Initial release

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civ
2026-08-16 18:24:52 +07:00
commit 876886a39a
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//-----------------------------------------------------------------------------
// Project : VST SDK
// Flags : clang-format SMTGSequencer
// Category : Helpers
// Filename : public.sdk/source/vst/utility/systemtime.cpp
// Created by : Steinberg, 06/2023
// Description : VST Component System Time API Helper
//
//-----------------------------------------------------------------------------
// This file is part of a Steinberg SDK. It is subject to the license terms
// in the LICENSE file found in the top-level directory of this distribution
// and at www.steinberg.net/sdklicenses.
// No part of the SDK, including this file, may be copied, modified, propagated,
// or distributed except according to the terms contained in the LICENSE file.
//-----------------------------------------------------------------------------
#include "systemtime.h"
#include "pluginterfaces/base/funknownimpl.h"
#include <limits>
#if SMTG_OS_OSX
#include <CoreAudio/CoreAudio.h>
//------------------------------------------------------------------------
static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
{
return [] () {
return static_cast<Steinberg::int64> (
AudioConvertHostTimeToNanos (AudioGetCurrentHostTime ()));
};
}
#elif SMTG_OS_IOS
#include <mach/mach_time.h>
//------------------------------------------------------------------------
static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
{
static struct mach_timebase_info timebaseInfo;
mach_timebase_info (&timebaseInfo);
return [&] () {
double absTime = static_cast<double> (mach_absolute_time ());
// nano seconds
double d = (absTime / timebaseInfo.denom) * timebaseInfo.numer;
return static_cast<Steinberg::int64> (d);
};
}
#elif SMTG_OS_WINDOWS
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
//------------------------------------------------------------------------
struct WinmmDll
{
static WinmmDll& instance ()
{
static WinmmDll gInstance;
return gInstance;
}
bool valid () const { return func != nullptr; }
DWORD timeGetTime () const { return func (); }
private:
using TimeGetTimeFunc = DWORD (WINAPI*) ();
WinmmDll ()
{
dll = LoadLibraryA ("winmm.dll");
if (dll)
{
func = reinterpret_cast<TimeGetTimeFunc> (GetProcAddress (dll, "timeGetTime"));
}
}
TimeGetTimeFunc func {nullptr};
HMODULE dll;
};
//------------------------------------------------------------------------
static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
{
if (WinmmDll::instance ().valid ())
{
return [dll = WinmmDll::instance ()] ()
{
return static_cast<Steinberg::int64> (dll.timeGetTime ()) * 1000000;
};
}
return [] () { return std::numeric_limits<Steinberg::int64>::max (); };
}
#elif SMTG_OS_LINUX
//------------------------------------------------------------------------
#include <time.h>
static uint64_t getUptimeByClockGettime ()
{
struct timespec time_spec;
if (clock_gettime (CLOCK_BOOTTIME, &time_spec) != 0)
return 0;
const uint64_t uptime = time_spec.tv_sec * 1000 + time_spec.tv_nsec / 1000000;
return uptime;
}
static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
{
return [] () { return static_cast<Steinberg::int64> (getUptimeByClockGettime ()); };
}
#else
//------------------------------------------------------------------------
static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
{
return [] () { return std::numeric_limits<Steinberg::int64>::max (); };
}
#endif
//------------------------------------------------------------------------
namespace Steinberg {
namespace Vst {
//------------------------------------------------------------------------
SystemTime::SystemTime (IComponentHandler* componentHandler)
{
if (auto chst = U::cast<IComponentHandlerSystemTime> (componentHandler))
{
getImpl = [host = std::move (chst)] ()->int64
{
int64 value = 0;
if (host->getSystemTime (value) == kResultTrue)
return value;
return std::numeric_limits<int64>::max ();
};
}
else
{
getImpl = makeNativeGetSystemTimeFunc ();
}
}
//------------------------------------------------------------------------
SystemTime::SystemTime (const SystemTime& st)
{
*this = st;
}
//------------------------------------------------------------------------
SystemTime::SystemTime (SystemTime&& st) noexcept
{
*this = std::move (st);
}
//------------------------------------------------------------------------
SystemTime& SystemTime::operator= (const SystemTime& st)
{
getImpl = st.getImpl;
return *this;
}
//------------------------------------------------------------------------
SystemTime& SystemTime::operator= (SystemTime&& st) noexcept
{
std::swap (getImpl, st.getImpl);
return *this;
}
//------------------------------------------------------------------------
} // Vst
} // Steinberg