// This file is part of VSTGUI. It is subject to the license terms // in the LICENSE file found in the top-level directory of this // distribution and at http://github.com/steinbergmedia/vstgui/LICENSE #pragma once #include "../vstguifwd.h" namespace VSTGUI { namespace Animation { //----------------------------------------------------------------------------- /// @brief Animation target interface /// @ingroup new_in_4_0 //----------------------------------------------------------------------------- class IAnimationTarget { public: virtual ~IAnimationTarget () noexcept = default; /** animation starts */ virtual void animationStart (CView* view, IdStringPtr name) = 0; /** pos is a normalized value between zero and one */ virtual void animationTick (CView* view, IdStringPtr name, float pos) = 0; /** animation ended */ virtual void animationFinished (CView* view, IdStringPtr name, bool wasCanceled) = 0; }; } // Animation } // VSTGUI