| turbo | 1.0 | 4 | 1.0 |
The dispatcher picks `alpha` from the filename (`turbo` substring => 1.0, otherwise 0.3). Override via `--extra-sample-args sefi_alpha=<value>` or `sefi_delta_t=<value>`.
## Examples
### 1B / 2B turbo
```
./build/bin/sd-cli --diffusion-model /path/to/sefi_1b_turbo.safetensors --vae /path/to/flux2_ae.safetensors --llm /path/to/qwen3_vl_2b.safetensors -p "a photograph of an orange tabby cat sitting on a couch" --cfg-scale 1.0 --steps 4 -W 1024 -H 1024 -s 42 --diffusion-fa --offload-to-cpu -o out.png
```
### 1B / 2B base
```
./build/bin/sd-cli --diffusion-model /path/to/sefi_1b_base.safetensors --vae /path/to/flux2_ae.safetensors --llm /path/to/qwen3_vl_2b.safetensors -p "a photograph of an orange tabby cat sitting on a couch" --cfg-scale 4.0 --steps 50 -W 1024 -H 1024 -s 42 --diffusion-fa --offload-to-cpu -o out.png
```
### 5B (needs streaming on 12 GiB VRAM)
```
./build/bin/sd-cli --diffusion-model /path/to/sefi_5b_turbo.safetensors --vae /path/to/flux2_ae.safetensors --llm /path/to/qwen3_vl_4b.safetensors -p "a photograph of an orange tabby cat sitting on a couch" --cfg-scale 1.0 --steps 4 -W 1024 -H 1024 -s 42 --diffusion-fa --max-vram 8 --stream-layers --offload-to-cpu -o out.png
```
<img alt="SeFi-Image 5B turbo example" src="../assets/sefi_image/example.png" />
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## Using TAESD to faster decoding
You can use TAESD to accelerate the decoding of latent images by following these steps:
- Download the model [weights](https://huggingface.co/madebyollin/taesd/blob/main/diffusion_pytorch_model.safetensors).
Or curl
```bash
curl -L -O https://huggingface.co/madebyollin/taesd/resolve/main/diffusion_pytorch_model.safetensors
```
- Specify the model path using the `--taesd PATH` parameter. example:
```bash
sd-cli -m ../models/v1-5-pruned-emaonly.safetensors -p "a lovely cat" --taesd ../models/diffusion_pytorch_model.safetensors
```
### Qwen-Image and wan (TAEHV)
sd.cpp also supports [TAEHV](https://github.com/madebyollin/taehv) (#937), which can be used for Qwen-Image and wan.
- For **Qwen-Image and wan2.1 and wan2.2-A14B**, download the wan2.1 tae [safetensors weights](https://github.com/madebyollin/taehv/blob/main/safetensors/taew2_1.safetensors)
Or curl
```bash
curl -L -O https://github.com/madebyollin/taehv/raw/refs/heads/main/safetensors/taew2_1.safetensors
```
- For **wan2.2-TI2V-5B**, use the wan2.2 tae [safetensors weights](https://github.com/madebyollin/taehv/blob/main/safetensors/taew2_2.safetensors)
Or curl
```bash
curl -L -O https://github.com/madebyollin/taehv/raw/refs/heads/main/safetensors/taew2_2.safetensors
```
Then simply replace the `--vae xxx.safetensors` with `--tae xxx.safetensors` in the commands. If it still out of VRAM, add `--vae-conv-direct` to your command though might be slower.
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# How to Use
## Download weights
- Download Wan
- Wan2.1
- Wan2.1 T2V 1.3B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- Wan2.1 T2V 14B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/city96/Wan2.1-T2V-14B-gguf/tree/main
- Wan2.1 I2V 14B 480P
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/city96/Wan2.1-I2V-14B-480P-gguf/tree/main
- Wan2.1 I2V 14B 720P
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/city96/Wan2.1-I2V-14B-720P-gguf/tree/main
- Wan2.1 FLF2V 14B 720P
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/city96/Wan2.1-FLF2V-14B-720P-gguf/tree/main
- Wan2.1 VACE 1.3B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/calcuis/wan-1.3b-gguf/tree/main
- Wan2.1 VACE 14B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Wan2.1_14B_VACE-GGUF/tree/main
- Wan2.2
- Wan2.2 TI2V 5B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.2_ComfyUI_Repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Wan2.2-TI2V-5B-GGUF/tree/main
- Wan2.2 T2V A14B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.2_ComfyUI_Repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Wan2.2-T2V-A14B-GGUF/tree/main
- Wan2.2 I2V A14B
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.2_ComfyUI_Repackaged/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/QuantStack/Wan2.2-I2V-A14B-GGUF/tree/main
- Download vae
- wan_2.1_vae (for all the wan model except Wan2.2 TI2V 5B)
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/vae/wan_2.1_vae.safetensors
- wan_2.2_vae (for Wan2.2 TI2V 5B only)
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.2_ComfyUI_Repackaged/blob/main/split_files/vae/wan2.2_vae.safetensors
> Wan models vae requires really much VRAM! If you do not have enough VRAM, please try tae instead, though the results may be poorer. For tae usage, please refer to [taesd](taesd.md)
- Download umt5_xxl
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/text_encoders/umt5_xxl_fp16.safetensors
- gguf: https://huggingface.co/city96/umt5-xxl-encoder-gguf/tree/main
- Download clip_vison_h (for Wan2.1 I2V/FLF2V only)
- safetensors: https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/clip_vision/clip_vision_h.safetensors
## Examples
### Wan2.1 T2V 1.3B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1_t2v_1.3B_fp16.safetensors --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --video-frames 33 --flow-shift 3.0
```
<video src=../assets/wan/Wan2.1_1.3B_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.1 T2V 14B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1-t2v-14b-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --offload-to-cpu --video-frames 33 --flow-shift 3.0
```
<video src=../assets/wan/Wan2.1_14B_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.1 I2V 14B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1-i2v-14b-480p-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf --clip_vision ..\models\clip_vision\clip_vision_h.safetensors -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa --video-frames 33 --offload-to-cpu -i ..\assets\cat_with_sd_cpp_42.png --flow-shift 3.0
```
<video src=../assets/wan/Wan2.1_14B_i2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.2 T2V A14B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.2-T2V-A14B-LowNoise-Q8_0.gguf --high-noise-diffusion-model ..\models\diffusion_models\Wan2.2-T2V-A14B-HighNoise-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 3.5 --sampling-method euler --steps 10 --high-noise-cfg-scale 3.5 --high-noise-sampling-method euler --high-noise-steps 8 -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --offload-to-cpu --video-frames 33 --flow-shift 3.0
```
<video src=../assets/wan/Wan2.2_14B_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.2 I2V A14B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.2-I2V-A14B-LowNoise-Q8_0.gguf --high-noise-diffusion-model ..\models\diffusion_models\Wan2.2-I2V-A14B-HighNoise-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 3.5 --sampling-method euler --steps 10 --high-noise-cfg-scale 3.5 --high-noise-sampling-method euler --high-noise-steps 8 -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --offload-to-cpu --video-frames 33 --offload-to-cpu -i ..\assets\cat_with_sd_cpp_42.png --flow-shift 3.0
```
<video src=../assets/wan/Wan2.2_14B_i2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.2 T2V A14B T2I
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.2-T2V-A14B-LowNoise-Q8_0.gguf --high-noise-diffusion-model ..\models\diffusion_models\Wan2.2-T2V-A14B-HighNoise-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 3.5 --sampling-method euler --steps 10 --high-noise-cfg-scale 3.5 --high-noise-sampling-method euler --high-noise-steps 8 -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --offload-to-cpu --flow-shift 3.0
```
<img width="832" height="480" alt="Wan2 2_14B_t2i" src="../assets/wan/Wan2.2_14B_t2i.png" />
### Wan2.2 T2V 14B with Lora
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.2-T2V-A14B-LowNoise-Q8_0.gguf --high-noise-diffusion-model ..\models\diffusion_models\Wan2.2-T2V-A14B-HighNoise-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat<lora:wan2.2_t2v_lightx2v_4steps_lora_v1.1_low_noise:1><lora:|high_noise|wan2.2_t2v_lightx2v_4steps_lora_v1.1_high_noise:1>" --cfg-scale 3.5 --sampling-method euler --steps 4 --high-noise-cfg-scale 3.5 --high-noise-sampling-method euler --high-noise-steps 4 -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --offload-to-cpu --lora-model-dir ..\models\loras --video-frames 33 --flow-shift 3.0
```
<video src=../assets/wan/Wan2.2_14B_t2v_lora.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.2 TI2V 5B
#### T2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.2_ti2v_5B_fp16.safetensors --vae ..\models\vae\wan2.2_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa --offload-to-cpu --video-frames 33 --flow-shift 3.0
```
<video src=../assets/wan/Wan2.2_5B_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
#### I2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.2_ti2v_5B_fp16.safetensors --vae ..\models\vae\wan2.2_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa --offload-to-cpu --video-frames 33 -i ..\assets\cat_with_sd_cpp_42.png --flow-shift 3.0
```
<video src=../assets/wan/Wan2.2_5B_i2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.1 FLF2V 14B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1-flf2v-14b-720p-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf --clip_vision ..\models\clip_vision\clip_vision_h.safetensors -p "glass flower blossom" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa --video-frames 33 --offload-to-cpu --init-img ..\..\ComfyUI\input\start_image.png --end-img ..\..\ComfyUI\input\end_image.png --flow-shift 3.0
```
<video src=../assets/wan/Wan2.1_14B_flf2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.2 FLF2V 14B
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.2-I2V-A14B-LowNoise-Q8_0.gguf --high-noise-diffusion-model ..\models\diffusion_models\Wan2.2-I2V-A14B-HighNoise-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf --cfg-scale 3.5 --sampling-method euler --steps 10 --high-noise-cfg-scale 3.5 --high-noise-sampling-method euler --high-noise-steps 8 -v -p "glass flower blossom" -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa --video-frames 33 --offload-to-cpu --init-img ..\..\ComfyUI\input\start_image.png --end-img ..\..\ComfyUI\input\end_image.png --flow-shift 3.0
```
<video src=../assets/wan/Wan2.2_14B_flf2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.1 VACE 1.3B
#### T2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1-vace-1.3b-q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --video-frames 1 --offload-to-cpu
```
<video src=../assets/wan/Wan2.1_1.3B_vace_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
#### R2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1-vace-1.3b-q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa -i ..\assets\cat_with_sd_cpp_42.png --video-frames 33 --offload-to-cpu
```
<video src=../assets/wan/Wan2.1_1.3B_vace_r2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
#### V2V
```
mkdir post+depth
ffmpeg -i ..\..\ComfyUI\input\post+depth.mp4 -qscale:v 1 -vf fps=8 post+depth\frame_%04d.jpg
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\wan2.1-vace-1.3b-q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "The girl is dancing in a sea of flowers, slowly moving her hands. There is a close - up shot of her upper body. The character is surrounded by other transparent glass flowers in the style of Nicoletta Ceccoli, creating a beautiful, surreal, and emotionally expressive movie scene with a white. transparent feel and a dreamyl atmosphere." --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa -i ..\..\ComfyUI\input\dance_girl.jpg --control-video ./post+depth --video-frames 33 --offload-to-cpu
```
<video src=../assets/wan/Wan2.1_1.3B_vace_v2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
### Wan2.1 VACE 14B
#### T2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.1_14B_VACE-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa --video-frames 33 --offload-to-cpu
```
<video src=../assets/wan/Wan2.1_14B_vace_t2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
#### R2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.1_14B_VACE-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "a lovely cat" --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 832 -H 480 --diffusion-fa -i ..\assets\cat_with_sd_cpp_42.png --video-frames 33 --offload-to-cpu
```
<video src=../assets/wan/Wan2.1_14B_vace_r2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
#### V2V
```
.\bin\Release\sd-cli.exe -M vid_gen --diffusion-model ..\models\diffusion_models\Wan2.1_14B_VACE-Q8_0.gguf --vae ..\models\vae\wan_2.1_vae.safetensors --t5xxl ..\models\text_encoders\umt5-xxl-encoder-Q8_0.gguf -p "The girl is dancing in a sea of flowers, slowly moving her hands. There is a close - up shot of her upper body. The character is surrounded by other transparent glass flowers in the style of Nicoletta Ceccoli, creating a beautiful, surreal, and emotionally expressive movie scene with a white. transparent feel and a dreamyl atmosphere." --cfg-scale 6.0 --sampling-method euler -v -n "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部, 畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走" -W 480 -H 832 --diffusion-fa -i ..\..\ComfyUI\input\dance_girl.jpg --control-video ./post+depth --video-frames 33 --offload-to-cpu
```
<video src=../assets/wan/Wan2.1_14B_vace_v2v.mp4 controls="controls" muted="muted" type="video/mp4"></video>
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# How to Use
You can run Z-Image with stable-diffusion.cpp on GPUs with 4GB of VRAM — or even less.
## Download weights
- Download Z-Image-Turbo
- safetensors: https://huggingface.co/Comfy-Org/z_image_turbo/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/leejet/Z-Image-Turbo-GGUF/tree/main
- Download Z-Image
- safetensors: https://huggingface.co/Comfy-Org/z_image/tree/main/split_files/diffusion_models
- gguf: https://huggingface.co/unsloth/Z-Image-GGUF/tree/main
- Download vae
- safetensors: https://huggingface.co/black-forest-labs/FLUX.1-schnell/tree/main
- Download Qwen3 4b
- safetensors: https://huggingface.co/Comfy-Org/z_image_turbo/tree/main/split_files/text_encoders
- gguf: https://huggingface.co/unsloth/Qwen3-4B-Instruct-2507-GGUF/tree/main
## Examples
### Z-Image-Turbo
```
.\bin\Release\sd-cli.exe --diffusion-model z_image_turbo-Q3_K.gguf --vae ..\models\vae\ae.sft --llm ..\models\text_encoders\Qwen3-4B-Instruct-2507-Q4_K_M.gguf -p "A cinematic, melancholic photograph of a solitary hooded figure walking through a sprawling, rain-slicked metropolis at night. The city lights are a chaotic blur of neon orange and cool blue, reflecting on the wet asphalt. The scene evokes a sense of being a single component in a vast machine. Superimposed over the image in a sleek, modern, slightly glitched font is the philosophical quote: 'THE CITY IS A CIRCUIT BOARD, AND I AM A BROKEN TRANSISTOR.' -- moody, atmospheric, profound, dark academic" --cfg-scale 1.0 -v --offload-to-cpu --diffusion-fa -H 1024 -W 512 --steps 8
```
<img width="256" alt="z-image example" src="../assets/z_image/q3_K.png" />
### Z-Image-Base
```
.\bin\Release\sd-cli.exe --diffusion-model ..\models\diffusion_models\z_image_bf16.safetensors --vae ..\models\vae\ae.sft --llm ..\models\text_encoders\qwen_3_4b.safetensors -p "A cinematic, melancholic photograph of a solitary hooded figure walking through a sprawling, rain-slicked metropolis at night. The city lights are a chaotic blur of neon orange and cool blue, reflecting on the wet asphalt. The scene evokes a sense of being a single component in a vast machine. Superimposed over the image in a sleek, modern, slightly glitched font is the philosophical quote: 'THE CITY IS A CIRCUIT BOARD, AND I AM A BROKEN TRANSISTOR.' -- moody, atmospheric, profound, dark academic" --cfg-scale 5.0 -v --offload-to-cpu --diffusion-fa -H 1024 -W 512
```
<img width="256" alt="z-image example" src="../assets/z_image/base_bf16.png" />
## Comparison of Different Quantization Types
| bf16 | q8_0 | q6_K | q5_0 | q4_K | q4_0 | q3_K | q2_K|
|---|---|---|---|---|---|---|---|
| <img width="256" alt="bf16" src="../assets/z_image/bf16.png" /> | <img width="256" alt="q8_0" src="../assets/z_image/q8_0.png" /> | <img width="256" alt="q6_K" src="../assets/z_image/q6_K.png" /> | <img width="256" alt="q5_0" src="../assets/z_image/q5_0.png" /> | <img width="256" alt="q4_K" src="../assets/z_image/q4_K.png" /> | <img width="256" alt="q4_0" src="../assets/z_image/q4_0.png" /> | <img width="256" alt="q3_K" src="../assets/z_image/q3_K.png" /> | <img width="256" alt="q2_K" src="../assets/z_image/q2_K.png" /> |