Initial release

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2026-08-16 18:24:52 +07:00
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//------------------------------------------------------------------------
// Project : SDK Base
// Version : 1.0
//
// Category : Helpers
// Filename : base/thread/include/fcondition.h
// Created by : Steinberg, 1995
// Description : the threads and locks and signals...
//
//-----------------------------------------------------------------------------
// This file is part of a Steinberg SDK. It is subject to the license terms
// in the LICENSE file found in the top-level directory of this distribution
// and at www.steinberg.net/sdklicenses.
// No part of the SDK, including this file, may be copied, modified, propagated,
// or distributed except according to the terms contained in the LICENSE file.
//-----------------------------------------------------------------------------
//----------------------------------------------------------------------------------
/** @file base/thread/include/fcondition.h
signal. */
/** @defgroup baseThread Thread Handling */
//----------------------------------------------------------------------------------
#pragma once
#include "pluginterfaces/base/ftypes.h"
#if SMTG_PTHREADS
#include <pthread.h>
#endif
//------------------------------------------------------------------------
namespace Steinberg {
namespace Base {
namespace Thread {
//------------------------------------------------------------------------
/** FCondition - wraps the signal and wait calls in win32
@ingroup baseThread */
//------------------------------------------------------------------------
class FCondition
{
public:
//------------------------------------------------------------------------
/** Condition constructor.
* @param name name of condition
*/
FCondition (const char8* name = nullptr /* "FCondition" */ );
/** Condition destructor.
*/
~FCondition ();
/** Signals one thread.
*/
void signal ();
/** Signals all threads.
*/
void signalAll ();
/** Waits for condition.
*/
void wait ();
/** Waits for condition with timeout
* @param timeout time out in milliseconds
* @return false if timed out
*/
bool waitTimeout (int32 timeout = -1);
/** Resets condition.
*/
void reset ();
#if SMTG_OS_WINDOWS
/** Gets condition handle.
* @return handle
*/
void* getHandle () { return event; }
#endif
//------------------------------------------------------------------------
private:
#if SMTG_PTHREADS
pthread_mutex_t mutex; ///< Mutex object
pthread_cond_t cond; ///< Condition object
int32 state; ///< Use to hold the state of the signal
int32 waiters; ///< Number of waiters
#if DEVELOPMENT
int32 waits; ///< Waits count
int32 signalCount; ///< Signals count
#endif
#elif SMTG_OS_WINDOWS
void* event; ///< Event handle
#endif
};
//------------------------------------------------------------------------
} // namespace Thread
} // namespace Base
} // namespace Steinberg