Initial release
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//-----------------------------------------------------------------------------
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// Project : VST SDK
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//
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// Category : Helpers
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// Filename : public.sdk/source/vst/hosting/processdata.h
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// Created by : Steinberg, 10/2005
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// Description : VST Hosting Utilities
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//
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//-----------------------------------------------------------------------------
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// This file is part of a Steinberg SDK. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this distribution
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// and at www.steinberg.net/sdklicenses.
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// No part of the SDK, including this file, may be copied, modified, propagated,
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// or distributed except according to the terms contained in the LICENSE file.
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//-----------------------------------------------------------------------------
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#pragma once
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#include "pluginterfaces/vst/ivstcomponent.h"
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#include "pluginterfaces/vst/ivstaudioprocessor.h"
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//------------------------------------------------------------------------
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namespace Steinberg {
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namespace Vst {
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//------------------------------------------------------------------------
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/** Extension of ProcessData.
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Helps setting up the buffers for the process data structure for a component.
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When the prepare method is called with bufferSamples != 0 the buffer management is handled by this class.
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Otherwise the buffers need to be setup explicitly.
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\ingroup hostingBase
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*/
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class HostProcessData : public ProcessData
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{
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public:
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//------------------------------------------------------------------------
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HostProcessData () = default;
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virtual ~HostProcessData () noexcept;
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/** Prepare buffer containers for all busses. If bufferSamples is not null buffers will be
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* created. */
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bool prepare (IComponent& component, int32 bufferSamples, int32 _symbolicSampleSize);
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/** Remove bus buffers. */
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void unprepare ();
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/** Sets one sample buffer for all channels inside a bus. */
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bool setChannelBuffers (BusDirection dir, int32 busIndex, Sample32* sampleBuffer);
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bool setChannelBuffers64 (BusDirection dir, int32 busIndex, Sample64* sampleBuffer);
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/** Sets individual sample buffers per channel inside a bus. */
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bool setChannelBuffers (BusDirection dir, int32 busIndex, Sample32* sampleBuffers[],
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int32 bufferCount);
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bool setChannelBuffers64 (BusDirection dir, int32 busIndex, Sample64* sampleBuffers[],
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int32 bufferCount);
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/** Sets one sample buffer for a given channel inside a bus. */
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bool setChannelBuffer (BusDirection dir, int32 busIndex, int32 channelIndex,
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Sample32* sampleBuffer);
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bool setChannelBuffer64 (BusDirection dir, int32 busIndex, int32 channelIndex,
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Sample64* sampleBuffer);
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static constexpr uint64 kAllChannelsSilent =
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#if SMTG_OS_MACOS
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0xffffffffffffffffULL;
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#else
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0xffffffffffffffffUL;
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#endif
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//------------------------------------------------------------------------
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protected:
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int32 createBuffers (IComponent& component, AudioBusBuffers*& buffers, BusDirection dir,
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int32 bufferSamples);
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void destroyBuffers (AudioBusBuffers*& buffers, int32& busCount);
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bool checkIfReallocationNeeded (IComponent& component, int32 bufferSamples,
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int32 _symbolicSampleSize) const;
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bool isValidBus (BusDirection dir, int32 busIndex) const;
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bool channelBufferOwner {false};
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};
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//------------------------------------------------------------------------
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// inline
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//------------------------------------------------------------------------
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inline bool HostProcessData::isValidBus (BusDirection dir, int32 busIndex) const
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{
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if (dir == kInput && (!inputs || busIndex >= numInputs))
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return false;
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if (dir == kOutput && (!outputs || busIndex >= numOutputs))
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return false;
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return true;
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}
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//------------------------------------------------------------------------
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inline bool HostProcessData::setChannelBuffers (BusDirection dir, int32 busIndex,
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Sample32* sampleBuffer)
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{
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if (channelBufferOwner || symbolicSampleSize != SymbolicSampleSizes::kSample32)
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return false;
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if (!isValidBus (dir, busIndex))
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return false;
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AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
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for (int32 i = 0; i < busBuffers.numChannels; i++)
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busBuffers.channelBuffers32[i] = sampleBuffer;
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return true;
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}
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//------------------------------------------------------------------------
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inline bool HostProcessData::setChannelBuffers64 (BusDirection dir, int32 busIndex,
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Sample64* sampleBuffer)
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{
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if (channelBufferOwner || symbolicSampleSize != SymbolicSampleSizes::kSample64)
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return false;
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if (!isValidBus (dir, busIndex))
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return false;
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AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
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for (int32 i = 0; i < busBuffers.numChannels; i++)
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busBuffers.channelBuffers64[i] = sampleBuffer;
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return true;
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}
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//------------------------------------------------------------------------
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inline bool HostProcessData::setChannelBuffers (BusDirection dir, int32 busIndex,
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Sample32* sampleBuffers[], int32 bufferCount)
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{
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if (channelBufferOwner || symbolicSampleSize != SymbolicSampleSizes::kSample32)
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return false;
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if (!isValidBus (dir, busIndex))
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return false;
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AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
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int32 count = bufferCount < busBuffers.numChannels ? bufferCount : busBuffers.numChannels;
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for (int32 i = 0; i < count; i++)
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busBuffers.channelBuffers32[i] = sampleBuffers ? sampleBuffers[i] : nullptr;
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return true;
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}
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//------------------------------------------------------------------------
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inline bool HostProcessData::setChannelBuffers64 (BusDirection dir, int32 busIndex,
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Sample64* sampleBuffers[], int32 bufferCount)
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{
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if (channelBufferOwner || symbolicSampleSize != SymbolicSampleSizes::kSample64)
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return false;
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if (!isValidBus (dir, busIndex))
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return false;
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AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
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int32 count = bufferCount < busBuffers.numChannels ? bufferCount : busBuffers.numChannels;
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for (int32 i = 0; i < count; i++)
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busBuffers.channelBuffers64[i] = sampleBuffers ? sampleBuffers[i] : nullptr;
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return true;
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}
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//------------------------------------------------------------------------
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inline bool HostProcessData::setChannelBuffer (BusDirection dir, int32 busIndex, int32 channelIndex,
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Sample32* sampleBuffer)
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{
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if (symbolicSampleSize != SymbolicSampleSizes::kSample32)
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return false;
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if (!isValidBus (dir, busIndex))
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return false;
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AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
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if (channelIndex >= busBuffers.numChannels)
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return false;
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busBuffers.channelBuffers32[channelIndex] = sampleBuffer;
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return true;
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}
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//------------------------------------------------------------------------
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inline bool HostProcessData::setChannelBuffer64 (BusDirection dir, int32 busIndex,
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int32 channelIndex, Sample64* sampleBuffer)
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{
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if (symbolicSampleSize != SymbolicSampleSizes::kSample64)
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return false;
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if (!isValidBus (dir, busIndex))
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return false;
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AudioBusBuffers& busBuffers = dir == kInput ? inputs[busIndex] : outputs[busIndex];
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if (channelIndex >= busBuffers.numChannels)
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return false;
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busBuffers.channelBuffers64[channelIndex] = sampleBuffer;
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return true;
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}
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//------------------------------------------------------------------------
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} // namespace Vst
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} // namespace Steinberg
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