Initial release
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// This file is part of VSTGUI. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this
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// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
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#pragma once
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#include "../lib/malloc.h"
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namespace VSTGUI {
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//-----------------------------------------------------------------------------
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class Base64Codec
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{
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public:
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struct Result
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{
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Buffer<uint8_t> data;
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uint32_t dataSize {0};
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};
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template<typename T>
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static inline Result decode (const T& base64String)
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{
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return decode (base64String.data (), base64String.size ());
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}
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template <typename T>
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static inline Result decode (const T* inBuffer, size_t inBufferSize)
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{
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static_assert (sizeof (T) == 1, "T must be one byte type");
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Result r;
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r.data.allocate ((inBufferSize * 3 / 4) + 3);
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uint8_t input1[4];
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uint8_t input2[4];
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auto input1Ptr = reinterpret_cast<uint32_t*>(&input1[0]);
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auto input2Ptr = reinterpret_cast<uint32_t*>(&input2[0]);
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auto buffer32Ptr = reinterpret_cast<const uint32_t*> (inBuffer);
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while (inBufferSize > 8)
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{
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*input1Ptr = *buffer32Ptr++;
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*input2Ptr = *buffer32Ptr++;
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r.dataSize += decodeblock<false> (input1, r.data.get () + r.dataSize);
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r.dataSize += decodeblock<false> (input2, r.data.get () + r.dataSize);
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inBufferSize -= 8;
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}
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while (inBufferSize > 4)
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{
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*input1Ptr = *buffer32Ptr++;
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r.dataSize += decodeblock<false> (input1, r.data.get () + r.dataSize);
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inBufferSize -= 4;
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}
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if (inBufferSize > 0)
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{
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input1[0] = input1[1] = input1[2] = input1[3] = '=';
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auto ptr = reinterpret_cast<const uint8_t*>(buffer32Ptr);
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for (uint32_t j = 0; j < inBufferSize; j++)
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{
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input1[j] = *ptr++;
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}
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r.dataSize += decodeblock<true> (input1, r.data.get () + r.dataSize);
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}
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return r;
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}
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static inline Result encode (const void* binaryData, size_t binaryDataSize)
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{
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Result r;
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r.data.allocate ((binaryDataSize * 4) / 3 + 4);
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auto ptr = reinterpret_cast<const uint8_t*> (binaryData);
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uint8_t input[3];
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uint32_t i;
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for (i = 0; i < (binaryDataSize - 3); i += 3)
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{
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input[0] = *ptr++;
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input[1] = *ptr++;
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input[2] = *ptr++;
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encodeblock (input, r.data.get () + r.dataSize, 3);
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r.dataSize += 4;
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}
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if (i < binaryDataSize)
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{
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input[0] = input[1] = input[2] = 0;
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uint32_t j;
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for (j = 0; i < binaryDataSize; i++, j++)
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{
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input[j] = *ptr++;
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}
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encodeblock (input, r.data.get () + r.dataSize, j);
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r.dataSize += 4;
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}
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return r;
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}
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private:
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template<bool finalBlock = true>
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static inline uint32_t decodeblock (uint8_t input[4], uint8_t output[3])
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{
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static constexpr uint8_t cd64[] = {
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62, 0xFF, 0xFF, 0xFF, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0xFF,
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0xFF, 0xFF, 0, 0xFF, 0xFF, 0xFF, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
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10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
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36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51};
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uint32_t result = 3;
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if (finalBlock)
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{
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if (input[2] == '=')
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result = 1;
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else if (input[3] == '=')
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result = 2;
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}
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input[0] = cd64[input[0] - 43];
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input[1] = cd64[input[1] - 43];
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input[2] = cd64[input[2] - 43];
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input[3] = cd64[input[3] - 43];
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output[0] = static_cast<uint8_t> ((input[0] << 2) | ((input[1] & 0x30) >> 4));
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output[1] = static_cast<uint8_t> (((input[1] & 0xF) << 4) | ((input[2] & 0x3C) >> 2));
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output[2] = static_cast<uint8_t> (((input[2] & 0x03) << 6) | input[3]);
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return result;
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}
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static inline void encodeblock (uint8_t input[3], uint8_t output[4], uint32_t len)
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{
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static constexpr uint8_t cb64[] =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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output[0] = cb64[input[0] >> 2];
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output[1] = cb64[((input[0] & 0x03) << 4) | ((input[1] & 0xf0) >> 4)];
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output[2] = static_cast<uint8_t>
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(len > 1 ? cb64[((input[1] & 0x0f) << 2) | ((input[2] & 0xc0) >> 6)] : '=');
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output[3] = static_cast<uint8_t>(len > 2 ? cb64[input[2] & 0x3f] : '=');
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}
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};
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} // VSTGUI
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