Initial release
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//-----------------------------------------------------------------------------
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// Project : VST SDK
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//
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// Category : Helpers
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// Filename : public.sdk/source/vst/vstaudioeffect.cpp
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// Created by : Steinberg, 04/2005
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// Description : Basic Audio Effect Implementation
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//
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//-----------------------------------------------------------------------------
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// This file is part of a Steinberg SDK. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this distribution
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// and at www.steinberg.net/sdklicenses.
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// No part of the SDK, including this file, may be copied, modified, propagated,
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// or distributed except according to the terms contained in the LICENSE file.
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//-----------------------------------------------------------------------------
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#include "vstaudioeffect.h"
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namespace Steinberg {
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namespace Vst {
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//------------------------------------------------------------------------
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// AudioEffect
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//------------------------------------------------------------------------
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AudioEffect::AudioEffect ()
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{
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processSetup.maxSamplesPerBlock = 1024;
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processSetup.processMode = Vst::kRealtime;
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processSetup.sampleRate = 44100.0;
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processSetup.symbolicSampleSize = Vst::kSample32;
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}
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//------------------------------------------------------------------------
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AudioBus* AudioEffect::addAudioInput (const TChar* name, SpeakerArrangement arr, BusType busType,
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int32 flags)
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{
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auto* newBus = new AudioBus (name, busType, flags, arr);
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audioInputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//------------------------------------------------------------------------
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AudioBus* AudioEffect::addAudioOutput (const TChar* name, SpeakerArrangement arr, BusType busType,
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int32 flags)
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{
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auto* newBus = new AudioBus (name, busType, flags, arr);
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audioOutputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//------------------------------------------------------------------------
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AudioBus* AudioEffect::getAudioInput (int32 index)
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{
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AudioBus* bus = nullptr;
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if (index < static_cast<int32> (audioInputs.size ()))
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bus = FCast<Vst::AudioBus> (audioInputs.at (index));
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return bus;
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}
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//------------------------------------------------------------------------
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AudioBus* AudioEffect::getAudioOutput (int32 index)
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{
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AudioBus* bus = nullptr;
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if (index < static_cast<int32> (audioOutputs.size ()))
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bus = FCast<Vst::AudioBus> (audioOutputs.at (index));
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return bus;
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}
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//------------------------------------------------------------------------
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EventBus* AudioEffect::addEventInput (const TChar* name, int32 channels, BusType busType,
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int32 flags)
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{
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auto* newBus = new EventBus (name, busType, flags, channels);
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eventInputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//------------------------------------------------------------------------
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EventBus* AudioEffect::addEventOutput (const TChar* name, int32 channels, BusType busType,
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int32 flags)
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{
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auto* newBus = new EventBus (name, busType, flags, channels);
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eventOutputs.push_back (IPtr<Vst::Bus> (newBus, false));
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return newBus;
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}
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//------------------------------------------------------------------------
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EventBus* AudioEffect::getEventInput (int32 index)
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{
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EventBus* bus = nullptr;
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if (index < static_cast<int32> (eventInputs.size ()))
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bus = FCast<Vst::EventBus> (eventInputs.at (index));
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return bus;
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}
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//------------------------------------------------------------------------
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EventBus* AudioEffect::getEventOutput (int32 index)
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{
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EventBus* bus = nullptr;
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if (index < static_cast<int32> (eventOutputs.size ()))
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bus = FCast<Vst::EventBus> (eventOutputs.at (index));
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return bus;
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}
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//------------------------------------------------------------------------
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tresult PLUGIN_API AudioEffect::setBusArrangements (SpeakerArrangement* inputs, int32 numIns,
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SpeakerArrangement* outputs, int32 numOuts)
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{
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if (numIns < 0 || numOuts < 0)
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return kInvalidArgument;
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if (numIns > static_cast<int32> (audioInputs.size ()) ||
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numOuts > static_cast<int32> (audioOutputs.size ()))
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return kResultFalse;
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for (int32 index = 0; index < static_cast<int32> (audioInputs.size ()); ++index)
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{
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if (index >= numIns)
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break;
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FCast<Vst::AudioBus> (audioInputs[index].get ())->setArrangement (inputs[index]);
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}
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for (int32 index = 0; index < static_cast<int32> (audioOutputs.size ()); ++index)
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{
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if (index >= numOuts)
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break;
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FCast<Vst::AudioBus> (audioOutputs[index].get ())->setArrangement (outputs[index]);
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}
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return kResultTrue;
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}
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//------------------------------------------------------------------------
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tresult PLUGIN_API AudioEffect::getBusArrangement (BusDirection dir, int32 busIndex,
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SpeakerArrangement& arr)
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{
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BusList* busList = getBusList (kAudio, dir);
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if (!busList || busIndex < 0 || static_cast<int32> (busList->size ()) <= busIndex)
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return kInvalidArgument;
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if (auto* audioBus = FCast<Vst::AudioBus> (busList->at (busIndex)))
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{
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arr = audioBus->getArrangement ();
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return kResultTrue;
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}
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return kResultFalse;
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}
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//------------------------------------------------------------------------
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tresult PLUGIN_API AudioEffect::setupProcessing (ProcessSetup& newSetup)
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{
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processSetup.maxSamplesPerBlock = newSetup.maxSamplesPerBlock;
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processSetup.processMode = newSetup.processMode;
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processSetup.sampleRate = newSetup.sampleRate;
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if (canProcessSampleSize (newSetup.symbolicSampleSize) != kResultTrue)
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return kResultFalse;
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processSetup.symbolicSampleSize = newSetup.symbolicSampleSize;
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return kResultOk;
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}
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//------------------------------------------------------------------------
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tresult PLUGIN_API AudioEffect::setProcessing (TBool /*state*/)
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{
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return kNotImplemented;
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}
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//------------------------------------------------------------------------
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tresult PLUGIN_API AudioEffect::canProcessSampleSize (int32 symbolicSampleSize)
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{
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return symbolicSampleSize == kSample32 ? kResultTrue : kResultFalse;
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}
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//------------------------------------------------------------------------
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tresult PLUGIN_API AudioEffect::process (ProcessData& /*data*/)
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{
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return kNotImplemented;
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}
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//------------------------------------------------------------------------
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uint32 PLUGIN_API AudioEffect::getProcessContextRequirements ()
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{
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return processContextRequirements.flags;
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}
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//------------------------------------------------------------------------
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} // namespace Vst
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} // namespace Steinberg
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