Initial release
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// This file is part of VSTGUI. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this
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// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
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#pragma once
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#include "../uidescription.h"
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#if VSTGUI_LIVE_EDITING
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#include "../delegationcontroller.h"
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#include "../iviewfactory.h"
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#include "uiselection.h"
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#include <string>
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#include <vector>
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namespace VSTGUI {
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class UIViewCreatorDataSource;
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//----------------------------------------------------------------------------------------------------
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class UIViewCreatorController : public NonAtomicReferenceCounted, public DelegationController, public IContextMenuController
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{
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public:
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UIViewCreatorController (IController* baseController, UIDescription* description);
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~UIViewCreatorController () override;
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IController* getBaseController () const { return controller; }
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protected:
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void valueChanged (CControl* pControl) override;
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CView* createView (const UIAttributes& attributes, const IUIDescription* description) override;
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CView* verifyView (CView* view, const UIAttributes& attributes, const IUIDescription* description) override;
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IControlListener* getControlListener (UTF8StringPtr name) override;
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void appendContextMenuItems (COptionMenu& contextMenu, const CPoint& where) override;
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void setupDataSource (UTF8StringPtr filter = nullptr);
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UIViewCreatorDataSource* dataSource {nullptr};
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CDataBrowser* dataBrowser {nullptr};
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SharedPointer<UIDescription> description;
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std::vector<std::string> filteredViewNames;
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std::vector<std::string> allViewNames;
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enum {
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kSearchFieldTag = 100
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};
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};
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//----------------------------------------------------------------------------------------------------
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SharedPointer<UISelection> createSelectionFromViewName (const std::string& viewName,
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const IViewFactory* factory,
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const UIDescription* description,
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const UIAttributes* optionalAttributes);
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} // VSTGUI
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#endif // VSTGUI_LIVE_EDITING
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