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hot-step-cpp-ROCm/engine/vendor/vst3sdk/vstgui4/vstgui/standalone/include/fwd.h
T
2026-08-16 18:24:52 +07:00

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2.0 KiB
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// This file is part of VSTGUI. It is subject to the license terms
// in the LICENSE file found in the top-level directory of this
// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
#pragma once
#include <memory>
//------------------------------------------------------------------------
namespace VSTGUI {
class IPlatformFrameConfig;
namespace Standalone {
class IWindow;
class IWindowController;
class IWindowListener;
class IPreference;
class ICommandHandler;
class IMenuBuilder;
class IValue;
class IStepValue;
class IValueListener;
class IValueConverter;
class ISharedUIResources;
class ICommonDirectories;
using WindowPtr = std::shared_ptr<IWindow>;
using WindowControllerPtr = std::shared_ptr<IWindowController>;
using ValuePtr = std::shared_ptr<IValue>;
using ValueConverterPtr = std::shared_ptr<IValueConverter>;
using PlatformFrameConfigPtr = std::shared_ptr<IPlatformFrameConfig>;
struct Command;
struct AlertBoxConfig;
struct AlertBoxForWindowConfig;
enum class AlertResult;
//------------------------------------------------------------------------
namespace UIDesc {
class IModelBinding;
class ICustomization;
using ModelBindingPtr = std::shared_ptr<IModelBinding>;
using CustomizationPtr = std::shared_ptr<ICustomization>;
struct Config;
//------------------------------------------------------------------------
} // UIDesc
//------------------------------------------------------------------------
namespace Application {
class IDelegate;
using DelegatePtr = std::unique_ptr<IDelegate>;
//------------------------------------------------------------------------
} // Application
//------------------------------------------------------------------------
namespace Async {
struct Queue;
using QueuePtr = std::shared_ptr<Queue>;
struct Group;
using GroupPtr = std::shared_ptr<Group>;
//------------------------------------------------------------------------
} // Async
//------------------------------------------------------------------------
} // Standalone
} // VSTGUI