Initial release
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// This file is part of VSTGUI. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this
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// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
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#pragma once
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#include "../uidescription.h"
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#if VSTGUI_LIVE_EDITING
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#include "iaction.h"
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#include "uidialogcontroller.h"
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#include "../icontroller.h"
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#include "../../lib/controls/ctextedit.h"
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#include <string>
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namespace VSTGUI {
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//----------------------------------------------------------------------------------------------------
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class UIFocusSettingsController : public NonAtomicReferenceCounted,
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public IDialogController,
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public IController
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{
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public:
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UIFocusSettingsController (UIDescription* description, IActionPerformer* actionPerformer);
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~UIFocusSettingsController () override = default;
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CView* verifyView (CView* view, const UIAttributes& attributes, const IUIDescription* description) override;
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void valueChanged (CControl* control) override;
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void onDialogButton1Clicked (UIDialogController*) override;
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void onDialogButton2Clicked (UIDialogController*) override;
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void onDialogShow (UIDialogController*) override;
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protected:
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static bool valueToString (float value, char utf8String[256], CParamDisplay::ValueToStringUserData* userData);
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static bool stringToValue (UTF8StringPtr txt, float& result, CTextEdit::StringToValueUserData* userData);
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SharedPointer<UIDescription> editDescription;
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IActionPerformer* actionPerformer;
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enum {
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kEnabledTag = 0,
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kColorTag,
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kWidthTag,
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kNumTags
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};
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CControl* controls[kNumTags];
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FocusDrawingSettings originalSettings;
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};
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} // VSTGUI
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#endif // VSTGUI_LIVE_EDITING
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