Initial release
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//-----------------------------------------------------------------------------
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// Project : VST SDK
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// Flags : clang-format SMTGSequencer
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// Category : Helpers
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// Filename : public.sdk/source/vst/utility/systemtime.cpp
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// Created by : Steinberg, 06/2023
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// Description : VST Component System Time API Helper
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//
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//-----------------------------------------------------------------------------
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// This file is part of a Steinberg SDK. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this distribution
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// and at www.steinberg.net/sdklicenses.
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// No part of the SDK, including this file, may be copied, modified, propagated,
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// or distributed except according to the terms contained in the LICENSE file.
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//-----------------------------------------------------------------------------
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#include "systemtime.h"
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#include "pluginterfaces/base/funknownimpl.h"
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#include <limits>
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#if SMTG_OS_OSX
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#include <CoreAudio/CoreAudio.h>
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//------------------------------------------------------------------------
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static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
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{
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return [] () {
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return static_cast<Steinberg::int64> (
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AudioConvertHostTimeToNanos (AudioGetCurrentHostTime ()));
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};
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}
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#elif SMTG_OS_IOS
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#include <mach/mach_time.h>
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//------------------------------------------------------------------------
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static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
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{
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static struct mach_timebase_info timebaseInfo;
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mach_timebase_info (&timebaseInfo);
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return [&] () {
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double absTime = static_cast<double> (mach_absolute_time ());
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// nano seconds
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double d = (absTime / timebaseInfo.denom) * timebaseInfo.numer;
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return static_cast<Steinberg::int64> (d);
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};
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}
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#elif SMTG_OS_WINDOWS
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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//------------------------------------------------------------------------
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struct WinmmDll
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{
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static WinmmDll& instance ()
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{
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static WinmmDll gInstance;
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return gInstance;
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}
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bool valid () const { return func != nullptr; }
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DWORD timeGetTime () const { return func (); }
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private:
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using TimeGetTimeFunc = DWORD (WINAPI*) ();
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WinmmDll ()
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{
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dll = LoadLibraryA ("winmm.dll");
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if (dll)
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{
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func = reinterpret_cast<TimeGetTimeFunc> (GetProcAddress (dll, "timeGetTime"));
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}
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}
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TimeGetTimeFunc func {nullptr};
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HMODULE dll;
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};
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//------------------------------------------------------------------------
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static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
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{
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if (WinmmDll::instance ().valid ())
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{
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return [dll = WinmmDll::instance ()] ()
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{
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return static_cast<Steinberg::int64> (dll.timeGetTime ()) * 1000000;
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};
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}
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return [] () { return std::numeric_limits<Steinberg::int64>::max (); };
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}
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#elif SMTG_OS_LINUX
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//------------------------------------------------------------------------
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#include <time.h>
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static uint64_t getUptimeByClockGettime ()
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{
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struct timespec time_spec;
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if (clock_gettime (CLOCK_BOOTTIME, &time_spec) != 0)
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return 0;
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const uint64_t uptime = time_spec.tv_sec * 1000 + time_spec.tv_nsec / 1000000;
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return uptime;
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}
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static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
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{
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return [] () { return static_cast<Steinberg::int64> (getUptimeByClockGettime ()); };
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}
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#else
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//------------------------------------------------------------------------
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static Steinberg::Vst::SystemTime::GetImplFunc makeNativeGetSystemTimeFunc ()
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{
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return [] () { return std::numeric_limits<Steinberg::int64>::max (); };
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}
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#endif
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//------------------------------------------------------------------------
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namespace Steinberg {
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namespace Vst {
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//------------------------------------------------------------------------
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SystemTime::SystemTime (IComponentHandler* componentHandler)
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{
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if (auto chst = U::cast<IComponentHandlerSystemTime> (componentHandler))
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{
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getImpl = [host = std::move (chst)] ()->int64
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{
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int64 value = 0;
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if (host->getSystemTime (value) == kResultTrue)
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return value;
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return std::numeric_limits<int64>::max ();
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};
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}
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else
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{
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getImpl = makeNativeGetSystemTimeFunc ();
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}
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}
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//------------------------------------------------------------------------
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SystemTime::SystemTime (const SystemTime& st)
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{
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*this = st;
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}
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//------------------------------------------------------------------------
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SystemTime::SystemTime (SystemTime&& st) noexcept
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{
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*this = std::move (st);
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}
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//------------------------------------------------------------------------
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SystemTime& SystemTime::operator= (const SystemTime& st)
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{
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getImpl = st.getImpl;
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return *this;
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}
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//------------------------------------------------------------------------
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SystemTime& SystemTime::operator= (SystemTime&& st) noexcept
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{
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std::swap (getImpl, st.getImpl);
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return *this;
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}
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//------------------------------------------------------------------------
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} // Vst
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} // Steinberg
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