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//-----------------------------------------------------------------------------
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// Flags : clang-format SMTGSequencer
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// Project : VST SDK
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//
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// Category : Helpers
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// Filename : public.sdk/source/vst/vstsinglecomponenteffect.cpp
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// Created by : Steinberg, 03/2008
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// Description : Basic Audio Effect Implementation in one component
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//
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//-----------------------------------------------------------------------------
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// This file is part of a Steinberg SDK. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this distribution
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// and at www.steinberg.net/sdklicenses.
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// No part of the SDK, including this file, may be copied, modified, propagated,
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// or distributed except according to the terms contained in the LICENSE file.
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//-----------------------------------------------------------------------------
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#include "vstsinglecomponenteffect.h"
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//-----------------------------------------------------------------------------
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namespace Steinberg {
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namespace Vst {
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//-----------------------------------------------------------------------------
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// SingleComponentEffect Implementation
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//-----------------------------------------------------------------------------
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SingleComponentEffect::SingleComponentEffect ()
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: audioInputs (kAudio, kInput)
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, audioOutputs (kAudio, kOutput)
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, eventInputs (kEvent, kInput)
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, eventOutputs (kEvent, kOutput)
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{
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processSetup.maxSamplesPerBlock = 1024;
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processSetup.processMode = Vst::kRealtime;
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processSetup.sampleRate = 44100.0;
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processSetup.symbolicSampleSize = Vst::kSample32;
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}
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//-----------------------------------------------------------------------------
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SingleComponentEffect::~SingleComponentEffect ()
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{
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::initialize (FUnknown* context)
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{
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return EditControllerEx1::initialize (context);
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::terminate ()
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{
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parameters.removeAll ();
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removeAllBusses ();
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return EditControllerEx1::terminate ();
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}
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//-----------------------------------------------------------------------------
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int32 PLUGIN_API SingleComponentEffect::getBusCount (MediaType type, BusDirection dir)
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{
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BusList* busList = getBusList (type, dir);
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return busList ? static_cast<int32> (busList->size ()) : 0;
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::getBusInfo (MediaType type, BusDirection dir, int32 index,
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BusInfo& info)
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{
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BusList* busList = getBusList (type, dir);
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if (busList == nullptr || index >= static_cast<int32> (busList->size ()))
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return kInvalidArgument;
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Bus* bus = busList->at (index);
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info.mediaType = type;
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info.direction = dir;
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if (bus->getInfo (info))
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return kResultTrue;
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return kResultFalse;
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::activateBus (MediaType type, BusDirection dir,
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int32 index, TBool state)
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{
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BusList* busList = getBusList (type, dir);
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if (busList == nullptr || index >= static_cast<int32> (busList->size ()))
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return kInvalidArgument;
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Bus* bus = busList->at (index);
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if (!bus)
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return kResultFalse;
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bus->setActive (state);
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return kResultTrue;
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}
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//-----------------------------------------------------------------------------
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AudioBus* SingleComponentEffect::addAudioInput (const TChar* name, SpeakerArrangement arr,
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BusType busType, int32 flags)
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{
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auto* newBus = new AudioBus (name, busType, flags, arr);
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audioInputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//-----------------------------------------------------------------------------
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AudioBus* SingleComponentEffect::addAudioOutput (const TChar* name, SpeakerArrangement arr,
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BusType busType, int32 flags)
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{
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auto* newBus = new AudioBus (name, busType, flags, arr);
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audioOutputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//-----------------------------------------------------------------------------
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EventBus* SingleComponentEffect::addEventInput (const TChar* name, int32 channels, BusType busType,
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int32 flags)
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{
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auto* newBus = new EventBus (name, busType, flags, channels);
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eventInputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//-----------------------------------------------------------------------------
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EventBus* SingleComponentEffect::addEventOutput (const TChar* name, int32 channels, BusType busType,
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int32 flags)
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{
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auto* newBus = new EventBus (name, busType, flags, channels);
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eventOutputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//-----------------------------------------------------------------------------
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tresult SingleComponentEffect::removeAudioBusses ()
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{
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audioInputs.clear ();
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audioOutputs.clear ();
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return kResultOk;
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}
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//-----------------------------------------------------------------------------
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tresult SingleComponentEffect::removeEventBusses ()
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{
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eventInputs.clear ();
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eventOutputs.clear ();
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return kResultOk;
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}
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//-----------------------------------------------------------------------------
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tresult SingleComponentEffect::removeAllBusses ()
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{
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removeAudioBusses ();
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removeEventBusses ();
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return kResultOk;
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}
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//-----------------------------------------------------------------------------
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// IAudioProcessor
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::setBusArrangements (SpeakerArrangement* inputs,
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int32 numIns,
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SpeakerArrangement* outputs,
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int32 numOuts)
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{
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if (numIns < 0 || numOuts < 0)
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return kInvalidArgument;
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if (numIns > static_cast<int32> (audioInputs.size ()) ||
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numOuts > static_cast<int32> (audioOutputs.size ()))
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return kResultFalse;
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for (int32 index = 0; index < static_cast<int32> (audioInputs.size ()); ++index)
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{
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if (index >= numIns)
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break;
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FCast<Vst::AudioBus> (audioInputs[index].get ())->setArrangement (inputs[index]);
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}
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for (int32 index = 0; index < static_cast<int32> (audioOutputs.size ()); ++index)
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{
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if (index >= numOuts)
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break;
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FCast<Vst::AudioBus> (audioOutputs[index].get ())->setArrangement (outputs[index]);
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}
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return kResultTrue;
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::getBusArrangement (BusDirection dir, int32 busIndex,
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SpeakerArrangement& arr)
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{
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BusList* busList = getBusList (kAudio, dir);
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if (busList == nullptr || busIndex >= static_cast<int32> (busList->size ()))
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return kInvalidArgument;
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if (auto* audioBus = FCast<Vst::AudioBus> (busList->at (busIndex)))
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{
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arr = audioBus->getArrangement ();
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return kResultTrue;
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}
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return kResultFalse;
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::setupProcessing (ProcessSetup& newSetup)
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{
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if (canProcessSampleSize (newSetup.symbolicSampleSize) != kResultTrue)
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return kResultFalse;
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processSetup = newSetup;
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return kResultOk;
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::canProcessSampleSize (int32 symbolicSampleSize)
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{
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return symbolicSampleSize == kSample32 ? kResultTrue : kResultFalse;
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}
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//-----------------------------------------------------------------------------
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BusList* SingleComponentEffect::getBusList (MediaType type, BusDirection dir)
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{
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if (type == kAudio)
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return dir == kInput ? &audioInputs : &audioOutputs;
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if (type == kEvent)
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return dir == kInput ? &eventInputs : &eventOutputs;
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return nullptr;
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}
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//-----------------------------------------------------------------------------
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tresult PLUGIN_API SingleComponentEffect::queryInterface (const TUID iid, void** obj)
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{
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if (memcmp (iid, IConnectionPoint::iid, sizeof (::Steinberg::TUID)) == 0)
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{
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// no need to expose IConnectionPoint to the host
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return kNoInterface;
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}
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DEF_INTERFACE (IComponent)
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DEF_INTERFACE (IAudioProcessor)
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DEF_INTERFACE (IProcessContextRequirements)
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return EditControllerEx1::queryInterface (iid, obj);
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}
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//------------------------------------------------------------------------
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} // namespace Vst
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} // namespace Steinberg
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// work around for the name clash of IComponent::setState and IEditController::setState
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#if defined(PROJECT_INCLUDES_VSTEDITCONTROLLER) && PROJECT_INCLUDES_VSTEDITCONTROLLER
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// make sure that vsteditcontroller.cpp is included by your project
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//------------------------------------------------------------------------
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Steinberg::tresult PLUGIN_API Steinberg::Vst::EditController::setEditorState (
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Steinberg::IBStream* /*state*/)
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{
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return Steinberg::kNotImplemented;
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}
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//------------------------------------------------------------------------
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Steinberg::tresult PLUGIN_API Steinberg::Vst::EditController::getEditorState (
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Steinberg::IBStream* /*state*/)
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{
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return Steinberg::kNotImplemented;
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}
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#else
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// make sure that vsteditcontroller.cpp is otherwise excluded from your project
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#define setState setEditorState
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#define getState getEditorState
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#include "public.sdk/source/vst/vsteditcontroller.cpp"
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#undef setState
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#undef getState
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#endif // PROJECT_INCLUDES_VSTEDITCONTROLLER
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