Initial release
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//-----------------------------------------------------------------------------
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// Project : VST SDK
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//
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// Category : Helpers
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// Filename : public.sdk/source/vst/vstaudioeffect.h
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// Created by : Steinberg, 04/2005
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// Description : Basic Audio Effect Implementation
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//
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//-----------------------------------------------------------------------------
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// This file is part of a Steinberg SDK. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this distribution
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// and at www.steinberg.net/sdklicenses.
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// No part of the SDK, including this file, may be copied, modified, propagated,
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// or distributed except according to the terms contained in the LICENSE file.
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//-----------------------------------------------------------------------------
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#pragma once
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#include "public.sdk/source/vst/vstbus.h"
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#include "public.sdk/source/vst/vstcomponent.h"
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#include "public.sdk/source/vst/utility/processcontextrequirements.h"
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#include "pluginterfaces/vst/ivstaudioprocessor.h"
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//------------------------------------------------------------------------
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namespace Steinberg {
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namespace Vst {
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//------------------------------------------------------------------------
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/** Default implementation for a VST 3 audio effect.
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\ingroup vstClasses
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Can be used as base class for a VST 3 effect implementation.
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*/
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class AudioEffect : public Component, public IAudioProcessor, public IProcessContextRequirements
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{
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public:
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//------------------------------------------------------------------------
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/** Constructor */
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AudioEffect ();
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//---Internal Methods-----------
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/** Creates and adds a new Audio input bus with a given speaker arrangement, busType (kMain or
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* kAux). */
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AudioBus* addAudioInput (const TChar* name, SpeakerArrangement arr, BusType busType = kMain,
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int32 flags = BusInfo::kDefaultActive);
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/** Creates and adds a new Audio output bus with a given speaker arrangement, busType (kMain or
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* kAux). */
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AudioBus* addAudioOutput (const TChar* name, SpeakerArrangement arr, BusType busType = kMain,
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int32 flags = BusInfo::kDefaultActive);
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/** Retrieves an Audio Input Bus by index. */
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AudioBus* getAudioInput (int32 index);
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/** Retrieves an Audio Output Bus by index. */
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AudioBus* getAudioOutput (int32 index);
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/** Creates and adds a new Event input bus with a given speaker arrangement, busType (kMain or
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* kAux). */
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EventBus* addEventInput (const TChar* name, int32 channels = 16, BusType busType = kMain,
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int32 flags = BusInfo::kDefaultActive);
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/** Creates and adds a new Event output bus with a given speaker arrangement, busType (kMain or
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* kAux). */
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EventBus* addEventOutput (const TChar* name, int32 channels = 16, BusType busType = kMain,
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int32 flags = BusInfo::kDefaultActive);
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/** Retrieves an Event Input Bus by index. */
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EventBus* getEventInput (int32 index);
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/** Retrieves an Event Output Bus by index. */
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EventBus* getEventOutput (int32 index);
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//---from IAudioProcessor-------
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tresult PLUGIN_API setBusArrangements (SpeakerArrangement* inputs, int32 numIns,
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SpeakerArrangement* outputs,
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int32 numOuts) SMTG_OVERRIDE;
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tresult PLUGIN_API getBusArrangement (BusDirection dir, int32 busIndex,
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SpeakerArrangement& arr) SMTG_OVERRIDE;
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tresult PLUGIN_API canProcessSampleSize (int32 symbolicSampleSize) SMTG_OVERRIDE;
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uint32 PLUGIN_API getLatencySamples () SMTG_OVERRIDE { return 0; }
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tresult PLUGIN_API setupProcessing (ProcessSetup& setup) SMTG_OVERRIDE;
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tresult PLUGIN_API setProcessing (TBool state) SMTG_OVERRIDE;
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tresult PLUGIN_API process (ProcessData& data) SMTG_OVERRIDE;
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uint32 PLUGIN_API getTailSamples () SMTG_OVERRIDE { return kNoTail; }
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//---from IProcessContextRequirements-------
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uint32 PLUGIN_API getProcessContextRequirements () SMTG_OVERRIDE;
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//---Interface---------
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OBJ_METHODS (AudioEffect, Component)
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DEFINE_INTERFACES
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DEF_INTERFACE (IAudioProcessor)
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DEF_INTERFACE (IProcessContextRequirements)
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END_DEFINE_INTERFACES (Component)
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REFCOUNT_METHODS (Component)
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//------------------------------------------------------------------------
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protected:
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ProcessSetup processSetup;
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ProcessContextRequirements processContextRequirements;
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};
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//------------------------------------------------------------------------
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} // namespace Vst
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} // namespace Steinberg
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