initial release
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#pragma once
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#include "ggml-backend.h"
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#include <cstring>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GGML_OPENVINO_NAME "OPENVINO"
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// backend API
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GGML_BACKEND_API ggml_backend_t ggml_backend_openvino_init(int device);
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GGML_BACKEND_API bool ggml_backend_is_openvino(ggml_backend_t backend);
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GGML_BACKEND_API bool ggml_backend_buffer_is_openvino(ggml_backend_buffer_t buffer);
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GGML_BACKEND_API bool ggml_backend_buft_is_openvino(ggml_backend_buffer_type_t buft);
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GGML_BACKEND_API bool ggml_backend_buft_is_openvino_host(ggml_backend_buffer_type_t buft);
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GGML_BACKEND_API size_t ggml_backend_openvino_buffer_get_ctx_id(ggml_backend_buffer_t buffer);
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// device buffer
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GGML_BACKEND_API ggml_backend_buffer_type_t ggml_backend_openvino_buffer_type(int device);
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GGML_BACKEND_API ggml_backend_buffer_type_t ggml_backend_openvino_host_buffer_type(int device);
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GGML_BACKEND_API int ggml_backend_openvino_get_device_count(void);
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GGML_BACKEND_API ggml_backend_reg_t ggml_backend_openvino_reg(void);
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#ifdef __cplusplus
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}
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#endif
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