Initial release
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// This file is part of VSTGUI. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this
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// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
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#pragma once
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#include "../lib/vstguifwd.h"
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#include "iuidescription.h"
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#include "iviewfactory.h"
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#include "iviewcreator.h"
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namespace VSTGUI {
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//-----------------------------------------------------------------------------
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/// @brief Default view factory
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/// @ingroup new_in_4_0
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//-----------------------------------------------------------------------------
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class UIViewFactory : public NonAtomicReferenceCounted, public IViewFactory
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#if VSTGUI_LIVE_EDITING
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, public IViewFactoryEditingSupport
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#endif
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{
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public:
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UIViewFactory ();
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~UIViewFactory () noexcept override = default;
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// IViewFactory
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CView* createView (const UIAttributes& attributes, const IUIDescription* description) const override;
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bool applyAttributeValues (CView* view, const UIAttributes& attributes, const IUIDescription* desc) const override;
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bool applyCustomViewAttributeValues (CView* customView, IdStringPtr baseViewName, const UIAttributes& attributes, const IUIDescription* desc) const override;
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bool getAttributeValue (CView* view, const std::string& attributeName, std::string& stringValue,
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const IUIDescription* desc) const override;
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bool viewIsTypeOf (CView* view, const std::string& typeName) const override;
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static void registerViewCreator (const IViewCreator& viewCreator);
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static void unregisterViewCreator (const IViewCreator& viewCreator);
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#if VSTGUI_LIVE_EDITING
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using StringPtrList = std::list<const std::string*>;
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using StringList = std::list<std::string>;
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using ViewAndDisplayNameList = std::list<std::pair<const std::string*, const std::string>>;
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bool getAttributeNamesForView (CView* view, StringList& attributeNames) const override;
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IViewCreator::AttrType getAttributeType (CView* view, const std::string& attributeName) const override;
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void collectRegisteredViewNames (StringPtrList& viewNames, IdStringPtr baseClassNameFilter = nullptr) const override;
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bool getAttributesForView (CView* view, const IUIDescription* desc, UIAttributes& attr) const override;
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// list type support
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bool getPossibleAttributeListValues (CView* view, const std::string& attributeName, StringPtrList& values) const override;
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bool getAttributeValueRange (CView* view, const std::string& attributeName, double& minValue, double& maxValue) const override;
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ViewAndDisplayNameList collectRegisteredViewAndDisplayNames (IdStringPtr baseClassNameFilter = nullptr) const override;
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UTF8StringPtr getViewDisplayName (CView* view) const override;
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#if ENABLE_UNIT_TESTS
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bool disableRememberAttributes {false};
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#endif
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#endif
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protected:
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void evaluateAttributesAndRemember (CView* view, const UIAttributes& attributes, UIAttributes& evaluatedAttributes, const IUIDescription* description) const;
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CView* createViewByName (const std::string* className, const UIAttributes& attributes, const IUIDescription* description) const;
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#if VSTGUI_LIVE_EDITING
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static size_t createHash (const std::string& str);
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void rememberAttribute (CView* view, IdStringPtr attrName, const std::string& value) const;
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bool getRememberedAttribute (CView* view, IdStringPtr attrName, std::string& value) const;
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#endif
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};
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} // VSTGUI
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