Initial release
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// This file is part of VSTGUI. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this
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// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
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#pragma once
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#include <cstdint>
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//------------------------------------------------------------------------
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namespace VSTGUI {
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namespace PixelBuffer {
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//------------------------------------------------------------------------
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enum class Format
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{
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ARGB,
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RGBA,
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ABGR,
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BGRA
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};
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//------------------------------------------------------------------------
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/** Convert a buffer of 32 bit pixels from one format to another
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*
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* @param srcFormat Source Pixel Format
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* @param dstFormat Destination Pixel Format
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* @param buffer Pixel Buffer
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* @param bytesPerRow Number of bytes per row in buffer
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* @param width Number of pixels per row
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* @param height Number of rows
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*/
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void convert (Format srcFormat, Format dstFormat, uint8_t* buffer, uint32_t bytesPerRow,
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uint32_t width, uint32_t height);
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//------------------------------------------------------------------------
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} // PixelBuffer
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} // VSTGUI
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